如何在c#中通过反射获得命名空间中的所有类?


当前回答

很简单

Type[] types = Assembly.Load(new AssemblyName("mynamespace.folder")).GetTypes();
foreach (var item in types)
{
}

其他回答

Namespaces are actually rather passive in the design of the runtime and serve primarily as organizational tools. The Full Name of a type in .NET consists of the Namespace and Class/Enum/Etc. combined. If you only wish to go through a specific assembly, you would simply loop through the types returned by assembly.GetExportedTypes() checking the value of type.Namespace. If you were trying to go through all assemblies loaded in the current AppDomain it would involve using AppDomain.CurrentDomain.GetAssemblies()

如果其中一个类型子类化了另一个程序集中的类型,你可能会发现LoaderException错误,下面是一个修复:

// Setup event handler to resolve assemblies
AppDomain.CurrentDomain.ReflectionOnlyAssemblyResolve += new ResolveEventHandler(CurrentDomain_ReflectionOnlyAssemblyResolve);

Assembly a = System.Reflection.Assembly.ReflectionOnlyLoadFrom(filename);
a.GetTypes();
// process types here

// method later in the class:
static Assembly CurrentDomain_ReflectionOnlyAssemblyResolve(object sender, ResolveEventArgs args)
{
    return System.Reflection.Assembly.ReflectionOnlyLoad(args.Name);
}

这应该有助于加载在其他程序集中定义的类型。

希望有帮助!

以下代码打印当前程序集中定义的指定名称空间中的类名称。 正如其他人指出的那样,名称空间可以分散在不同的模块之间,因此需要首先获得程序集列表。

string nspace = "...";

var q = from t in Assembly.GetExecutingAssembly().GetTypes()
        where t.IsClass && t.Namespace == nspace
        select t;
q.ToList().ForEach(t => Console.WriteLine(t.Name));

在一行中通过Namespace名称的一部分获取所有类:

var allClasses = Assembly.GetExecutingAssembly().GetTypes().Where(a => a.IsClass && a.Namespace != null && a.Namespace.Contains(@"..your namespace...")).ToList();
//a simple combined code snippet 

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Reflection;

namespace MustHaveAttributes
{
  class Program
  {
    static void Main ( string[] args )
    {
      Console.WriteLine ( " START " );

      // what is in the assembly
      Assembly a = Assembly.Load ( "MustHaveAttributes" );
      Type[] types = a.GetTypes ();
      foreach (Type t in types)
      {

        Console.WriteLine ( "Type is {0}", t );
      }
      Console.WriteLine (
         "{0} types found", types.Length );

      #region Linq
      //#region Action


      //string @namespace = "MustHaveAttributes";

      //var q = from t in Assembly.GetExecutingAssembly ().GetTypes ()
      //        where t.IsClass && t.Namespace == @namespace
      //        select t;
      //q.ToList ().ForEach ( t => Console.WriteLine ( t.Name ) );


      //#endregion Action  
      #endregion

      Console.ReadLine ();
      Console.WriteLine ( " HIT A KEY TO EXIT " );
      Console.WriteLine ( " END " );
    }
  } //eof Program


  class ClassOne
  {

  } //eof class 

  class ClassTwo
  {

  } //eof class


  [System.AttributeUsage ( System.AttributeTargets.Class |
    System.AttributeTargets.Struct, AllowMultiple = true )]
  public class AttributeClass : System.Attribute
  {

    public string MustHaveDescription { get; set; }
    public string MusHaveVersion { get; set; }


    public AttributeClass ( string mustHaveDescription, string mustHaveVersion )
    {
      MustHaveDescription = mustHaveDescription;
      MusHaveVersion = mustHaveVersion;
    }

  } //eof class 

} //eof namespace