.shuffle()和.shuffled()是Swift的一部分


原历史问题:

我如何随机或洗牌在Swift数组中的元素?例如,如果我的数组包含52张扑克牌,我想要洗牌数组以洗牌牌组。


当前回答

这是如何在Swift 3.0中洗牌一个种子数组。

extension MutableCollection where Indices.Iterator.Element == Index {
    mutating func shuffle() {
        let c = count
        guard c > 1 else { return }


        for (firstUnshuffled , unshuffledCount) in zip(indices, stride(from: c, to: 1, by: -1)) {
            srand48(seedNumber)
            let number:Int = numericCast(unshuffledCount)
            let r = floor(drand48() * Double(number))

            let d: IndexDistance = numericCast(Int(r))
            guard d != 0 else { continue }
            let i = index(firstUnshuffled, offsetBy: d)
            swap(&self[firstUnshuffled], &self[i])
        }
    }
}

其他回答

Swift 3解决方案,遵循@Nate Cook的回答:(如果索引从0开始,请参阅下面的评论)

extension Collection {
    /// Return a copy of `self` with its elements shuffled
    func shuffle() -> [Generator.Element] {
        var list = Array(self)
        list.shuffleInPlace()
        return list
    } }

extension MutableCollection where Index == Int {
    /// Shuffle the elements of `self` in-place.
    mutating func shuffleInPlace() {
        // empty and single-element collections don't shuffle
        if count < 2 { return }
        let countInt = count as! Int

    for i in 0..<countInt - 1 {
        let j = Int(arc4random_uniform(UInt32(countInt - i))) + i
            guard i != j else { continue }
            swap(&self[i], &self[j])
        }
    }
}

斯威夫特4 在for循环中洗牌数组的元素,其中i是混合比例

var cards = [Int]() //Some Array
let i = 4 // is the mixing ratio
func shuffleCards() {
    for _ in 0 ..< cards.count * i {
        let card = cards.remove(at: Int(arc4random_uniform(UInt32(cards.count))))
        cards.insert(card, at: Int(arc4random_uniform(UInt32(cards.count))))
    }
}

或者扩展为Int

func shuffleCards() {
    for _ in 0 ..< cards.count * i {
        let card = cards.remove(at: cards.count.arc4random)
        cards.insert(card, at: cards.count.arc4random)
    }
}
extension Int {
    var arc4random: Int {
        if self > 0 {
            print("Arc for random positiv self \(Int(arc4random_uniform(UInt32(self))))")
        return Int(arc4random_uniform(UInt32(self)))
        } else if self < 0 {
            print("Arc for random negotiv self \(-Int(arc4random_uniform(UInt32(abs(self)))))")
            return -Int(arc4random_uniform(UInt32(abs(self))))
        } else {
            print("Arc for random equal 0")
            return 0
        }
    }
}

在Swift 4.2中,现在有一个可变shuffle和不可变shuffle的方法。你可以在这里阅读更多关于随机生成和数组的东西。

这是我所使用的:

func newShuffledArray(array:NSArray) -> NSArray {
    var mutableArray = array.mutableCopy() as! NSMutableArray
    var count = mutableArray.count
    if count>1 {
        for var i=count-1;i>0;--i{
            mutableArray.exchangeObjectAtIndex(i, withObjectAtIndex: Int(arc4random_uniform(UInt32(i+1))))
        }
    }
    return mutableArray as NSArray
}

工作阵列扩展(突变和非突变)

Swift 4.1 / Xcode 9

上面的答案已弃用,所以我自己创建了自己的扩展,在Swift的最新版本Swift 4.1 (Xcode 9)中洗牌数组:

extension Array {

// Non-mutating shuffle
    var shuffled : Array {
        let totalCount : Int = self.count
        var shuffledArray : Array = []
        var count : Int = totalCount
        var tempArray : Array = self
        for _ in 0..<totalCount {
            let randomIndex : Int = Int(arc4random_uniform(UInt32(count)))
            let randomElement : Element = tempArray.remove(at: randomIndex)
            shuffledArray.append(randomElement)
            count -= 1
        }
        return shuffledArray
    }

// Mutating shuffle
    mutating func shuffle() {
        let totalCount : Int = self.count
        var shuffledArray : Array = []
        var count : Int = totalCount
        var tempArray : Array = self
        for _ in 0..<totalCount {
            let randomIndex : Int = Int(arc4random_uniform(UInt32(count)))
            let randomElement : Element = tempArray.remove(at: randomIndex)
            shuffledArray.append(randomElement)
            count -= 1
        }
        self = shuffledArray
    }
}

调用非突变Shuffle [Array] -> [Array]:

let array = [1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20]

print(array.shuffled)

这将以随机顺序打印数组。


调用Shuffle [Array] = [Array]:

var array = [1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20]

array.shuffle() 
// The array has now been mutated and contains all of its initial 
// values, but in a randomized shuffled order

print(array) 

这将打印数组的当前顺序,该顺序已经被随机打乱。


希望这对每个人都有用,如果你有任何问题,建议或评论,请随时提问!