我得到了一个AsyncTask,应该检查对主机名的网络访问。但是doInBackground()永远不会超时。有人知道吗?

public class HostAvailabilityTask extends AsyncTask<String, Void, Boolean> {

    private Main main;

    public HostAvailabilityTask(Main main) {
        this.main = main;
    }

    protected Boolean doInBackground(String... params) {
        Main.Log("doInBackground() isHostAvailable():"+params[0]);

        try {
            return InetAddress.getByName(params[0]).isReachable(30); 
        } catch (UnknownHostException e) {
            e.printStackTrace();
        } catch (IOException e) {
            e.printStackTrace();
        }
        return false;       
    }

    protected void onPostExecute(Boolean... result) {
        Main.Log("onPostExecute()");

        if(result[0] == false) {
            main.setContentView(R.layout.splash);
            return;
        }

        main.continueAfterHostCheck();
    }   
}

当前回答

芬兰湾的科特林实现

/**
* Function that uses ping, takes server name or ip as argument.
*
* @return [Double.MAX_VALUE] if server is not reachable. Average RTT if the server is reachable.
*
* Success output example
*
* PING 8.8.8.8 (8.8.8.8) 56(84) bytes of data.
* 64 bytes from 8.8.8.8: icmp_seq=1 ttl=254 time=172 ms
* 64 bytes from 8.8.8.8: icmp_seq=2 ttl=254 time=166 ms
* 64 bytes from 8.8.8.8: icmp_seq=3 ttl=254 time=167 ms
* 64 bytes from 8.8.8.8: icmp_seq=4 ttl=254 time=172 ms
* 64 bytes from 8.8.8.8: icmp_seq=5 ttl=254 time=167 ms

* --- 8.8.8.8 ping statistics ---
* 5 packets transmitted, 5 received, 0% packet loss, time 4011ms
* rtt min/avg/max/mdev = 166.470/169.313/172.322/2.539 ms
*          |________________________|
* value to parse using it.split('=')[1].trim().split(' ')[0].trim().split('/')[1].toDouble()
*/
@ExperimentalStdlibApi
fun pingServerAverageRtt(host: String): Double {

    var aveRtt: Double = Double.MAX_VALUE

    try {
        // execute the command on the environment interface, timeout is set as 0.2 to get response faster.
        val pingProcess: Process = Runtime.getRuntime().exec("/system/bin/ping -i 0.2 -c 5 $host")
        // gets the input stream to get the output of the executed command
        val bufferedReader = BufferedReader(InputStreamReader(pingProcess.inputStream))

        bufferedReader.forEachLine {
            if (it.isNotEmpty() && it.contains("min/avg/max/mdev")) {  // when we get to the last line of executed ping command
                aveRtt = it.split('=')[1].trim()
                        .split(' ')[0].trim()
                        .split('/')[1].toDouble()
            }
        }
    } catch (e: IOException) {
        e.printStackTrace()
    }

    return aveRtt
}

使用的例子


val latency = pingServerAverageRtt(ipString)
if (latency != Double.MAX_VALUE) { 
    //server reachable
} else {
    //server not reachable
}

其他回答

这个线程中的大多数答案只检查是否有可用的连接,但不检查该连接是否工作,其他答案不是设备范围,我的解决方案应该在每个设备上工作。

你可以在启动应用程序之前在你的主要活动中删除我的代码,它会快速确定是否有实际的互联网连接,如果有对话框将立即删除,应用程序将被启动,如果没有警报会弹出说应用程序需要互联网连接才能工作。

final AlertDialog alertDialog = new AlertDialog.Builder(this).create();
        alertDialog.setTitle("Checking Connection");
        alertDialog.setMessage("Checking...");
        alertDialog.show();
        new CountDownTimer(5000, 1000) {
            @Override
            public void onTick(long millisUntilFinished) {

                new Thread(new Runnable() {
                    public void run() {
                        try {
                            URL url = new URL("http://web.mit.edu/");
                            HttpURLConnection connection = (HttpURLConnection) url.openConnection();
                            connection.setRequestMethod("GET");
                            connection.setConnectTimeout(5000);
                            isConnected = connection.getResponseCode() == HttpURLConnection.HTTP_OK;
                        } catch (Exception e) {
                            e.printStackTrace();
                        }
                    }
                }).start();

                if (isConnected == false){
                    alertDialog.setMessage("Try " +  (5 - millisUntilFinished/1000) + " of 5.");
                } else {
                    alertDialog.dismiss();
                }
            }
            @Override
            public void onFinish() {
                if (isConnected == false) {
                    alertDialog.dismiss();
                    new AlertDialog.Builder(activity)
                            .setTitle("No Internet")
                            .setMessage("Please connect to Internet first.")
                            .setPositiveButton(android.R.string.yes, new DialogInterface.OnClickListener() {
                                public void onClick(DialogInterface dialog, int which) {
                                    // kill the app?
                                }
                            })
                            .setIcon(android.R.drawable.ic_dialog_alert)
                            .show();
                } else {
                    // Launch the app
                }
            }
        }.start();

有不止一种方法

第一,最短但效率低的方法

只需要网络状态权限

<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />

然后这个方法,

 public boolean activeNetwork () {
        ConnectivityManager cm =
                (ConnectivityManager)getSystemService(Context.CONNECTIVITY_SERVICE);

        NetworkInfo activeNetwork = cm.getActiveNetworkInfo();
        boolean isConnected = activeNetwork != null &&
                activeNetwork.isConnected();

        return isConnected;

    }

正如在回答中所看到的ConnectivityManager是一个解决方案,我只是在一个方法中添加了它,这是一个简化的方法 ConnectivityManager返回true,如果有网络访问而不是互联网访问,这意味着如果你的WiFi连接到路由器,但路由器没有互联网,它返回true,它检查连接可用性

二、高效的方式

需要网络状态和Internet权限

<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.INTERNET" />

然后这门课,

 public class CheckInternetAsyncTask extends AsyncTask<Void, Integer, Boolean> {

        private Context context;

        public CheckInternetAsyncTask(Context context) {
            this.context = context;
        }

        @Override
        protected Boolean doInBackground(Void... params) {

            ConnectivityManager cm =
                    (ConnectivityManager)context.getSystemService(Context.CONNECTIVITY_SERVICE);

            assert cm != null;
            NetworkInfo activeNetwork = cm.getActiveNetworkInfo();
            boolean isConnected = activeNetwork != null &&
                    activeNetwork.isConnected();


            if (isConnected) {
                try {
                    HttpURLConnection urlc = (HttpURLConnection)
                            (new URL("http://clients3.google.com/generate_204")
                                    .openConnection());
                    urlc.setRequestProperty("User-Agent", "Android");
                    urlc.setRequestProperty("Connection", "close");
                    urlc.setConnectTimeout(1500);
                    urlc.connect();
                    if (urlc.getResponseCode() == 204 &&
                            urlc.getContentLength() == 0)
                        return true;

                } catch (IOException e) {
                    Log.e("TAG", "Error checking internet connection", e);
                    return false;
                }
            } else {
                Log.d("TAG", "No network available!");
                return false;
            }


            return null;
        }

        @Override
        protected void onPostExecute(Boolean result) {
            super.onPostExecute(result);
            Log.d("TAG", "result" + result);

            if(result){
                // do ur code
            }

        }


    }

叫CheckInternetAsyncTask

new CheckInternetAsyncTask(getApplicationContext()).execute();

部分解释:-

you have to check Internet on AsyncTask, otherwise it can throw android.os.NetworkOnMainThreadException in some cases ConnectivityManager used to check the network access if true sends request (Ping) Request send to http://clients3.google.com/generate_204, This well-known URL is known to return an empty page with an HTTP status 204 this is faster and more efficient than http://www.google.com , read this. if you have website it's preferred to put you website instead of google, only if you use it within the app Timeout can be changed range (20ms -> 2000ms), 1500ms is commonly used

使用这个Kotlin扩展:

/**
 * Check whether network is available
 *
 * @param context
 * @return Whether device is connected to Network.
 */
fun Context.isNetworkAvailable(): Boolean {
    with(getSystemService(Context.CONNECTIVITY_SERVICE) as ConnectivityManager) {
        if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
            //Device is running on Marshmallow or later Android OS.
            with(getNetworkCapabilities(activeNetwork)) {
                return hasTransport(NetworkCapabilities.TRANSPORT_WIFI) || hasTransport(
                    NetworkCapabilities.TRANSPORT_CELLULAR
                )
            }
        } else {
            activeNetworkInfo?.let {
                // connected to the internet
                @Suppress("DEPRECATION")
                return listOf(ConnectivityManager.TYPE_WIFI, ConnectivityManager.TYPE_MOBILE).contains(it.type)
            }
        }
    }
    return false
}

正如Android文档建议的那样,之后

getActiveNetworkInfo()在Android 10中已弃用。使用 而不是针对Android 10 (API级别)的应用程序的NetworkCallbacks 29)更高。

下面是我们目前检查网络连接的方法:

val cm = context.getSystemService(Context.CONNECTIVITY_SERVICE) as ConnectivityManager
val activeNetwork: NetworkInfo? = cm.activeNetworkInfo
val isConnected: Boolean = activeNetwork?.isConnectedOrConnecting == true

使用NetworkCallbacks检查网络连接的新方法

步骤1:

    private lateinit var connectivityManager:ConnectivityManager

    override fun onCreate(savedInstanceState: Bundle?) {
        super.onCreate(savedInstanceState)
        ...
        connectivityManager = getSystemService(Context.CONNECTIVITY_SERVICE) as ConnectivityManager
    }

步骤2:创建回调:

private val callback = object : ConnectivityManager.NetworkCallback() {
    override fun onAvailable(network: Network) {
        super.onAvailable(network)
        Timber.e("Network:onAvailable")
    }

    override fun onLost(network: Network) {
        super.onLost(network)
        Timber.e("Network:onLost")
    }

}

步骤3:注册和取消注册回调:

private fun registerNetworkCallback() {
    if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
        connectivityManager.registerDefaultNetworkCallback(callback)
    } else {
        // Old way to check network connection
    }
}

override fun onStop() {
    unRegisterNetworkCallback()
    super.onStop()
}

private fun unRegisterNetworkCallback() {
    connectivityManager.unregisterNetworkCallback(callback)
}

结帐更新详情如下链接:

https://developer.android.com/training/monitoring-device-state/connectivity-status-type

不要检查WIFI连接或移动数据连接,试着点击任何托管域。以便您可以检查WIFI/Mobile连接是否具有连接公共互联网的能力。

如果您的移动设备能够连接到所提供的公共域,则将返回以下内容。

boolean isReachable()
        {
            boolean connected = false;
            String instanceURL = "Your trusted domain name";
            Socket socket;
            try {
                socket = new Socket();
                SocketAddress socketAddress = new InetSocketAddress(instanceURL, 80);
                socket.connect(socketAddress, 5000);
                if (socket.isConnected()) {
                    connected = true;
                    socket.close();
                }
            } catch (IOException e) {
                e.printStackTrace();
            } finally {
                socket = null;
            }
            return connected;
        }

希望对大家有所帮助。