我为我的应用程序不期望的每个条件创建了异常。UserNameNotValidException, PasswordNotCorrectException等。
然而,我被告知我不应该为这些条件创造例外。在我的UML中,那些是主要流程的异常,那么为什么它不应该是异常呢?
是否有创建异常的指导或最佳实践?
我为我的应用程序不期望的每个条件创建了异常。UserNameNotValidException, PasswordNotCorrectException等。
然而,我被告知我不应该为这些条件创造例外。在我的UML中,那些是主要流程的异常,那么为什么它不应该是异常呢?
是否有创建异常的指导或最佳实践?
当前回答
我有三种情况。
Bad or missing input should not be an exception. Use both client side js and server side regex to detect, set attributes and forward back to the same page with messages. The AppException. This is usually an exception that you detect and throw with in your code. In other words these are ones you expect (the file does not exist). Log it, set the message, and forward back to the general error page. This page usually has a bit of info about what happened. The unexpected Exception. These are the ones you don't know about. Log it with details and forward them to a general error page.
希望这能有所帮助
其他回答
异常类就像“正常”类。当一个新类“是”一个不同类型的对象,具有不同的字段和不同的操作时,您可以创建一个新类。
As a rule of thumb, you should try balance between the number of exceptions and the granularity of the exceptions. If your method throws more than 4-5 different exceptions, you can probably merge some of them into more "general" exceptions, (e.g. in your case "AuthenticationFailedException"), and using the exception message to detail what went wrong. Unless your code handles each of them differently, you needn't creates many exception classes. And if it does, may you should just return an enum with the error that occured. It's a bit cleaner this way.
我同意japollock的说法当你不确定手术的结果时就放弃接受。调用api、访问文件系统、数据库调用等。任何时候你都要超越编程语言的“界限”。
我想补充一点,请随意抛出一个标准异常。除非你打算做一些“不同”的事情(忽略,电子邮件,日志,显示twitter鲸鱼图片之类的东西),否则不要费心自定义异常。
以下是我的建议:
我不认为这总是一个抛出异常的好方法,因为它将花费更多的时间和内存来处理这样的异常。
在我看来,如果某些事情可以用“友好、礼貌”的方式处理(这意味着如果我们可以“通过使用if......或类似的东西来预测这样的错误),我们应该避免使用“异常”,而只是返回一个像“false”这样的标志,用一个外部参数值告诉他/她详细的原因。
举个例子,我们可以这样创建一个类:
public class ValueReturnWithInfo<T>
{
public T Value{get;private set;}
public string errorMsg{get;private set;}
public ValueReturnWithInfo(T value,string errmsg)
{
Value = value;
errMsg = errmsg;
}
}
我们可以使用这种“多值返回”类来代替错误,这似乎是处理异常问题的一种更好、更礼貌的方式。
但是,请注意,如果一些错误不能如此容易地用"if"......(例如FileIO异常)描述(这取决于您的编程经验),则必须抛出异常。
异常与返回错误代码参数应该是关于流控制的,而不是哲学(错误有多“异常”):
void f1() throws ExceptionType1, ExceptionType2 {}
void catchFunction() {
try{
while(someCondition){
try{
f1();
}catch(ExceptionType2 e2){
//do something, don't break the loop
}
}
}catch(ExceptionType1 e1){
//break the loop, do something else
}
}
我个人的指导方针是:当发现当前代码块的基本假设为假时抛出异常。
例1:假设我有一个函数,它应该检查任意类,如果该类继承自List<>,则返回true。这个函数问一个问题:“这个对象是List的后代吗?”这个函数永远不会抛出异常,因为它的操作中没有灰色地带——每个单独的类要么继承了List<>,要么继承了List<>,所以答案总是“是”或“否”。
Example 2: say I have another function which examines a List<> and returns true if its length is more than 50, and false if the length is less. This function asks the question, "Does this list have more than 50 items?" But this question makes an assumption - it assumes that the object it is given is a list. If I hand it a NULL, then that assumption is false. In that case, if the function returns either true or false, then it is breaking its own rules. The function cannot return anything and claim that it answered the question correctly. So it doesn't return - it throws an exception.
这与“负载问题”逻辑谬误相当。每个函数都问一个问题。如果给出的输入使该问题成为谬误,则抛出异常。对于返回void的函数,这条线很难画出来,但底线是:如果函数对其输入的假设违反了,它应该抛出异常,而不是正常返回。
这个等式的另一方面是:如果你发现你的函数经常抛出异常,那么你可能需要改进它们的假设。