我得到了一个AsyncTask,应该检查对主机名的网络访问。但是doInBackground()永远不会超时。有人知道吗?

public class HostAvailabilityTask extends AsyncTask<String, Void, Boolean> {

    private Main main;

    public HostAvailabilityTask(Main main) {
        this.main = main;
    }

    protected Boolean doInBackground(String... params) {
        Main.Log("doInBackground() isHostAvailable():"+params[0]);

        try {
            return InetAddress.getByName(params[0]).isReachable(30); 
        } catch (UnknownHostException e) {
            e.printStackTrace();
        } catch (IOException e) {
            e.printStackTrace();
        }
        return false;       
    }

    protected void onPostExecute(Boolean... result) {
        Main.Log("onPostExecute()");

        if(result[0] == false) {
            main.setContentView(R.layout.splash);
            return;
        }

        main.continueAfterHostCheck();
    }   
}

当前回答

你也可以用下面的代码上网查看:

 public class CheckInternetConnection {
        public Context context = null;

        public CheckInternetConnection(Context ctx) {
            this.context = ctx;
        }

        public boolean CheckInternet() {
            return isOnline();
        }
        public Boolean isOnline() 
        {
            try {
                if(isNetAvailable(context))
                    return true;
                else
                {
                    try {
                        URL url = new URL("http://www.google.com");
                        HttpURLConnection urlc = (HttpURLConnection) url
                                .openConnection();
                        urlc.setRequestProperty("User-Agent", "Test");
                        urlc.setRequestProperty("Connection", "close");
                        urlc.setConnectTimeout(3000); // This is time limit if the
                        // connection time limit
                        try {
                            urlc.connect();
                            Log.e("TAG", " urlc ----------" + urlc.getResponseCode());
                            if (urlc.getResponseCode() == 200) {
                                return true;
                            }
                        }catch (Exception e){
                            e.printStackTrace();
                        }
                    } catch (MalformedURLException e1) {
                        e1.printStackTrace();
                    } catch (IOException e) {
                        e.printStackTrace();
                    }
                }
            }catch (Exception e){
                e.printStackTrace();
            }

            return false;        
        }

         public synchronized static boolean isNetAvailable(Context context){

             try{
             boolean isNetAvailable=false;
             if ( context != null )
             {
                 ConnectivityManager mgr = (ConnectivityManager) context.getSystemService(Context.CONNECTIVITY_SERVICE);
                 if ( mgr != null )
                 {
                     boolean mobileNetwork = false;
                     boolean wifiNetwork = false;
                     boolean wiMaxNetwork = false;

                     boolean mobileNetworkConnecetd = false;
                     boolean wifiNetworkConnecetd = false;
                     boolean wiMaxNetworkConnected = false;

                     NetworkInfo mobileInfo = mgr.getNetworkInfo(ConnectivityManager.TYPE_MOBILE);
                     NetworkInfo wifiInfo = mgr.getNetworkInfo(ConnectivityManager.TYPE_WIFI);
                     NetworkInfo wiMaxInfo = mgr.getNetworkInfo(ConnectivityManager.TYPE_WIMAX);

                     if ( mobileInfo != null )
                         mobileNetwork = mobileInfo.isAvailable();                   

                     if ( wifiInfo != null )
                         wifiNetwork = wifiInfo.isAvailable();

                     if(wiMaxInfo != null)
                         wiMaxNetwork = wiMaxInfo.isAvailable();

                     if(wifiNetwork == true)
                         wifiNetworkConnecetd = wifiInfo.isConnectedOrConnecting();
                     if(mobileNetwork == true)
                         mobileNetworkConnecetd = mobileInfo.isConnectedOrConnecting();
                     if(wiMaxNetwork == true)
                         wiMaxNetworkConnected = wiMaxInfo.isConnectedOrConnecting();

                     isNetAvailable = ( mobileNetworkConnecetd || wifiNetworkConnecetd || wiMaxNetworkConnected );
                 }
             }
             return isNetAvailable;
             }catch(NullPointerException e)
             {
                 return false;
             }catch(Exception e)
             {
                 return false;
             }
         }


    }

其他回答

这个线程中的大多数答案只检查是否有可用的连接,但不检查该连接是否工作,其他答案不是设备范围,我的解决方案应该在每个设备上工作。

你可以在启动应用程序之前在你的主要活动中删除我的代码,它会快速确定是否有实际的互联网连接,如果有对话框将立即删除,应用程序将被启动,如果没有警报会弹出说应用程序需要互联网连接才能工作。

final AlertDialog alertDialog = new AlertDialog.Builder(this).create();
        alertDialog.setTitle("Checking Connection");
        alertDialog.setMessage("Checking...");
        alertDialog.show();
        new CountDownTimer(5000, 1000) {
            @Override
            public void onTick(long millisUntilFinished) {

                new Thread(new Runnable() {
                    public void run() {
                        try {
                            URL url = new URL("http://web.mit.edu/");
                            HttpURLConnection connection = (HttpURLConnection) url.openConnection();
                            connection.setRequestMethod("GET");
                            connection.setConnectTimeout(5000);
                            isConnected = connection.getResponseCode() == HttpURLConnection.HTTP_OK;
                        } catch (Exception e) {
                            e.printStackTrace();
                        }
                    }
                }).start();

                if (isConnected == false){
                    alertDialog.setMessage("Try " +  (5 - millisUntilFinished/1000) + " of 5.");
                } else {
                    alertDialog.dismiss();
                }
            }
            @Override
            public void onFinish() {
                if (isConnected == false) {
                    alertDialog.dismiss();
                    new AlertDialog.Builder(activity)
                            .setTitle("No Internet")
                            .setMessage("Please connect to Internet first.")
                            .setPositiveButton(android.R.string.yes, new DialogInterface.OnClickListener() {
                                public void onClick(DialogInterface dialog, int which) {
                                    // kill the app?
                                }
                            })
                            .setIcon(android.R.drawable.ic_dialog_alert)
                            .show();
                } else {
                    // Launch the app
                }
            }
        }.start();
public boolean isNetworkAvailable(Context context) {
    ConnectivityManager connectivityManager
            = (ConnectivityManager) context.getSystemService(Context.CONNECTIVITY_SERVICE);
    NetworkInfo activeNetworkInfo = connectivityManager.getActiveNetworkInfo();
    return activeNetworkInfo != null && activeNetworkInfo.isConnected();
}

以下是您需要的许可:

<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE"/>
public static boolean isNetworkAvailable(Context ctx) {
ConnectivityManager connMgr = (ConnectivityManager)ctx.getSystemService(Context.CONNECTIVITY_SERVICE);
if(connMgr.getNetworkInfo(ConnectivityManager.TYPE_WIFI).isConnected() ||
    connMgr.getNetworkInfo(ConnectivityManager.TYPE_MOBILE).isConnected()){
        return true;
}

return false;
 } 

用户这

检查Android网络/互联网连接状态并不复杂。下面的DetectConnection类将帮助你检查这个状态:

import android.content.Context;
import android.net.ConnectivityManager;

public class DetectConnection {
    public static boolean checkInternetConnection(Context context) {
        ConnectivityManager con_manager = (ConnectivityManager) context
                                .getSystemService(Context.CONNECTIVITY_SERVICE);

        if (con_manager.getActiveNetworkInfo() != null
            && con_manager.getActiveNetworkInfo().isAvailable()
            && con_manager.getActiveNetworkInfo().isConnected()) {
                return true;
        } else {
            return false;
        }
    }
}

详情请浏览 如何检查Android网络/ Internet连接状态

我在这里看到了很多过时的答案,所以我决定加入我的答案。

由于Android 10 (API级别29)getActiveNetworkInfo()已弃用,谷歌建议我们使用NetworkCallbacks而不是针对Android 10及更高版本的应用程序。

关于阅读网络状态的文档提供了一些关于如何使用NetworkCallback的信息,但我没有设法找到一个很好的代码示例,整个事情的工作,所以这里是我提出的代码,我们在我们的应用程序中使用:

import android.content.Context
import android.net.ConnectivityManager
import android.net.LinkProperties
import android.net.Network
import android.net.NetworkCapabilities
import com.fieldontrack.kmm.common.network.ConnectivityMonitor
import com.fieldontrack.kmm.entities.connectivity.NetworkType
import kotlinx.coroutines.flow.MutableStateFlow
import kotlinx.coroutines.flow.StateFlow

class ConnectivityMonitorImpl(appContext: Context) : ConnectivityMonitor {
    private val connectivityManager = appContext.getSystemService(ConnectivityManager::class.java)
    private val networkCallback = object : ConnectivityManager.NetworkCallback() {
        override fun onAvailable(network: Network) =
            connectivityManager.getNetworkCapabilities(network)?.let { networkCapabilities ->
                updateConnectionStatus(networkCapabilities = networkCapabilities)
                updateNetworkType(networkCapabilities = networkCapabilities)
            } ?: run {
                _isConnectedState.value = true
            }

        override fun onLost(network: Network) {
            // Do not check for NetworkCapabilities here, as they might be wrong.
            // If we get this callback, we're certain that we've lost connection.
            _isConnectedState.value = false
            _networkTypeState.value = NetworkType.Unknown
        }

        override fun onCapabilitiesChanged(
            network: Network,
            networkCapabilities: NetworkCapabilities
        ) {
            updateConnectionStatus(networkCapabilities = networkCapabilities)
            updateNetworkType(networkCapabilities = networkCapabilities)
        }

        override fun onLinkPropertiesChanged(
            network: Network,
            linkProperties: LinkProperties
        ) = Unit
    }
    private val _isConnectedState = MutableStateFlow(false)
    private val _networkTypeState = MutableStateFlow(NetworkType.Unknown)

    override val isConnectedState: StateFlow<Boolean> = _isConnectedState
    override val networkTypeState: StateFlow<NetworkType> = _networkTypeState

    override val isConnected: Boolean
        get() = _isConnectedState.value

    override val networkType: NetworkType
        get() = _networkTypeState.value

    init {
        startMonitoring()
    }

    override fun startMonitoring() =
        connectivityManager.registerDefaultNetworkCallback(networkCallback)

    override fun stopMonitoring() =
        connectivityManager.unregisterNetworkCallback(networkCallback)

    private fun updateConnectionStatus(networkCapabilities: NetworkCapabilities) {
        val isConnected =
            networkCapabilities.hasCapability(NetworkCapabilities.NET_CAPABILITY_INTERNET)

        _isConnectedState.value = isConnected
    }

    private fun updateNetworkType(networkCapabilities: NetworkCapabilities) {
        val networkType = when {
            networkCapabilities.hasTransport(NetworkCapabilities.TRANSPORT_WIFI) -> NetworkType.WiFi
            networkCapabilities.hasTransport(NetworkCapabilities.TRANSPORT_CELLULAR) -> NetworkType.Cellular
            else -> NetworkType.Unknown
        }

        _networkTypeState.value = networkType
    }
}

ConnectivityMonitor界面非常简单:

interface ConnectivityMonitor {
    val isConnected: Boolean
    val networkType: NetworkType

    val isConnectedState: StateFlow<Boolean>
    val networkTypeState: StateFlow<NetworkType>
    
    fun startMonitoring()
    fun stopMonitoring()
}

NetworkType只是一个简单的枚举:

enum class NetworkType { Unknown, Cellular, WiFi }

据我测试,无论应用程序是在后台还是前台,这都是可行的。