假设我有一个对象:

elmo = { 
  color: 'red',
  annoying: true,
  height: 'unknown',
  meta: { one: '1', two: '2'}
};

我想用它的属性子集创建一个新对象。

 // pseudo code
 subset = elmo.slice('color', 'height')

 //=> { color: 'red', height: 'unknown' }

我怎样才能做到呢?


当前回答

function splice()
{
    var ret = new Object();

    for(i = 1; i < arguments.length; i++)
        ret[arguments[i]] = arguments[0][arguments[i]];

    return ret;
}

var answer = splice(elmo, "color", "height");

其他回答

将参数转换为数组 使用Array.forEach()来选择属性 Object.prototype.pick = function(…args) { Var obj = {}; arg游戏。forEach(k => obj[k] = this[k]) 返回obj } Var a = {0:"a",1:"b",2:"c"} var b = a.pick(' 1 ', ' 2 ') / /输出将{1:“b”,2:“c”}

function splice()
{
    var ret = new Object();

    for(i = 1; i < arguments.length; i++)
        ret[arguments[i]] = arguments[0][arguments[i]];

    return ret;
}

var answer = splice(elmo, "color", "height");

我也有同样的问题,并通过使用以下lib轻松解决了它:

object.pick

https://www.npmjs.com/package/object.pick

pick({a: 'a', b: 'b', c: 'c'}, ['a', 'b'])
//=> {a: 'a', b: 'b'}

object.omit

https://www.npmjs.com/package/object.omit

omit({a: 'a', b: 'b', c: 'c'}, ['a', 'c'])
//=> { b: 'b' }

我发现最简单的方法,它不会创建不必要的变量,是一个函数,你可以调用,工作原理与lodash相同,如下所示:

pick(obj, keys){
    return  Object.assign({}, ...keys.map(key => ({ [key]: obj[key] })))
}

例如:

pick(obj, keys){
    return  Object.assign({}, ...keys.map(key => ({ [key]: obj[key] })))
}
const obj = {a:1, b:2, c:3, d:4}
const keys = ['a', 'c', 'f']
const picked = pick(obj,keys)
console.log(picked)

Pick = (obj, keys) => { 返回对象。分配({},…键。Map (key => ({ (例子):obj(例子) }))) } Const obj = { 答:1, b: 2 c: 3, d: 4 } Const keys = ['a', 'c', 'f'] Const selected = pick(obj, keys) console.log(选)

动态解决方案

['color', 'height'].reduce((a,b) => (a[b]=elmo[b],a), {})

让子集= (obj、钥匙)= > keys.reduce ((a, b) = > ([b] = obj [b], a), {}); / /测试 让elmo = { 颜色:红色, 讨厌:没错, 高度:“未知”, Meta: {1: '1', 2: '2'} }; Console.log(子集(elmo, ['color', 'height']));