我得到了一个AsyncTask,应该检查对主机名的网络访问。但是doInBackground()永远不会超时。有人知道吗?

public class HostAvailabilityTask extends AsyncTask<String, Void, Boolean> {

    private Main main;

    public HostAvailabilityTask(Main main) {
        this.main = main;
    }

    protected Boolean doInBackground(String... params) {
        Main.Log("doInBackground() isHostAvailable():"+params[0]);

        try {
            return InetAddress.getByName(params[0]).isReachable(30); 
        } catch (UnknownHostException e) {
            e.printStackTrace();
        } catch (IOException e) {
            e.printStackTrace();
        }
        return false;       
    }

    protected void onPostExecute(Boolean... result) {
        Main.Log("onPostExecute()");

        if(result[0] == false) {
            main.setContentView(R.layout.splash);
            return;
        }

        main.continueAfterHostCheck();
    }   
}

当前回答

移动设备上的一个重要用例是确保存在实际连接。当移动用户使用“专属门户”进入Wifi网络时,这是一个常见的问题,他们需要在其中登录。我在后台使用这个阻塞功能来确保连接存在。

/*
 * Not Thread safe. Blocking thread. Returns true if it
 * can connect to URL, false and exception is logged.
 */
public boolean checkConnectionHttps(String url){
    boolean responded = false;
    HttpGet requestTest = new HttpGet(url);
    HttpParams params = new BasicHttpParams();
    HttpConnectionParams.setConnectionTimeout(params, 3000);
    HttpConnectionParams.setSoTimeout(params, 5000);
    DefaultHttpClient client = new DefaultHttpClient(params);
    try {
        client.execute(requestTest);
        responded = true;
    } catch (ClientProtocolException e) {
        Log.w(MainActivity.TAG,"Unable to connect to " + url + " " + e.toString());
    } catch (IOException e) {
        Log.w(MainActivity.TAG,"Unable to connect to " + url + " " + e.toString());
        e.printStackTrace();
    }
    return responded;
}

其他回答

非常重要的是检查我们是否与isAvailable()有连接,以及是否可能与isConnected()建立连接

private static ConnectivityManager manager;

public static boolean isOnline(Context context) {
    ConnectivityManager connectivityManager = (ConnectivityManager) context.getSystemService(Context.CONNECTIVITY_SERVICE);
    NetworkInfo networkInfo = connectivityManager.getActiveNetworkInfo();
    return networkInfo != null && networkInfo.isAvailable() && networkInfo.isConnected();
}

你可以取消网络活动WiFi的类型:

public static boolean isConnectedWifi(Context context) {
    ConnectivityManager connectivityManager = (ConnectivityManager) context.getSystemService(Context.CONNECTIVITY_SERVICE);
    NetworkInfo networkInfo = connectivityManager.getActiveNetworkInfo();
    return networkInfo != null && networkInfo.getType() == ConnectivityManager.TYPE_WIFI;
}

或手机Móvil:

public static boolean isConnectedMobile(Context context) {
    ConnectivityManager connectivityManager = (ConnectivityManager) context.getSystemService(Context.CONNECTIVITY_SERVICE);
    NetworkInfo networkInfo = connectivityManager.getActiveNetworkInfo();
    return networkInfo != null && networkInfo.getType() == ConnectivityManager.TYPE_MOBILE;
}

不要忘记权限:

    <uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
   <uses-permission android:name="android.permission.INTERNET" />

使用这个Kotlin扩展:

/**
 * Check whether network is available
 *
 * @param context
 * @return Whether device is connected to Network.
 */
fun Context.isNetworkAvailable(): Boolean {
    with(getSystemService(Context.CONNECTIVITY_SERVICE) as ConnectivityManager) {
        if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
            //Device is running on Marshmallow or later Android OS.
            with(getNetworkCapabilities(activeNetwork)) {
                return hasTransport(NetworkCapabilities.TRANSPORT_WIFI) || hasTransport(
                    NetworkCapabilities.TRANSPORT_CELLULAR
                )
            }
        } else {
            activeNetworkInfo?.let {
                // connected to the internet
                @Suppress("DEPRECATION")
                return listOf(ConnectivityManager.TYPE_WIFI, ConnectivityManager.TYPE_MOBILE).contains(it.type)
            }
        }
    }
    return false
}

检查这段代码…这对我很有用:)

public static void isNetworkAvailable(final Handler handler, final int timeout) {
    // ask fo message '0' (not connected) or '1' (connected) on 'handler'
    // the answer must be send before before within the 'timeout' (in milliseconds)

    new Thread() {
        private boolean responded = false;   
        @Override
        public void run() { 
            // set 'responded' to TRUE if is able to connect with google mobile (responds fast) 
            new Thread() {      
                @Override
                public void run() {
                    HttpGet requestForTest = new HttpGet("http://m.google.com");
                    try {
                        new DefaultHttpClient().execute(requestForTest); // can last...
                        responded = true;
                    } 
                    catch (Exception e) {
                    }
                } 
            }.start();

            try {
                int waited = 0;
                while(!responded && (waited < timeout)) {
                    sleep(100);
                    if(!responded ) { 
                        waited += 100;
                    }
                }
            } 
            catch(InterruptedException e) {} // do nothing 
            finally { 
                if (!responded) { handler.sendEmptyMessage(0); } 
                else { handler.sendEmptyMessage(1); }
            }
        }
    }.start();
}

然后,我定义处理程序:

Handler h = new Handler() {
    @Override
    public void handleMessage(Message msg) {

        if (msg.what != 1) { // code if not connected

        } else { // code if connected

        }   
    }
};

...并启动测试:

isNetworkAvailable(h,2000); // get the answser within 2000 ms

在芬兰湾的科特林:

class UtilityMethods {
companion object {
    fun isConnected(activity: Activity): Boolean {
        val connectivityManager: ConnectivityManager =
                activity.getSystemService(Context.CONNECTIVITY_SERVICE) as ConnectivityManager
        return null != connectivityManager.activeNetworkInfo
    }
}}

在Activity类中调用isConnected如下:

UtilityMethods.isConnected(this)

内部片段类如下:

UtilityMethods.isConnected(activity)

这里有一个简单的解决方案,以确保你的应用程序可以访问互联网:

static final String CHECK_INTERNET_ACCESS_URL = "https://www.google.com";

public static void isInternetAccessWorking(Context context) {

    StringRequest stringRequest = new StringRequest(Request.Method.GET, CHECK_INTERNET_ACCESS_URL,
            new Response.Listener<String>() {
                @Override
                public void onResponse(String response) {
                    // Internet access is OK
                }
            }, new Response.ErrorListener() {
        @Override
        public void onErrorResponse(VolleyError error) {
            // NO internet access
        }
    });

    Volley.newRequestQueue(context).add(stringRequest);
}

这个解决方案使用Android的Volley库,必须在build.gradle中声明:

implementation 'com.android.volley:volley:1.1.1'