我在一个应用程序上工作了几年,收到了一个简单的设计请求:在UIView上圆角并添加投影。做以下所给的事

我想要一个自定义的UIView…:我只是想要一个空白的白色视图与圆角和光滴阴影(没有照明效果)。我可以逐个执行这些操作,但通常会发生clipToBounds/maskToBounds冲突。


当前回答

你需要添加masksToBounds = true的组合之间的corderRadius shadowRadius。

button.layer.masksToBounds = false;

其他回答

extension UIView {
    func dropRoundedShadowForAllSides() {
        let backgroundView = UIView(frame:self.frame)
        let radius = frame.height/2
        backgroundView.layer.masksToBounds = false
        self.layer.masksToBounds = true
        backgroundView.layer.shadowOffset = CGSize(width: 0.0, height: 0.0)
        backgroundView.layer.shadowRadius = 4
        backgroundView.layer.shadowOpacity = 0.4

        let path = UIBezierPath()

        // Start at the Top Left Corner + radius distance
        path.move(to: CGPoint(x: 2*radius, y: 0.0))

        // Move to the Top Right Corner - radius distance
        path.addLine(to: CGPoint(x: backgroundView.frame.size.width - radius, y: 0.0))

        // Move to top right corner + radius down as curve
        let centerPoint1 = CGPoint(x:backgroundView.frame.size.width - radius,y:radius)
        path.addArc(withCenter: centerPoint1, radius: radius, startAngle: 3*(.pi/2), endAngle: 0, clockwise: true)

        // Move to the Bottom Right Corner - radius
        path.addLine(to: CGPoint(x: backgroundView.frame.size.width, y: backgroundView.frame.size.height - radius))

        // Move to top right corner + radius left as curve
        let centerPoint2 = CGPoint(x:backgroundView.frame.size.width - radius,y:backgroundView.frame.size.height - radius)
        path.addArc(withCenter: centerPoint2, radius: radius, startAngle: 0, endAngle: .pi/2, clockwise: true)

        // Move to the Bottom Left Corner - radius
        path.addLine(to: CGPoint(x: radius, y: backgroundView.frame.size.height))

        // Move to left right corner - radius up as curve
        let centerPoint3 = CGPoint(x:radius,y:backgroundView.frame.size.height - radius)
        path.addArc(withCenter: centerPoint3, radius: radius, startAngle: .pi/2, endAngle: .pi, clockwise: true)

        // Move to the top Left Corner - radius
        path.addLine(to: CGPoint(x: 0, y: radius))

        // Move to top right corner + radius down as curve
        let centerPoint4 = CGPoint(x:radius,y:radius)
        path.addArc(withCenter: centerPoint4, radius: radius, startAngle: .pi, endAngle: 3 * (.pi/2), clockwise: true)

        path.close()

        backgroundView.layer.shadowPath = path.cgPath
        if let superView = self.superview {
            superView.addSubview(backgroundView)
            superView.sendSubview(toBack: backgroundView)
            superView.bringSubview(toFront: self)
        }

    }
}

Evan Mulawski提供的答案将会非常有效。问题是你必须将视图的背景色设置为clearColor,并将masksToBounds属性设置为NO。

你可以为视图设置任何你想要的颜色

v.layer.backgroundColor = your color;

希望这能有所帮助。

在swift 4中进行了测试

import UIKit

extension UIView {
    @IBInspectable var dropShadow: Bool {
        set{
            if newValue {
                layer.shadowColor = UIColor.black.cgColor
                layer.shadowOpacity = 0.4
                layer.shadowRadius = 1
                layer.shadowOffset = CGSize.zero
            } else {
                layer.shadowColor = UIColor.clear.cgColor
                layer.shadowOpacity = 0
                layer.shadowRadius = 0
                layer.shadowOffset = CGSize.zero
            }
        }
        get {
            return layer.shadowOpacity > 0
        }
    }
}

生产

如果你像这样在检查器中启用它:

它将添加用户定义的运行时属性,结果是:

(我之前添加了拐角半径= 8)

:)

如果你因为圆角、子视图和masksToBounds而挣扎,那么尝试使用我的函数:

- (UIView*)putView:(UIView*)view insideShadowWithColor:(UIColor*)color andRadius:(CGFloat)shadowRadius andOffset:(CGSize)shadowOffset andOpacity:(CGFloat)shadowOpacity
{
    CGRect shadowFrame; // Modify this if needed
    shadowFrame.size.width = 0.f;
    shadowFrame.size.height = 0.f;
    shadowFrame.origin.x = 0.f;
    shadowFrame.origin.y = 0.f;
    UIView * shadow = [[UIView alloc] initWithFrame:shadowFrame];
    shadow.userInteractionEnabled = NO; // Modify this if needed
    shadow.layer.shadowColor = color.CGColor;
    shadow.layer.shadowOffset = shadowOffset;
    shadow.layer.shadowRadius = shadowRadius;
    shadow.layer.masksToBounds = NO;
    shadow.clipsToBounds = NO;
    shadow.layer.shadowOpacity = shadowOpacity;
    [view.superview insertSubview:shadow belowSubview:view];
    [shadow addSubview:view];
    return shadow;
}

在你的视图中调用它。无论你的视图是否有圆角,无论它的大小,它的形状-一个漂亮的阴影将被绘制出来。

只要保留函数的返回值,这样当你想要删除表时就可以引用它(或者例如使用insertSubview:aboveView:)

在研究了一整天的圆角视图与阴影之后,我很高兴在这里发布我的自定义uiview类,希望结束这个问题:

RoundCornerShadowView.h

#import <UIKit/UIKit.h>

@interface RoundCornerShadowView : UIView

@end

RoundCornerShadowView.m

#import "RoundCornerShadowView.h"

@implementation RoundCornerShadowView

// *** must override this method, not the other method ***
// otherwise, the background corner doesn't disappear....
// @2015/05/29
-(void) layoutSubviews {
    [super layoutSubviews];//is must to ensure rightly layout children view

    //1. first, create Inner layer with content
    CALayer *innerView = [CALayer layer];
    innerView.frame = CGRectMake(0,0,self.bounds.size.width,self.bounds.size.height);
    //instead of: innerView.frame = self.frame;
    innerView.borderWidth = 1.0f;
    innerView.cornerRadius = 6.0f;
    innerView.masksToBounds = YES;
    innerView.borderColor = [[UIColor lightGrayColor] CGColor];
    innerView.backgroundColor = [[UIColor whiteColor] CGColor];
    //put the layer to the BOTTOM of layers is also a MUST step...
    //otherwise this layer will overlay the sub uiviews in current uiview...
    [self.layer insertSublayer:innerView atIndex:0];

    //2. then, create shadow with self layer
    self.layer.masksToBounds = NO;
    self.layer.shadowColor = [[UIColor darkGrayColor] CGColor];
    self.layer.shadowOpacity = 0.4f;
    //shadow length
    self.layer.shadowRadius = 2.0f;
    //no offset
    self.layer.shadowOffset = CGSizeMake(0, 0);
    //right down shadow
    //[self.layer setShadowOffset: CGSizeMake(1.0f, 1.0f)];

    //3. last but important, MUST clear current view background color, or the color will show in the corner!
    self.backgroundColor = [UIColor clearColor];
}

@end

所以,不需要在视图中添加子视图或在目标视图中添加子视图,只需在当前视图中添加一层,并执行3步即可完成!

仔细查看代码中的注释,这有助于理解组件!