我得到了一个AsyncTask,应该检查对主机名的网络访问。但是doInBackground()永远不会超时。有人知道吗?

public class HostAvailabilityTask extends AsyncTask<String, Void, Boolean> {

    private Main main;

    public HostAvailabilityTask(Main main) {
        this.main = main;
    }

    protected Boolean doInBackground(String... params) {
        Main.Log("doInBackground() isHostAvailable():"+params[0]);

        try {
            return InetAddress.getByName(params[0]).isReachable(30); 
        } catch (UnknownHostException e) {
            e.printStackTrace();
        } catch (IOException e) {
            e.printStackTrace();
        }
        return false;       
    }

    protected void onPostExecute(Boolean... result) {
        Main.Log("onPostExecute()");

        if(result[0] == false) {
            main.setContentView(R.layout.splash);
            return;
        }

        main.continueAfterHostCheck();
    }   
}

当前回答

The other answers that use ConnectivityManager are wrong because having a network connection doesn't mean you have internet access. For example, the user might be connected to a coffee shop's WiFi portal but can't get to the internet. To check that the internet is accessible you have to try to connect to an actual server. Normally when you want to do this you have a specific server in mind that you want to connect to, so go ahead and check if you can connect to that server. Here's a simple method for checking connectivity to a server.

private boolean isOnTheInternet() {
    try {
        URLConnection urlConnection = new URL("http://yourserver").openConnection();
        urlConnection.setConnectTimeout(400);
        urlConnection.connect();
        return true;
    } catch (Exception e) {
        return false;
    }
}

设置ConnectTimeout的原因是,否则它默认为TCP超时,可以有很多秒长。

还要注意的是,Android不允许你在主线程上运行这个程序。

其他回答

我做了这个代码,它是最简单的,它只是一个布尔值。 通过询问if(isOnline()){

如果存在连接,并且可以连接到页面,则会得到状态代码200(稳定连接)。

确保添加正确的INTERNET和ACCESS_NETWORK_STATE权限。

public boolean isOnline() {
    ConnectivityManager cm = (ConnectivityManager) getSystemService(Context.CONNECTIVITY_SERVICE);
    NetworkInfo netInfo = cm.getActiveNetworkInfo();
    if (netInfo != null && netInfo.isConnected()) {
        try {
            URL url = new URL("http://www.google.com");
            HttpURLConnection urlc = (HttpURLConnection) url.openConnection();
            urlc.setConnectTimeout(3000);
            urlc.connect();
            if (urlc.getResponseCode() == 200) {
                return new Boolean(true);
            }
        } catch (MalformedURLException e1) {
            // TODO Auto-generated catch block
            e1.printStackTrace();
        } catch (IOException e) {
            // TODO Auto-generated catch block
            e.printStackTrace();
        }
    }
    return false;
}

我已经经历了所有的答案,我想出了我自己的答案,首先检查互联网是否可用,如果互联网可用,然后检查它是否活跃。

我已经包括了所有必要的方法和类来检查活跃的Internet连接。

NetworkUtils.class

public class NetworkUtils {

    public static final int STATUS_CONNECTED = 0 ;

    public static boolean isInternetAvailable(Context ctx){
        ConnectivityManager cm = (ConnectivityManager)ctx.getSystemService(Context.CONNECTIVITY_SERVICE);
        NetworkInfo activeNetwork = cm.getActiveNetworkInfo();
        return activeNetwork != null && activeNetwork.isConnectedOrConnecting();
    }

    public static int isInternetActiveWithPing() {
        try {
            Runtime runtime = Runtime.getRuntime();
            Process process = runtime.exec("/system/bin/ping -c 1 8.8.8.8");
            int exitValue = process.waitFor();
            return exitValue;
        } catch (Exception ex) {
            return -1;
        }
    }

    public static boolean isInternetActiveWithInetAddress() {
        try {
            InetAddress inetAddress = InetAddress.getByName("www.google.com");
            return inetAddress != null && !inetAddress.toString().equals("");
        } catch (Exception ex) {
            return false;
        }
    }

    public static void displayInternetConnectionMessage(Context ctx){
        Toast.makeText(ctx, "Check Internet Connection", Toast.LENGTH_SHORT).show();
    }
}

你可以使用下面的代码检查互联网是否活跃:

 private void checkInternetConnection() {
        if (NetworkUtils.isInternetAvailable(this)) {
            new Thread(new Runnable() {
                @Override
                public void run() {
                    if (NetworkUtils.isInternetActiveWithPing() == NetworkUtils.STATUS_CONNECTED) {
                        performNetworkingOperations();
                    } else {
                        if (NetworkUtils.isInternetActiveWithInetAddress()) {
                            performNetworkingOperations();
                        } else {
                            displayConnectionMessage();
                        }
                    }
                }
            }).start();

        } else {
            displayConnectionMessage();
        }
    }

    private void performNetworkingOperations() {
        runOnUiThread(new Runnable() {
            @Override
            public void run() {
                Toast.makeText(MainActivity.this, "Internet is Available", Toast.LENGTH_SHORT).show();
            }
        });
    }

    private void displayConnectionMessage() {
        runOnUiThread(new Runnable() {
            @Override
            public void run() {
                NetworkUtils.displayInternetConnectionMessage(MainActivity.this);
            }
        });
    }

检查Android网络/互联网连接状态并不复杂。下面的DetectConnection类将帮助你检查这个状态:

import android.content.Context;
import android.net.ConnectivityManager;

public class DetectConnection {
    public static boolean checkInternetConnection(Context context) {
        ConnectivityManager con_manager = (ConnectivityManager) context
                                .getSystemService(Context.CONNECTIVITY_SERVICE);

        if (con_manager.getActiveNetworkInfo() != null
            && con_manager.getActiveNetworkInfo().isAvailable()
            && con_manager.getActiveNetworkInfo().isConnected()) {
                return true;
        } else {
            return false;
        }
    }
}

详情请浏览 如何检查Android网络/ Internet连接状态

可以通过该方法检测网络可用性-

public static boolean isDeviceOnline(Context context) {
        boolean isConnectionAvail = false;
        try {
            ConnectivityManager cm = (ConnectivityManager) context
                    .getSystemService(Context.CONNECTIVITY_SERVICE);
            NetworkInfo netInfo = cm.getActiveNetworkInfo();
            return netInfo.isConnected();
        } catch (Exception e) {
            e.printStackTrace();
        }
        return isConnectionAvail;
    }

我在这里看到了很多过时的答案,所以我决定加入我的答案。

由于Android 10 (API级别29)getActiveNetworkInfo()已弃用,谷歌建议我们使用NetworkCallbacks而不是针对Android 10及更高版本的应用程序。

关于阅读网络状态的文档提供了一些关于如何使用NetworkCallback的信息,但我没有设法找到一个很好的代码示例,整个事情的工作,所以这里是我提出的代码,我们在我们的应用程序中使用:

import android.content.Context
import android.net.ConnectivityManager
import android.net.LinkProperties
import android.net.Network
import android.net.NetworkCapabilities
import com.fieldontrack.kmm.common.network.ConnectivityMonitor
import com.fieldontrack.kmm.entities.connectivity.NetworkType
import kotlinx.coroutines.flow.MutableStateFlow
import kotlinx.coroutines.flow.StateFlow

class ConnectivityMonitorImpl(appContext: Context) : ConnectivityMonitor {
    private val connectivityManager = appContext.getSystemService(ConnectivityManager::class.java)
    private val networkCallback = object : ConnectivityManager.NetworkCallback() {
        override fun onAvailable(network: Network) =
            connectivityManager.getNetworkCapabilities(network)?.let { networkCapabilities ->
                updateConnectionStatus(networkCapabilities = networkCapabilities)
                updateNetworkType(networkCapabilities = networkCapabilities)
            } ?: run {
                _isConnectedState.value = true
            }

        override fun onLost(network: Network) {
            // Do not check for NetworkCapabilities here, as they might be wrong.
            // If we get this callback, we're certain that we've lost connection.
            _isConnectedState.value = false
            _networkTypeState.value = NetworkType.Unknown
        }

        override fun onCapabilitiesChanged(
            network: Network,
            networkCapabilities: NetworkCapabilities
        ) {
            updateConnectionStatus(networkCapabilities = networkCapabilities)
            updateNetworkType(networkCapabilities = networkCapabilities)
        }

        override fun onLinkPropertiesChanged(
            network: Network,
            linkProperties: LinkProperties
        ) = Unit
    }
    private val _isConnectedState = MutableStateFlow(false)
    private val _networkTypeState = MutableStateFlow(NetworkType.Unknown)

    override val isConnectedState: StateFlow<Boolean> = _isConnectedState
    override val networkTypeState: StateFlow<NetworkType> = _networkTypeState

    override val isConnected: Boolean
        get() = _isConnectedState.value

    override val networkType: NetworkType
        get() = _networkTypeState.value

    init {
        startMonitoring()
    }

    override fun startMonitoring() =
        connectivityManager.registerDefaultNetworkCallback(networkCallback)

    override fun stopMonitoring() =
        connectivityManager.unregisterNetworkCallback(networkCallback)

    private fun updateConnectionStatus(networkCapabilities: NetworkCapabilities) {
        val isConnected =
            networkCapabilities.hasCapability(NetworkCapabilities.NET_CAPABILITY_INTERNET)

        _isConnectedState.value = isConnected
    }

    private fun updateNetworkType(networkCapabilities: NetworkCapabilities) {
        val networkType = when {
            networkCapabilities.hasTransport(NetworkCapabilities.TRANSPORT_WIFI) -> NetworkType.WiFi
            networkCapabilities.hasTransport(NetworkCapabilities.TRANSPORT_CELLULAR) -> NetworkType.Cellular
            else -> NetworkType.Unknown
        }

        _networkTypeState.value = networkType
    }
}

ConnectivityMonitor界面非常简单:

interface ConnectivityMonitor {
    val isConnected: Boolean
    val networkType: NetworkType

    val isConnectedState: StateFlow<Boolean>
    val networkTypeState: StateFlow<NetworkType>
    
    fun startMonitoring()
    fun stopMonitoring()
}

NetworkType只是一个简单的枚举:

enum class NetworkType { Unknown, Cellular, WiFi }

据我测试,无论应用程序是在后台还是前台,这都是可行的。