我得到了一个AsyncTask,应该检查对主机名的网络访问。但是doInBackground()永远不会超时。有人知道吗?
public class HostAvailabilityTask extends AsyncTask<String, Void, Boolean> {
private Main main;
public HostAvailabilityTask(Main main) {
this.main = main;
}
protected Boolean doInBackground(String... params) {
Main.Log("doInBackground() isHostAvailable():"+params[0]);
try {
return InetAddress.getByName(params[0]).isReachable(30);
} catch (UnknownHostException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
return false;
}
protected void onPostExecute(Boolean... result) {
Main.Log("onPostExecute()");
if(result[0] == false) {
main.setContentView(R.layout.splash);
return;
}
main.continueAfterHostCheck();
}
}
不需要太复杂。最简单的框架方式是使用ACCESS_NETWORK_STATE权限并创建一个连接的方法
public boolean isOnline() {
ConnectivityManager cm =
(ConnectivityManager) getSystemService(Context.CONNECTIVITY_SERVICE);
return cm.getActiveNetworkInfo() != null &&
cm.getActiveNetworkInfo().isConnectedOrConnecting();
}
如果您有特定的主机和连接类型(wifi/移动),也可以使用requestRouteToHost。
你还需要:
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
在你的android清单中。
在我目前所见过的所有方法中,最短、最干净的方法应该是:
public final static boolean isConnected( Context context )
{
final ConnectivityManager connectivityManager =
(ConnectivityManager) context.getSystemService( Context.CONNECTIVITY_SERVICE );
final NetworkInfo networkInfo = connectivityManager.getActiveNetworkInfo();
return networkInfo != null && networkInfo.isConnected();
}
PS:这不会ping任何主机,它只是检查连接状态,所以如果你的路由器没有互联网连接,而你的设备连接到它,这个方法将返回true,尽管你没有互联网。
对于实际的测试,我建议执行一个HttpHead请求(例如到www.google.com)并检查状态,如果它是200 OK,一切正常,并且您的设备有互联网连接。
Jetpack组成/芬兰湾的科特林
根据Levite的回答,我们可以在Jetpack Compose中使用这个组合:
val DNS_SERVERS = listOf("8.8.8.8", "1.1.1.1", "4.2.2.4")
const val INTERNET_CHECK_DELAY = 3000L
@Composable
fun InternetAwareComposable(
dnsServers: List<String> = DNS_SERVERS,
delay: Long = INTERNET_CHECK_DELAY,
successContent: (@Composable () -> Unit)? = null,
errorContent: (@Composable () -> Unit)? = null,
onlineChanged: ((Boolean) -> Unit)? = null
) {
suspend fun dnsAccessible(
dnsServer: String
) = try {
withContext(Dispatchers.IO) {
Runtime.getRuntime().exec("/system/bin/ping -c 1 $dnsServer").waitFor()
} == 0
} catch (e: Exception) {
false
}
var isOnline by remember { mutableStateOf(false) }
LaunchedEffect(Unit) {
while (true) {
isOnline = dnsServers.any { dnsAccessible(it) }
onlineChanged?.invoke(isOnline)
delay(delay)
}
}
if (isOnline) successContent?.invoke()
else errorContent?.invoke()
}
这里有一个简单的解决方案,以确保你的应用程序可以访问互联网:
static final String CHECK_INTERNET_ACCESS_URL = "https://www.google.com";
public static void isInternetAccessWorking(Context context) {
StringRequest stringRequest = new StringRequest(Request.Method.GET, CHECK_INTERNET_ACCESS_URL,
new Response.Listener<String>() {
@Override
public void onResponse(String response) {
// Internet access is OK
}
}, new Response.ErrorListener() {
@Override
public void onErrorResponse(VolleyError error) {
// NO internet access
}
});
Volley.newRequestQueue(context).add(stringRequest);
}
这个解决方案使用Android的Volley库,必须在build.gradle中声明:
implementation 'com.android.volley:volley:1.1.1'
芬兰湾的科特林实现
/**
* Function that uses ping, takes server name or ip as argument.
*
* @return [Double.MAX_VALUE] if server is not reachable. Average RTT if the server is reachable.
*
* Success output example
*
* PING 8.8.8.8 (8.8.8.8) 56(84) bytes of data.
* 64 bytes from 8.8.8.8: icmp_seq=1 ttl=254 time=172 ms
* 64 bytes from 8.8.8.8: icmp_seq=2 ttl=254 time=166 ms
* 64 bytes from 8.8.8.8: icmp_seq=3 ttl=254 time=167 ms
* 64 bytes from 8.8.8.8: icmp_seq=4 ttl=254 time=172 ms
* 64 bytes from 8.8.8.8: icmp_seq=5 ttl=254 time=167 ms
* --- 8.8.8.8 ping statistics ---
* 5 packets transmitted, 5 received, 0% packet loss, time 4011ms
* rtt min/avg/max/mdev = 166.470/169.313/172.322/2.539 ms
* |________________________|
* value to parse using it.split('=')[1].trim().split(' ')[0].trim().split('/')[1].toDouble()
*/
@ExperimentalStdlibApi
fun pingServerAverageRtt(host: String): Double {
var aveRtt: Double = Double.MAX_VALUE
try {
// execute the command on the environment interface, timeout is set as 0.2 to get response faster.
val pingProcess: Process = Runtime.getRuntime().exec("/system/bin/ping -i 0.2 -c 5 $host")
// gets the input stream to get the output of the executed command
val bufferedReader = BufferedReader(InputStreamReader(pingProcess.inputStream))
bufferedReader.forEachLine {
if (it.isNotEmpty() && it.contains("min/avg/max/mdev")) { // when we get to the last line of executed ping command
aveRtt = it.split('=')[1].trim()
.split(' ')[0].trim()
.split('/')[1].toDouble()
}
}
} catch (e: IOException) {
e.printStackTrace()
}
return aveRtt
}
使用的例子
val latency = pingServerAverageRtt(ipString)
if (latency != Double.MAX_VALUE) {
//server reachable
} else {
//server not reachable
}