我得到了一个AsyncTask,应该检查对主机名的网络访问。但是doInBackground()永远不会超时。有人知道吗?
public class HostAvailabilityTask extends AsyncTask<String, Void, Boolean> {
private Main main;
public HostAvailabilityTask(Main main) {
this.main = main;
}
protected Boolean doInBackground(String... params) {
Main.Log("doInBackground() isHostAvailable():"+params[0]);
try {
return InetAddress.getByName(params[0]).isReachable(30);
} catch (UnknownHostException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
return false;
}
protected void onPostExecute(Boolean... result) {
Main.Log("onPostExecute()");
if(result[0] == false) {
main.setContentView(R.layout.splash);
return;
}
main.continueAfterHostCheck();
}
}
如果你需要检查网络连接,使用ping到服务器的方法:
public boolean checkIntCON() {
try {
Process ipProcess = Runtime.getRuntime().exec("/system/bin/ping -c 1 8.8.8.8");
return (ipProcess.waitFor() == 0);
}
catch (IOException e) { e.printStackTrace(); }
catch (InterruptedException e) { e.printStackTrace(); }
return false;
}
您可以使用端口进行检查
public boolean checkIntCON() {
try {
Socket sock = new Socket();
SocketAddress sockaddr = new InetSocketAddress("8.8.8.8", 80);
// port will change according to protocols
sock.connect(sockaddr, 1250);
sock.close();
return true;
} catch (IOException e) { return false; }
}
正如Android文档建议的那样,之后
getActiveNetworkInfo()在Android 10中已弃用。使用
而不是针对Android 10 (API级别)的应用程序的NetworkCallbacks
29)更高。
下面是我们目前检查网络连接的方法:
val cm = context.getSystemService(Context.CONNECTIVITY_SERVICE) as ConnectivityManager
val activeNetwork: NetworkInfo? = cm.activeNetworkInfo
val isConnected: Boolean = activeNetwork?.isConnectedOrConnecting == true
使用NetworkCallbacks检查网络连接的新方法
步骤1:
private lateinit var connectivityManager:ConnectivityManager
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
...
connectivityManager = getSystemService(Context.CONNECTIVITY_SERVICE) as ConnectivityManager
}
步骤2:创建回调:
private val callback = object : ConnectivityManager.NetworkCallback() {
override fun onAvailable(network: Network) {
super.onAvailable(network)
Timber.e("Network:onAvailable")
}
override fun onLost(network: Network) {
super.onLost(network)
Timber.e("Network:onLost")
}
}
步骤3:注册和取消注册回调:
private fun registerNetworkCallback() {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
connectivityManager.registerDefaultNetworkCallback(callback)
} else {
// Old way to check network connection
}
}
override fun onStop() {
unRegisterNetworkCallback()
super.onStop()
}
private fun unRegisterNetworkCallback() {
connectivityManager.unregisterNetworkCallback(callback)
}
结帐更新详情如下链接:
https://developer.android.com/training/monitoring-device-state/connectivity-status-type
从以下链接找到并修改(!):
在你的manifest文件中至少添加:
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
如果您正在访问它,您可能已经拥有INTERNET权限。那么一个允许测试连通性的布尔函数是:
private boolean checkInternetConnection() {
ConnectivityManager cm = (ConnectivityManager) getSystemService(Context.CONNECTIVITY_SERVICE);
// test for connection
if (cm.getActiveNetworkInfo() != null
&& cm.getActiveNetworkInfo().isAvailable()
&& cm.getActiveNetworkInfo().isConnected()) {
return true;
} else {
Log.v(TAG, "Internet Connection Not Present");
return false;
}
}