我得到了一个AsyncTask,应该检查对主机名的网络访问。但是doInBackground()永远不会超时。有人知道吗?

public class HostAvailabilityTask extends AsyncTask<String, Void, Boolean> {

    private Main main;

    public HostAvailabilityTask(Main main) {
        this.main = main;
    }

    protected Boolean doInBackground(String... params) {
        Main.Log("doInBackground() isHostAvailable():"+params[0]);

        try {
            return InetAddress.getByName(params[0]).isReachable(30); 
        } catch (UnknownHostException e) {
            e.printStackTrace();
        } catch (IOException e) {
            e.printStackTrace();
        }
        return false;       
    }

    protected void onPostExecute(Boolean... result) {
        Main.Log("onPostExecute()");

        if(result[0] == false) {
            main.setContentView(R.layout.splash);
            return;
        }

        main.continueAfterHostCheck();
    }   
}

当前回答

我已经尝试了近5+不同的android方法,发现这是谷歌提供的最佳解决方案,特别是android:

  try {
  HttpURLConnection urlConnection = (HttpURLConnection)
  (new URL("http://clients3.google.com/generate_204")
  .openConnection());
  urlConnection.setRequestProperty("User-Agent", "Android");
  urlConnection.setRequestProperty("Connection", "close");
  urlConnection.setConnectTimeout(1500);
  urlConnection.connect();
  if (urlConnection.getResponseCode() == 204 &&
  urlConnection.getContentLength() == 0) {
  Log.d("Network Checker", "Successfully connected to internet");
  return true;
  }
  } catch (IOException e) {
  Log.e("Network Checker", "Error checking internet connection", e);
  }

它比任何其他可用的解决方案都更快、高效和准确。

其他回答

 public static boolean isNetworkAvailable(Context context) {
    boolean flag = checkNetworkAvailable(context);

    if (!flag) {
        Log.d("", "No network available!");
    } 
    return flag;
}


private static boolean checkNetworkAvailable(Context context) {
    ConnectivityManager connectivityManager
            = (ConnectivityManager) context.getSystemService(Context.CONNECTIVITY_SERVICE);
    NetworkInfo activeNetworkInfo = connectivityManager.getActiveNetworkInfo();
    return activeNetworkInfo != null;
}

如果你正在使用Firebase,你可以使用这个。

Java:

DatabaseReference connectedRef = FirebaseDatabase.getInstance().getReference(".info/connected");
connectedRef.addValueEventListener(new ValueEventListener() {
    @Override
    public void onDataChange(@NonNull DataSnapshot snapshot) {
        boolean connected = snapshot.getValue(Boolean.class);
        if (connected) {
            Log.d(TAG, "connected");
        } else {
            Log.d(TAG, "not connected");
        }
    }

    @Override
    public void onCancelled(@NonNull DatabaseError error) {
        Log.w(TAG, "Listener was cancelled");
    }
});

科特林:

val connectedRef = Firebase.database.getReference(".info/connected")
connectedRef.addValueEventListener(object : ValueEventListener {
    override fun onDataChange(snapshot: DataSnapshot) {
        val connected = snapshot.getValue(Boolean::class.java) ?: false
        if (connected) {
            Log.d(TAG, "connected")
        } else {
            Log.d(TAG, "not connected")
        }
    }

    override fun onCancelled(error: DatabaseError) {
        Log.w(TAG, "Listener was cancelled")
    }
})

我已经尝试了近5+不同的android方法,发现这是谷歌提供的最佳解决方案,特别是android:

  try {
  HttpURLConnection urlConnection = (HttpURLConnection)
  (new URL("http://clients3.google.com/generate_204")
  .openConnection());
  urlConnection.setRequestProperty("User-Agent", "Android");
  urlConnection.setRequestProperty("Connection", "close");
  urlConnection.setConnectTimeout(1500);
  urlConnection.connect();
  if (urlConnection.getResponseCode() == 204 &&
  urlConnection.getContentLength() == 0) {
  Log.d("Network Checker", "Successfully connected to internet");
  return true;
  }
  } catch (IOException e) {
  Log.e("Network Checker", "Error checking internet connection", e);
  }

它比任何其他可用的解决方案都更快、高效和准确。

芬兰湾的科特林实现

/**
* Function that uses ping, takes server name or ip as argument.
*
* @return [Double.MAX_VALUE] if server is not reachable. Average RTT if the server is reachable.
*
* Success output example
*
* PING 8.8.8.8 (8.8.8.8) 56(84) bytes of data.
* 64 bytes from 8.8.8.8: icmp_seq=1 ttl=254 time=172 ms
* 64 bytes from 8.8.8.8: icmp_seq=2 ttl=254 time=166 ms
* 64 bytes from 8.8.8.8: icmp_seq=3 ttl=254 time=167 ms
* 64 bytes from 8.8.8.8: icmp_seq=4 ttl=254 time=172 ms
* 64 bytes from 8.8.8.8: icmp_seq=5 ttl=254 time=167 ms

* --- 8.8.8.8 ping statistics ---
* 5 packets transmitted, 5 received, 0% packet loss, time 4011ms
* rtt min/avg/max/mdev = 166.470/169.313/172.322/2.539 ms
*          |________________________|
* value to parse using it.split('=')[1].trim().split(' ')[0].trim().split('/')[1].toDouble()
*/
@ExperimentalStdlibApi
fun pingServerAverageRtt(host: String): Double {

    var aveRtt: Double = Double.MAX_VALUE

    try {
        // execute the command on the environment interface, timeout is set as 0.2 to get response faster.
        val pingProcess: Process = Runtime.getRuntime().exec("/system/bin/ping -i 0.2 -c 5 $host")
        // gets the input stream to get the output of the executed command
        val bufferedReader = BufferedReader(InputStreamReader(pingProcess.inputStream))

        bufferedReader.forEachLine {
            if (it.isNotEmpty() && it.contains("min/avg/max/mdev")) {  // when we get to the last line of executed ping command
                aveRtt = it.split('=')[1].trim()
                        .split(' ')[0].trim()
                        .split('/')[1].toDouble()
            }
        }
    } catch (e: IOException) {
        e.printStackTrace()
    }

    return aveRtt
}

使用的例子


val latency = pingServerAverageRtt(ipString)
if (latency != Double.MAX_VALUE) { 
    //server reachable
} else {
    //server not reachable
}

非常重要的是检查我们是否与isAvailable()有连接,以及是否可能与isConnected()建立连接

private static ConnectivityManager manager;

public static boolean isOnline(Context context) {
    ConnectivityManager connectivityManager = (ConnectivityManager) context.getSystemService(Context.CONNECTIVITY_SERVICE);
    NetworkInfo networkInfo = connectivityManager.getActiveNetworkInfo();
    return networkInfo != null && networkInfo.isAvailable() && networkInfo.isConnected();
}

你可以取消网络活动WiFi的类型:

public static boolean isConnectedWifi(Context context) {
    ConnectivityManager connectivityManager = (ConnectivityManager) context.getSystemService(Context.CONNECTIVITY_SERVICE);
    NetworkInfo networkInfo = connectivityManager.getActiveNetworkInfo();
    return networkInfo != null && networkInfo.getType() == ConnectivityManager.TYPE_WIFI;
}

或手机Móvil:

public static boolean isConnectedMobile(Context context) {
    ConnectivityManager connectivityManager = (ConnectivityManager) context.getSystemService(Context.CONNECTIVITY_SERVICE);
    NetworkInfo networkInfo = connectivityManager.getActiveNetworkInfo();
    return networkInfo != null && networkInfo.getType() == ConnectivityManager.TYPE_MOBILE;
}

不要忘记权限:

    <uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
   <uses-permission android:name="android.permission.INTERNET" />