我得到了一个AsyncTask,应该检查对主机名的网络访问。但是doInBackground()永远不会超时。有人知道吗?
public class HostAvailabilityTask extends AsyncTask<String, Void, Boolean> {
private Main main;
public HostAvailabilityTask(Main main) {
this.main = main;
}
protected Boolean doInBackground(String... params) {
Main.Log("doInBackground() isHostAvailable():"+params[0]);
try {
return InetAddress.getByName(params[0]).isReachable(30);
} catch (UnknownHostException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
return false;
}
protected void onPostExecute(Boolean... result) {
Main.Log("onPostExecute()");
if(result[0] == false) {
main.setContentView(R.layout.splash);
return;
}
main.continueAfterHostCheck();
}
}
芬兰湾的科特林实现
/**
* Function that uses ping, takes server name or ip as argument.
*
* @return [Double.MAX_VALUE] if server is not reachable. Average RTT if the server is reachable.
*
* Success output example
*
* PING 8.8.8.8 (8.8.8.8) 56(84) bytes of data.
* 64 bytes from 8.8.8.8: icmp_seq=1 ttl=254 time=172 ms
* 64 bytes from 8.8.8.8: icmp_seq=2 ttl=254 time=166 ms
* 64 bytes from 8.8.8.8: icmp_seq=3 ttl=254 time=167 ms
* 64 bytes from 8.8.8.8: icmp_seq=4 ttl=254 time=172 ms
* 64 bytes from 8.8.8.8: icmp_seq=5 ttl=254 time=167 ms
* --- 8.8.8.8 ping statistics ---
* 5 packets transmitted, 5 received, 0% packet loss, time 4011ms
* rtt min/avg/max/mdev = 166.470/169.313/172.322/2.539 ms
* |________________________|
* value to parse using it.split('=')[1].trim().split(' ')[0].trim().split('/')[1].toDouble()
*/
@ExperimentalStdlibApi
fun pingServerAverageRtt(host: String): Double {
var aveRtt: Double = Double.MAX_VALUE
try {
// execute the command on the environment interface, timeout is set as 0.2 to get response faster.
val pingProcess: Process = Runtime.getRuntime().exec("/system/bin/ping -i 0.2 -c 5 $host")
// gets the input stream to get the output of the executed command
val bufferedReader = BufferedReader(InputStreamReader(pingProcess.inputStream))
bufferedReader.forEachLine {
if (it.isNotEmpty() && it.contains("min/avg/max/mdev")) { // when we get to the last line of executed ping command
aveRtt = it.split('=')[1].trim()
.split(' ')[0].trim()
.split('/')[1].toDouble()
}
}
} catch (e: IOException) {
e.printStackTrace()
}
return aveRtt
}
使用的例子
val latency = pingServerAverageRtt(ipString)
if (latency != Double.MAX_VALUE) {
//server reachable
} else {
//server not reachable
}
我在这里看到了很多过时的答案,所以我决定加入我的答案。
由于Android 10 (API级别29)getActiveNetworkInfo()已弃用,谷歌建议我们使用NetworkCallbacks而不是针对Android 10及更高版本的应用程序。
关于阅读网络状态的文档提供了一些关于如何使用NetworkCallback的信息,但我没有设法找到一个很好的代码示例,整个事情的工作,所以这里是我提出的代码,我们在我们的应用程序中使用:
import android.content.Context
import android.net.ConnectivityManager
import android.net.LinkProperties
import android.net.Network
import android.net.NetworkCapabilities
import com.fieldontrack.kmm.common.network.ConnectivityMonitor
import com.fieldontrack.kmm.entities.connectivity.NetworkType
import kotlinx.coroutines.flow.MutableStateFlow
import kotlinx.coroutines.flow.StateFlow
class ConnectivityMonitorImpl(appContext: Context) : ConnectivityMonitor {
private val connectivityManager = appContext.getSystemService(ConnectivityManager::class.java)
private val networkCallback = object : ConnectivityManager.NetworkCallback() {
override fun onAvailable(network: Network) =
connectivityManager.getNetworkCapabilities(network)?.let { networkCapabilities ->
updateConnectionStatus(networkCapabilities = networkCapabilities)
updateNetworkType(networkCapabilities = networkCapabilities)
} ?: run {
_isConnectedState.value = true
}
override fun onLost(network: Network) {
// Do not check for NetworkCapabilities here, as they might be wrong.
// If we get this callback, we're certain that we've lost connection.
_isConnectedState.value = false
_networkTypeState.value = NetworkType.Unknown
}
override fun onCapabilitiesChanged(
network: Network,
networkCapabilities: NetworkCapabilities
) {
updateConnectionStatus(networkCapabilities = networkCapabilities)
updateNetworkType(networkCapabilities = networkCapabilities)
}
override fun onLinkPropertiesChanged(
network: Network,
linkProperties: LinkProperties
) = Unit
}
private val _isConnectedState = MutableStateFlow(false)
private val _networkTypeState = MutableStateFlow(NetworkType.Unknown)
override val isConnectedState: StateFlow<Boolean> = _isConnectedState
override val networkTypeState: StateFlow<NetworkType> = _networkTypeState
override val isConnected: Boolean
get() = _isConnectedState.value
override val networkType: NetworkType
get() = _networkTypeState.value
init {
startMonitoring()
}
override fun startMonitoring() =
connectivityManager.registerDefaultNetworkCallback(networkCallback)
override fun stopMonitoring() =
connectivityManager.unregisterNetworkCallback(networkCallback)
private fun updateConnectionStatus(networkCapabilities: NetworkCapabilities) {
val isConnected =
networkCapabilities.hasCapability(NetworkCapabilities.NET_CAPABILITY_INTERNET)
_isConnectedState.value = isConnected
}
private fun updateNetworkType(networkCapabilities: NetworkCapabilities) {
val networkType = when {
networkCapabilities.hasTransport(NetworkCapabilities.TRANSPORT_WIFI) -> NetworkType.WiFi
networkCapabilities.hasTransport(NetworkCapabilities.TRANSPORT_CELLULAR) -> NetworkType.Cellular
else -> NetworkType.Unknown
}
_networkTypeState.value = networkType
}
}
ConnectivityMonitor界面非常简单:
interface ConnectivityMonitor {
val isConnected: Boolean
val networkType: NetworkType
val isConnectedState: StateFlow<Boolean>
val networkTypeState: StateFlow<NetworkType>
fun startMonitoring()
fun stopMonitoring()
}
NetworkType只是一个简单的枚举:
enum class NetworkType { Unknown, Cellular, WiFi }
据我测试,无论应用程序是在后台还是前台,这都是可行的。
Jetpack组成/芬兰湾的科特林
根据Levite的回答,我们可以在Jetpack Compose中使用这个组合:
val DNS_SERVERS = listOf("8.8.8.8", "1.1.1.1", "4.2.2.4")
const val INTERNET_CHECK_DELAY = 3000L
@Composable
fun InternetAwareComposable(
dnsServers: List<String> = DNS_SERVERS,
delay: Long = INTERNET_CHECK_DELAY,
successContent: (@Composable () -> Unit)? = null,
errorContent: (@Composable () -> Unit)? = null,
onlineChanged: ((Boolean) -> Unit)? = null
) {
suspend fun dnsAccessible(
dnsServer: String
) = try {
withContext(Dispatchers.IO) {
Runtime.getRuntime().exec("/system/bin/ping -c 1 $dnsServer").waitFor()
} == 0
} catch (e: Exception) {
false
}
var isOnline by remember { mutableStateOf(false) }
LaunchedEffect(Unit) {
while (true) {
isOnline = dnsServers.any { dnsAccessible(it) }
onlineChanged?.invoke(isOnline)
delay(delay)
}
}
if (isOnline) successContent?.invoke()
else errorContent?.invoke()
}
看一下ConnectivityManager类。您可以使用这个类来获取主机上活动连接的信息。http://developer.android.com/reference/android/net/ConnectivityManager.html
编辑:你可以使用
Context.getSystemService(Context.CONNECTIVITY_SERVICE)
.getNetworkInfo(ConnectivityManager.TYPE_MOBILE)
or
Context.getSystemService(Context.CONNECTIVITY_SERVICE)
.getNetworkInfo(ConnectivityManager.TYPE_WIFI)
并解析返回NetworkInfo对象的DetailedState枚举
EDIT EDIT:查看是否可以访问主机
Context.getSystemService(Context.CONNECTIVITY_SERVICE)
.requestRouteToHost(TYPE_WIFI, int hostAddress)
显然,我使用Context.getSystemService(Context.CONNECTIVITY_SERVICE)作为代理来表示
ConnectivityManager cm = Context.getSystemService(Context.CONNECTIVITY_SERVICE);
cm.yourMethodCallHere();
这是最简单和简单的方法来检查互联网连接的wifi和移动数据。
public static boolean isConnected(Activity _context) {
if (_context != null) {
ConnectivityManager connMgr = (ConnectivityManager) _context.getSystemService(Context.CONNECTIVITY_SERVICE);
NetworkInfo activeInfo = connMgr.getActiveNetworkInfo();
if (activeInfo != null && activeInfo.isConnected()) {
boolean wifiConnected = activeInfo.getType() == ConnectivityManager.TYPE_WIFI;
boolean mobileConnected = activeInfo.getType() == ConnectivityManager.TYPE_MOBILE;
if (wifiConnected || mobileConnected) {
Log.d(TAG, "Wifi Connected ");
return true;
} else {
showAlert(_context,_context.getString(R.string.err_no_internet));
return false;
}
} else {
showAlert(_context,_context.getString(R.string.err_no_internet));
return false;
}
} else {
Log.e(TAG, "networkConnectivity: Context NULL");
}
return false;
}
只需创建下面的类来检查internet连接:
public class ConnectionStatus {
private Context _context;
public ConnectionStatus(Context context) {
this._context = context;
}
public boolean isConnectionAvailable() {
ConnectivityManager connectivity = (ConnectivityManager) _context
.getSystemService(Context.CONNECTIVITY_SERVICE);
if (connectivity != null) {
NetworkInfo[] info = connectivity.getAllNetworkInfo();
if (info != null)
for (int i = 0; i < info.length; i++)
if (info[i].getState() == NetworkInfo.State.CONNECTED) {
return true;
}
}
return false;
}
}
该类仅包含一个返回连接状态布尔值的方法。因此,简单来说,如果该方法找到一个到Internet的有效连接,则返回值为true,否则为false,如果没有找到有效连接。
MainActivity中的下面的方法调用前面描述的方法的结果,并提示用户进行相应的操作:
public void addListenerOnWifiButton() {
Button btnWifi = (Button)findViewById(R.id.btnWifi);
iia = new ConnectionStatus(getApplicationContext());
isConnected = iia.isConnectionAvailable();
if (!isConnected) {
btnWifi.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
startActivity(new Intent(Settings.ACTION_WIFI_SETTINGS));
Toast.makeText(getBaseContext(), "Please connect to a hotspot",
Toast.LENGTH_SHORT).show();
}
});
}
else {
btnWifi.setVisibility(4);
warning.setText("This app may use your mobile data to update events and get their details.");
}
}
在上面的代码中,如果结果为假,(因此没有互联网连接,用户将被带到Android wi-fi面板,在那里他将被提示连接到wi-fi热点。