这个问题来自于对过去50年左右计算领域各种进展的评论。

其他一些与会者请我把这个问题作为一个问题向整个论坛提出。

这里的基本思想不是抨击事物的现状,而是试图理解提出基本新思想和原则的过程。

我认为我们在大多数计算领域都需要真正的新想法,我想知道最近已经完成的任何重要而有力的想法。如果我们真的找不到他们,那么我们应该问“为什么?”和“我们应该做什么?”


当前回答

飞行汽车和悬浮滑板。哦,等等,那些还没有被发明出来。但到2015年,我们必须拥有它们。否则《回到未来2》就是个弥天大谎!

其他回答

移动电话。

第一个“无线手机”专利诞生于1908年,并且酝酿了很长一段时间(0G于1945年,1G于1979年在日本推出),而现代2G数字手机直到1991年才出现。1993年才出现短信,1999年才出现互联网接入。

u盘/ u盘

USB key是软盘的有效替代品,软盘在简单传输方面仍然优于CD或DVD。

IP多播(1991)和Van Jacobsen的传播网络(2006)是1989年以来最大的发明。

如果我们作为一个团体认真地回答这个问题。 不幸的是,我相信我们需要的不仅仅是一串随机的善意的帖子! 我知道,这听起来很无聊,但经常把事情做完才是!

We Write a list of powerful ideas in the area of computing Maybe we should define a few categories to separate each one because videoconference somehow does not fit well with object oriented programming. Seeing ideas by categories makes it easier to generate them without redundancy. It's too easy to sidetrack in teleportation if quantum computing is not kept away from flying cars. Try to attribute each of them a date This will settle the before/after 1980 and restrict debate about each idea to its own. It will be fun to dig for earliest reference, first known implementation, etc. Plus this will allow people like me who were 2 years old in 1980 to have a better idea of what was common programming knowledge in 1980 (nothing beats being there at the time) Try to attribute each of them the current state of their implementation Ok, some idea were sci-fi in 1850, with early development in the 1970 and serious improvement breakthrough in the 1990. Some ideas are just starting to get around. Some are almost forgotten. Probably the wiki thing is a good idea. I think this could really get somewhere if slightly organized. I did not check, but maybe this whole thing already exist already on the net (I usually find that if you think about something, someone already did it). What do you think ? Cheers !

用于人机交互的触摸屏和体感界面。

例如:

pda、iPhone或任天堂DS的触屏 运动感应,任天堂Wii控制器或(在较小程度上)Playstation 3的SixAxis控制器。

唯一的问题是…这些技术真的是80后吗?