是否可以在ES6类中创建私有属性?

举个例子。 如何阻止访问instance.property?

class Something {
  constructor(){
    this.property = "test";
  }
}

var instance = new Something();
console.log(instance.property); //=> "test"

当前回答

WeakMap

IE11支持(符号不支持) hard-private(由于Object.getOwnPropertySymbols,使用符号的道具是soft-private) 看起来非常干净(不像闭包需要构造函数中的所有道具和方法)

首先,定义一个函数来包装WeakMap:

function Private() {
  const map = new WeakMap();
  return obj => {
    let props = map.get(obj);
    if (!props) {
      props = {};
      map.set(obj, props);
    }
    return props;
  };
}

然后,在类外部构造一个引用:

const p = new Private();

class Person {
  constructor(name, age) {
    this.name = name;
    p(this).age = age; // it's easy to set a private variable
  }

  getAge() {
    return p(this).age; // and get a private variable
  }
}

注意:IE11不支持class,但在示例中它看起来更简洁。

其他回答

我们可以使用getter和setter来模拟类的私有属性。

eg 1

class FootballClub {
    constructor (cname, cstadium, ccurrentmanager) {
        this.name = cname;
        this._stadium  = cstadium;  //  we will treat this prop as private and give getter and setter for this.
        this.currmanager = ccurrentmanager;
    }

    get stadium( ) {
        return this._stadium.toUpperCase();
    }

}

let club = new FootballClub("Arsenal", "Emirates" , "Arteta")
console.log(club);
//FootballClub {
//    name: 'Arsenal',
//    _stadium: 'Emirates',
//    currmanager: 'Arteta'
//  }
console.log( club.stadium ); // EMIRATES
club.stadium = "Highbury"; // TypeError: Cannot set property stadium of #<FootballClub> which has only a getter

在上面的例子中,我们没有给出stadium的setter方法,因此我们不能为它设置一个新值。在接下来的例子中,为体育场添加了一个setter

eg 2

class FootballClub {
    constructor (cname, cstadium, ccurrentmanager) {
        this.name = cname;
        this._stadium  = cstadium;  //  we will treat this prop as private and give getter and setter for this.
        this.currmanager = ccurrentmanager;
    }

    get stadium( ) {
        return this._stadium.toUpperCase();
    }

    set stadium(val) {
       this._stadium = val;
    }
}

let club = new FootballClub("Arsenal", "Emirates" , "Arteta")
console.log(club.stadium); // EMIRATES
club.stadium = "Emirates Stadium";
console.log(club.stadium); // EMIRATES STADIUM

更新:看别人的回答,这个已经过时了。

简单的回答,不,ES6类不支持私有属性。

但是你可以模仿这种行为,不将新属性附加到对象,而是将它们保存在类构造函数中,并使用getter和setter来获取隐藏的属性。注意,在类的每个新实例上重新定义getter和setter。

ES6

class Person {
    constructor(name) {
        var _name = name
        this.setName = function(name) { _name = name; }
        this.getName = function() { return _name; }
    }
}

ES5

function Person(name) {
    var _name = name
    this.setName = function(name) { _name = name; }
    this.getName = function() { return _name; }
}

事实上,使用符号和代理是可能的。您可以使用类作用域中的符号,并在代理中设置两个陷阱:一个用于类原型,以便Reflect.ownKeys(实例)或Object。getOwnPropertySymbols不会泄露你的符号,另一个是构造函数本身,所以当调用new ClassName(attrs)时,返回的实例将被拦截,并有自己的属性符号被阻塞。 代码如下:

const Human = (function() { const pet = Symbol(); const greet = Symbol(); const Human = privatizeSymbolsInFn(function(name) { this.name = name; // public this[pet] = 'dog'; // private }); Human.prototype = privatizeSymbolsInObj({ [greet]() { // private return 'Hi there!'; }, revealSecrets() { console.log(this[greet]() + ` The pet is a ${this[pet]}`); } }); return Human; })(); const bob = new Human('Bob'); console.assert(bob instanceof Human); console.assert(Reflect.ownKeys(bob).length === 1) // only ['name'] console.assert(Reflect.ownKeys(Human.prototype).length === 1 ) // only ['revealSecrets'] // Setting up the traps inside proxies: function privatizeSymbolsInObj(target) { return new Proxy(target, { ownKeys: Object.getOwnPropertyNames }); } function privatizeSymbolsInFn(Class) { function construct(TargetClass, argsList) { const instance = new TargetClass(...argsList); return privatizeSymbolsInObj(instance); } return new Proxy(Class, { construct }); }

Reflect.ownKeys()是这样工作的:Object.getOwnPropertyNames(myObj).concat(Object.getOwnPropertySymbols(myObj))这就是为什么我们需要为这些对象设置一个陷阱。

实际上这是可能的。 1. 首先,创建类,并在构造函数中返回被调用的_public函数。 2. 在被调用的_public函数中传递this引用(以获得对所有私有方法和道具的访问),以及构造函数的所有参数(将在new Names()中传递) 3.在_public函数作用域中,还有一个Names类,它可以访问私有Names类的this (_this)引用

class Names {
  constructor() {
    this.privateProperty = 'John';
    return _public(this, arguments);
  }
  privateMethod() { }
}

const names = new Names(1,2,3);
console.log(names.somePublicMethod); //[Function]
console.log(names.publicProperty); //'Jasmine'
console.log(names.privateMethod); //undefined
console.log(names.privateProperty); //undefind

function _public(_this, _arguments) {
  class Names {
    constructor() {
      this.publicProperty = 'Jasmine';
      _this.privateProperty; //"John";
      _this.privateMethod; //[Function]
    }

    somePublicMethod() {
      _this.privateProperty; //"John";
      _this.privateMethod; //[Function]
    }

  }
  return new Names(..._arguments);
}

我用这个模式,它总是对我有效

class Test { constructor(data) { class Public { constructor(prv) { // public function (must be in constructor on order to access "prv" variable) connectToDb(ip) { prv._db(ip, prv._err); } } // public function w/o access to "prv" variable log() { console.log("I'm logging"); } } // private variables this._data = data; this._err = function(ip) { console.log("could not connect to "+ip); } } // private function _db(ip, err) { if(!!ip) { console.log("connected to "+ip+", sending data '"+this.data+"'"); return true; } else err(ip); } } var test = new Test(10), ip = "185.167.210.49"; test.connectToDb(ip); // true test.log(); // I'm logging test._err(ip); // undefined test._db(ip, function() { console.log("You have got hacked!"); }); // undefined