我得到了一个AsyncTask,应该检查对主机名的网络访问。但是doInBackground()永远不会超时。有人知道吗?
public class HostAvailabilityTask extends AsyncTask<String, Void, Boolean> {
private Main main;
public HostAvailabilityTask(Main main) {
this.main = main;
}
protected Boolean doInBackground(String... params) {
Main.Log("doInBackground() isHostAvailable():"+params[0]);
try {
return InetAddress.getByName(params[0]).isReachable(30);
} catch (UnknownHostException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
return false;
}
protected void onPostExecute(Boolean... result) {
Main.Log("onPostExecute()");
if(result[0] == false) {
main.setContentView(R.layout.splash);
return;
}
main.continueAfterHostCheck();
}
}
这里是检查互联网连接的最佳方法。这个方法所做的是执行一系列检查“手机是否处于飞行模式,手机是否连接到网络,等等”。如果所有检查都返回true,该方法将从互联网下载一个文件,并查看内容是否与预期值匹配。
与其他通过ping服务器来检查互联网连接的方法相比,这种方法的好处是:
Android运行时在不同的手机上是不同的-所以你可能并不总是能够执行这些命令,如下所示:为什么ping在一些设备上工作,而不是其他设备?
ping服务器并不总是有效,因为登录页面/重定向在wifi网络上,这可能会给人一种连接的错误印象。
这个答案是用Kotlin写的,并使用Fuel库从互联网上下载一个文件,使用methodfetchUrlAsString,但是任何库都可以被替换,只要你确保你的HTTP请求没有被缓存。可以将showConnectionWarning()和hideConnectionWarning()分别等价于互联网连接状态= false和互联网连接状态= true。
private val networkReceiver = object : BroadcastReceiver() {
override fun onReceive(context: Context?, intent: Intent?) {
val activeNetworkInfo = (context?.getSystemService(Context.CONNECTIVITY_SERVICE) as ConnectivityManager).activeNetworkInfo
if (activeNetworkInfo != null) {
if (activeNetworkInfo.isConnectedOrConnecting) {
//Launches a coroutine to fetch file asynchronously
launch {
try {
//Downloads file from url on the internet - use any library you want here.
val connectionStatus = fetchUrlAsString(<url_for_file_on_internet>)
//check if the contents of the file is as expected
if (connectionStatus == "Connected To Database") {
hideConnectionWarning()
} else {
showConnectionWarning()
}
} catch (e: Exception) {
//Catches an exception - fetchUrlAsString only throws an exception if there is no internet
showConnectionWarning()
}
}
} else {
showConnectionWarning()
}
} else {
showConnectionWarning()
}
}
}
private suspend fun fetchUrlAsString(url: String): String = suspendCoroutine { cont ->
url.httpGet().header(Pair("pragma", "no-cache"), Pair("cache-control", "no-cache")).responseString { _, _, result ->
when (result) {
is Result.Failure -> {
cont.resumeWithException(result.getException())
}
is Result.Success -> {
cont.resume(result.value)
}
}
}
}
您将需要以下权限:
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.INTERNET" />
我在这里看到了很多过时的答案,所以我决定加入我的答案。
由于Android 10 (API级别29)getActiveNetworkInfo()已弃用,谷歌建议我们使用NetworkCallbacks而不是针对Android 10及更高版本的应用程序。
关于阅读网络状态的文档提供了一些关于如何使用NetworkCallback的信息,但我没有设法找到一个很好的代码示例,整个事情的工作,所以这里是我提出的代码,我们在我们的应用程序中使用:
import android.content.Context
import android.net.ConnectivityManager
import android.net.LinkProperties
import android.net.Network
import android.net.NetworkCapabilities
import com.fieldontrack.kmm.common.network.ConnectivityMonitor
import com.fieldontrack.kmm.entities.connectivity.NetworkType
import kotlinx.coroutines.flow.MutableStateFlow
import kotlinx.coroutines.flow.StateFlow
class ConnectivityMonitorImpl(appContext: Context) : ConnectivityMonitor {
private val connectivityManager = appContext.getSystemService(ConnectivityManager::class.java)
private val networkCallback = object : ConnectivityManager.NetworkCallback() {
override fun onAvailable(network: Network) =
connectivityManager.getNetworkCapabilities(network)?.let { networkCapabilities ->
updateConnectionStatus(networkCapabilities = networkCapabilities)
updateNetworkType(networkCapabilities = networkCapabilities)
} ?: run {
_isConnectedState.value = true
}
override fun onLost(network: Network) {
// Do not check for NetworkCapabilities here, as they might be wrong.
// If we get this callback, we're certain that we've lost connection.
_isConnectedState.value = false
_networkTypeState.value = NetworkType.Unknown
}
override fun onCapabilitiesChanged(
network: Network,
networkCapabilities: NetworkCapabilities
) {
updateConnectionStatus(networkCapabilities = networkCapabilities)
updateNetworkType(networkCapabilities = networkCapabilities)
}
override fun onLinkPropertiesChanged(
network: Network,
linkProperties: LinkProperties
) = Unit
}
private val _isConnectedState = MutableStateFlow(false)
private val _networkTypeState = MutableStateFlow(NetworkType.Unknown)
override val isConnectedState: StateFlow<Boolean> = _isConnectedState
override val networkTypeState: StateFlow<NetworkType> = _networkTypeState
override val isConnected: Boolean
get() = _isConnectedState.value
override val networkType: NetworkType
get() = _networkTypeState.value
init {
startMonitoring()
}
override fun startMonitoring() =
connectivityManager.registerDefaultNetworkCallback(networkCallback)
override fun stopMonitoring() =
connectivityManager.unregisterNetworkCallback(networkCallback)
private fun updateConnectionStatus(networkCapabilities: NetworkCapabilities) {
val isConnected =
networkCapabilities.hasCapability(NetworkCapabilities.NET_CAPABILITY_INTERNET)
_isConnectedState.value = isConnected
}
private fun updateNetworkType(networkCapabilities: NetworkCapabilities) {
val networkType = when {
networkCapabilities.hasTransport(NetworkCapabilities.TRANSPORT_WIFI) -> NetworkType.WiFi
networkCapabilities.hasTransport(NetworkCapabilities.TRANSPORT_CELLULAR) -> NetworkType.Cellular
else -> NetworkType.Unknown
}
_networkTypeState.value = networkType
}
}
ConnectivityMonitor界面非常简单:
interface ConnectivityMonitor {
val isConnected: Boolean
val networkType: NetworkType
val isConnectedState: StateFlow<Boolean>
val networkTypeState: StateFlow<NetworkType>
fun startMonitoring()
fun stopMonitoring()
}
NetworkType只是一个简单的枚举:
enum class NetworkType { Unknown, Cellular, WiFi }
据我测试,无论应用程序是在后台还是前台,这都是可行的。
从以下链接找到并修改(!):
在你的manifest文件中至少添加:
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
如果您正在访问它,您可能已经拥有INTERNET权限。那么一个允许测试连通性的布尔函数是:
private boolean checkInternetConnection() {
ConnectivityManager cm = (ConnectivityManager) getSystemService(Context.CONNECTIVITY_SERVICE);
// test for connection
if (cm.getActiveNetworkInfo() != null
&& cm.getActiveNetworkInfo().isAvailable()
&& cm.getActiveNetworkInfo().isConnected()) {
return true;
} else {
Log.v(TAG, "Internet Connection Not Present");
return false;
}
}
The other answers that use ConnectivityManager are wrong because having a network connection doesn't mean you have internet access. For example, the user might be connected to a coffee shop's WiFi portal but can't get to the internet. To check that the internet is accessible you have to try to connect to an actual server. Normally when you want to do this you have a specific server in mind that you want to connect to, so go ahead and check if you can connect to that server. Here's a simple method for checking connectivity to a server.
private boolean isOnTheInternet() {
try {
URLConnection urlConnection = new URL("http://yourserver").openConnection();
urlConnection.setConnectTimeout(400);
urlConnection.connect();
return true;
} catch (Exception e) {
return false;
}
}
设置ConnectTimeout的原因是,否则它默认为TCP超时,可以有很多秒长。
还要注意的是,Android不允许你在主线程上运行这个程序。
如果你正在使用Firebase,你可以使用这个。
Java:
DatabaseReference connectedRef = FirebaseDatabase.getInstance().getReference(".info/connected");
connectedRef.addValueEventListener(new ValueEventListener() {
@Override
public void onDataChange(@NonNull DataSnapshot snapshot) {
boolean connected = snapshot.getValue(Boolean.class);
if (connected) {
Log.d(TAG, "connected");
} else {
Log.d(TAG, "not connected");
}
}
@Override
public void onCancelled(@NonNull DatabaseError error) {
Log.w(TAG, "Listener was cancelled");
}
});
科特林:
val connectedRef = Firebase.database.getReference(".info/connected")
connectedRef.addValueEventListener(object : ValueEventListener {
override fun onDataChange(snapshot: DataSnapshot) {
val connected = snapshot.getValue(Boolean::class.java) ?: false
if (connected) {
Log.d(TAG, "connected")
} else {
Log.d(TAG, "not connected")
}
}
override fun onCancelled(error: DatabaseError) {
Log.w(TAG, "Listener was cancelled")
}
})