我得到了一个AsyncTask,应该检查对主机名的网络访问。但是doInBackground()永远不会超时。有人知道吗?
public class HostAvailabilityTask extends AsyncTask<String, Void, Boolean> {
private Main main;
public HostAvailabilityTask(Main main) {
this.main = main;
}
protected Boolean doInBackground(String... params) {
Main.Log("doInBackground() isHostAvailable():"+params[0]);
try {
return InetAddress.getByName(params[0]).isReachable(30);
} catch (UnknownHostException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
return false;
}
protected void onPostExecute(Boolean... result) {
Main.Log("onPostExecute()");
if(result[0] == false) {
main.setContentView(R.layout.splash);
return;
}
main.continueAfterHostCheck();
}
}
The other answers that use ConnectivityManager are wrong because having a network connection doesn't mean you have internet access. For example, the user might be connected to a coffee shop's WiFi portal but can't get to the internet. To check that the internet is accessible you have to try to connect to an actual server. Normally when you want to do this you have a specific server in mind that you want to connect to, so go ahead and check if you can connect to that server. Here's a simple method for checking connectivity to a server.
private boolean isOnTheInternet() {
try {
URLConnection urlConnection = new URL("http://yourserver").openConnection();
urlConnection.setConnectTimeout(400);
urlConnection.connect();
return true;
} catch (Exception e) {
return false;
}
}
设置ConnectTimeout的原因是,否则它默认为TCP超时,可以有很多秒长。
还要注意的是,Android不允许你在主线程上运行这个程序。
芬兰湾的科特林实现
/**
* Function that uses ping, takes server name or ip as argument.
*
* @return [Double.MAX_VALUE] if server is not reachable. Average RTT if the server is reachable.
*
* Success output example
*
* PING 8.8.8.8 (8.8.8.8) 56(84) bytes of data.
* 64 bytes from 8.8.8.8: icmp_seq=1 ttl=254 time=172 ms
* 64 bytes from 8.8.8.8: icmp_seq=2 ttl=254 time=166 ms
* 64 bytes from 8.8.8.8: icmp_seq=3 ttl=254 time=167 ms
* 64 bytes from 8.8.8.8: icmp_seq=4 ttl=254 time=172 ms
* 64 bytes from 8.8.8.8: icmp_seq=5 ttl=254 time=167 ms
* --- 8.8.8.8 ping statistics ---
* 5 packets transmitted, 5 received, 0% packet loss, time 4011ms
* rtt min/avg/max/mdev = 166.470/169.313/172.322/2.539 ms
* |________________________|
* value to parse using it.split('=')[1].trim().split(' ')[0].trim().split('/')[1].toDouble()
*/
@ExperimentalStdlibApi
fun pingServerAverageRtt(host: String): Double {
var aveRtt: Double = Double.MAX_VALUE
try {
// execute the command on the environment interface, timeout is set as 0.2 to get response faster.
val pingProcess: Process = Runtime.getRuntime().exec("/system/bin/ping -i 0.2 -c 5 $host")
// gets the input stream to get the output of the executed command
val bufferedReader = BufferedReader(InputStreamReader(pingProcess.inputStream))
bufferedReader.forEachLine {
if (it.isNotEmpty() && it.contains("min/avg/max/mdev")) { // when we get to the last line of executed ping command
aveRtt = it.split('=')[1].trim()
.split(' ')[0].trim()
.split('/')[1].toDouble()
}
}
} catch (e: IOException) {
e.printStackTrace()
}
return aveRtt
}
使用的例子
val latency = pingServerAverageRtt(ipString)
if (latency != Double.MAX_VALUE) {
//server reachable
} else {
//server not reachable
}
这里是检查互联网连接的最佳方法。这个方法所做的是执行一系列检查“手机是否处于飞行模式,手机是否连接到网络,等等”。如果所有检查都返回true,该方法将从互联网下载一个文件,并查看内容是否与预期值匹配。
与其他通过ping服务器来检查互联网连接的方法相比,这种方法的好处是:
Android运行时在不同的手机上是不同的-所以你可能并不总是能够执行这些命令,如下所示:为什么ping在一些设备上工作,而不是其他设备?
ping服务器并不总是有效,因为登录页面/重定向在wifi网络上,这可能会给人一种连接的错误印象。
这个答案是用Kotlin写的,并使用Fuel库从互联网上下载一个文件,使用methodfetchUrlAsString,但是任何库都可以被替换,只要你确保你的HTTP请求没有被缓存。可以将showConnectionWarning()和hideConnectionWarning()分别等价于互联网连接状态= false和互联网连接状态= true。
private val networkReceiver = object : BroadcastReceiver() {
override fun onReceive(context: Context?, intent: Intent?) {
val activeNetworkInfo = (context?.getSystemService(Context.CONNECTIVITY_SERVICE) as ConnectivityManager).activeNetworkInfo
if (activeNetworkInfo != null) {
if (activeNetworkInfo.isConnectedOrConnecting) {
//Launches a coroutine to fetch file asynchronously
launch {
try {
//Downloads file from url on the internet - use any library you want here.
val connectionStatus = fetchUrlAsString(<url_for_file_on_internet>)
//check if the contents of the file is as expected
if (connectionStatus == "Connected To Database") {
hideConnectionWarning()
} else {
showConnectionWarning()
}
} catch (e: Exception) {
//Catches an exception - fetchUrlAsString only throws an exception if there is no internet
showConnectionWarning()
}
}
} else {
showConnectionWarning()
}
} else {
showConnectionWarning()
}
}
}
private suspend fun fetchUrlAsString(url: String): String = suspendCoroutine { cont ->
url.httpGet().header(Pair("pragma", "no-cache"), Pair("cache-control", "no-cache")).responseString { _, _, result ->
when (result) {
is Result.Failure -> {
cont.resumeWithException(result.getException())
}
is Result.Success -> {
cont.resume(result.value)
}
}
}
}
您将需要以下权限:
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.INTERNET" />
我已经尝试了近5+不同的android方法,发现这是谷歌提供的最佳解决方案,特别是android:
try {
HttpURLConnection urlConnection = (HttpURLConnection)
(new URL("http://clients3.google.com/generate_204")
.openConnection());
urlConnection.setRequestProperty("User-Agent", "Android");
urlConnection.setRequestProperty("Connection", "close");
urlConnection.setConnectTimeout(1500);
urlConnection.connect();
if (urlConnection.getResponseCode() == 204 &&
urlConnection.getContentLength() == 0) {
Log.d("Network Checker", "Successfully connected to internet");
return true;
}
} catch (IOException e) {
Log.e("Network Checker", "Error checking internet connection", e);
}
它比任何其他可用的解决方案都更快、高效和准确。
Jetpack组成/芬兰湾的科特林
根据Levite的回答,我们可以在Jetpack Compose中使用这个组合:
val DNS_SERVERS = listOf("8.8.8.8", "1.1.1.1", "4.2.2.4")
const val INTERNET_CHECK_DELAY = 3000L
@Composable
fun InternetAwareComposable(
dnsServers: List<String> = DNS_SERVERS,
delay: Long = INTERNET_CHECK_DELAY,
successContent: (@Composable () -> Unit)? = null,
errorContent: (@Composable () -> Unit)? = null,
onlineChanged: ((Boolean) -> Unit)? = null
) {
suspend fun dnsAccessible(
dnsServer: String
) = try {
withContext(Dispatchers.IO) {
Runtime.getRuntime().exec("/system/bin/ping -c 1 $dnsServer").waitFor()
} == 0
} catch (e: Exception) {
false
}
var isOnline by remember { mutableStateOf(false) }
LaunchedEffect(Unit) {
while (true) {
isOnline = dnsServers.any { dnsAccessible(it) }
onlineChanged?.invoke(isOnline)
delay(delay)
}
}
if (isOnline) successContent?.invoke()
else errorContent?.invoke()
}