如何检查一个元素是否在集合中?
是否有与以下代码更简单的等效代码:
myset.find(x) != myset.end()
如何检查一个元素是否在集合中?
是否有与以下代码更简单的等效代码:
myset.find(x) != myset.end()
当前回答
从c++ 20开始,就有了bool std::contains(const K&) https://en.cppreference.com/w/cpp/container/set/contains
其他回答
写你自己的:
template<class T>
bool checkElementIsInSet(const T& elem, const std::set<T>& container)
{
return container.find(elem) != container.end();
}
您还可以在插入元素时检查元素是否在set中。 单元素版本返回一个pair,其成员pair::first set指向一个迭代器,该迭代器要么指向新插入的元素,要么指向集合中已经存在的等效元素。如果插入了新元素,pair中的第二个元素将被设置为true,如果已经存在等效元素则为false。
例如:假设集合中已经有20作为元素。
std::set<int> myset;
std::set<int>::iterator it;
std::pair<std::set<int>::iterator,bool> ret;
ret=myset.insert(20);
if(ret.second==false)
{
//do nothing
}
else
{
//do something
}
it=ret.first //points to element 20 already in set.
如果元素是新插入的,则than pair::first将指向新元素在set中的位置。
如果你要添加一个contains函数,它可能看起来像这样:
#include <algorithm>
#include <iterator>
template<class TInputIterator, class T> inline
bool contains(TInputIterator first, TInputIterator last, const T& value)
{
return std::find(first, last, value) != last;
}
template<class TContainer, class T> inline
bool contains(const TContainer& container, const T& value)
{
// This works with more containers but requires std::begin and std::end
// from C++0x, which you can get either:
// 1. By using a C++0x compiler or
// 2. Including the utility functions below.
return contains(std::begin(container), std::end(container), value);
// This works pre-C++0x (and without the utility functions below, but doesn't
// work for fixed-length arrays.
//return contains(container.begin(), container.end(), value);
}
template<class T> inline
bool contains(const std::set<T>& container, const T& value)
{
return container.find(value) != container.end();
}
这适用于std::set,其他STL容器,甚至固定长度的数组:
void test()
{
std::set<int> set;
set.insert(1);
set.insert(4);
assert(!contains(set, 3));
int set2[] = { 1, 2, 3 };
assert(contains(set2, 3));
}
编辑:
正如评论中指出的,我无意中使用了c++ 0x的新函数(std::begin和std::end)。下面是VS2010中近乎琐碎的实现:
namespace std {
template<class _Container> inline
typename _Container::iterator begin(_Container& _Cont)
{ // get beginning of sequence
return (_Cont.begin());
}
template<class _Container> inline
typename _Container::const_iterator begin(const _Container& _Cont)
{ // get beginning of sequence
return (_Cont.begin());
}
template<class _Container> inline
typename _Container::iterator end(_Container& _Cont)
{ // get end of sequence
return (_Cont.end());
}
template<class _Container> inline
typename _Container::const_iterator end(const _Container& _Cont)
{ // get end of sequence
return (_Cont.end());
}
template<class _Ty,
size_t _Size> inline
_Ty *begin(_Ty (&_Array)[_Size])
{ // get beginning of array
return (&_Array[0]);
}
template<class _Ty,
size_t _Size> inline
_Ty *end(_Ty (&_Array)[_Size])
{ // get end of array
return (&_Array[0] + _Size);
}
}
检查许多STL容器是否存在的典型方法,如std::map, std::set,…是:
const bool is_in = container.find(element) != container.end();
Just to clarify, the reason why there is no member like contains() in these container types is because it would open you up to writing inefficient code. Such a method would probably just do a this->find(key) != this->end() internally, but consider what you do when the key is indeed present; in most cases you'll then want to get the element and do something with it. This means you'd have to do a second find(), which is inefficient. It's better to use find directly, so you can cache your result, like so:
auto it = myContainer.find(key);
if (it != myContainer.end())
{
// Do something with it, no more lookup needed.
}
else
{
// Key was not present.
}
当然,如果你不关心效率,你总是可以自己滚动,但在这种情况下,你可能不应该使用c++…;)