微软应该为INotifyPropertyChanged实现一些时髦的东西,就像在自动属性中,只需要指定{get;设置;通知;} 我认为这样做很有意义。或者做这个手术有什么并发症吗?

我们能在属性中实现类似notify的东西吗。在你的类中实现INotifyPropertyChanged是否有一个优雅的解决方案,或者唯一的方法是在每个属性中引发PropertyChanged事件。

如果不是,我们可以写一些东西来自动生成一段代码来引发PropertyChanged事件?


当前回答

我真的很喜欢Marc的解决方案,但我认为可以稍微改进一下,以避免使用“魔法字符串”(不支持重构)。与其将属性名作为字符串使用,不如将其创建为lambda表达式:

private string name;
public string Name
{
    get { return name; }
    set { SetField(ref name, value, () => Name); }
}

只需要在Marc的代码中添加以下方法,就可以了:

protected virtual void OnPropertyChanged<T>(Expression<Func<T>> selectorExpression)
{
    if (selectorExpression == null)
        throw new ArgumentNullException("selectorExpression");
    MemberExpression body = selectorExpression.Body as MemberExpression;
    if (body == null)
        throw new ArgumentException("The body must be a member expression");
    OnPropertyChanged(body.Member.Name);
}

protected bool SetField<T>(ref T field, T value, Expression<Func<T>> selectorExpression)
{
    if (EqualityComparer<T>.Default.Equals(field, value)) return false;
    field = value;
    OnPropertyChanged(selectorExpression);
    return true;
}

顺便说一句,这是受到这篇博客文章的启发。

其他回答

另一个想法……

 public class ViewModelBase : INotifyPropertyChanged
{
    private Dictionary<string, object> _propertyStore = new Dictionary<string, object>();
    protected virtual void SetValue<T>(T value, [CallerMemberName] string propertyName="") {
        _propertyStore[propertyName] = value;
        OnPropertyChanged(propertyName);
    }
    protected virtual T GetValue<T>([CallerMemberName] string propertyName = "")
    {
        object ret;
        if (_propertyStore.TryGetValue(propertyName, out ret))
        {
            return (T)ret;
        }
        else
        {
            return default(T);
        }
    }

    //Usage
    //public string SomeProperty {
    //    get { return GetValue<string>();  }
    //    set { SetValue(value); }
    //}

    public event PropertyChangedEventHandler PropertyChanged;
    protected void OnPropertyChanged(string propertyName)
    {
        var temp = PropertyChanged;
        if (temp != null)
            temp.Invoke(this, new PropertyChangedEventArgs(propertyName));
    }
}

这是一个Unity3D或非callermembername版本的NotifyPropertyChanged

public abstract class Bindable : MonoBehaviour, INotifyPropertyChanged
{
    private readonly Dictionary<string, object> _properties = new Dictionary<string, object>();
    private static readonly StackTrace stackTrace = new StackTrace();
    public event PropertyChangedEventHandler PropertyChanged;

    /// <summary>
    ///     Resolves a Property's name from a Lambda Expression passed in.
    /// </summary>
    /// <typeparam name="T"></typeparam>
    /// <param name="property"></param>
    /// <returns></returns>
    internal string GetPropertyName<T>(Expression<Func<T>> property)
    {
        var expression = (MemberExpression) property.Body;
        var propertyName = expression.Member.Name;

        Debug.AssertFormat(propertyName != null, "Bindable Property shouldn't be null!");
        return propertyName;
    }

    #region Notification Handlers

    /// <summary>
    ///     Notify's all other objects listening that a value has changed for nominated propertyName
    /// </summary>
    /// <param name="propertyName"></param>
    internal void NotifyOfPropertyChange(string propertyName)
    {
        OnPropertyChanged(new PropertyChangedEventArgs(propertyName));
    }

    /// <summary>
    ///     Notifies subscribers of the property change.
    /// </summary>
    /// <typeparam name="TProperty">The type of the property.</typeparam>
    /// <param name="property">The property expression.</param>
    internal void NotifyOfPropertyChange<TProperty>(Expression<Func<TProperty>> property)
    {
        var propertyName = GetPropertyName(property);
        NotifyOfPropertyChange(propertyName);
    }

    /// <summary>
    ///     Raises the <see cref="PropertyChanged" /> event directly.
    /// </summary>
    /// <param name="e">The <see cref="PropertyChangedEventArgs" /> instance containing the event data.</param>
    internal void OnPropertyChanged(PropertyChangedEventArgs e)
    {
        var handler = PropertyChanged;
        if (handler != null)
        {
            handler(this, e);
        }
    }

    #endregion

    #region Getters

    /// <summary>
    ///     Gets the value of a property
    /// </summary>
    /// <typeparam name="T"></typeparam>
    /// <param name="name"></param>
    /// <returns></returns>
    internal T Get<T>(Expression<Func<T>> property)
    {
        var propertyName = GetPropertyName(property);
        return Get<T>(GetPropertyName(property));
    }

    /// <summary>
    ///     Gets the value of a property automatically based on its caller.
    /// </summary>
    /// <typeparam name="T"></typeparam>
    /// <returns></returns>
    internal T Get<T>()
    {
        var name = stackTrace.GetFrame(1).GetMethod().Name.Substring(4); // strips the set_ from name;
        return Get<T>(name);
    }

    /// <summary>
    ///     Gets the name of a property based on a string.
    /// </summary>
    /// <typeparam name="T"></typeparam>
    /// <param name="name"></param>
    /// <returns></returns>
    internal T Get<T>(string name)
    {
        object value = null;
        if (_properties.TryGetValue(name, out value))
            return value == null ? default(T) : (T) value;
        return default(T);
    }

    #endregion

    #region Setters

    /// <summary>
    ///     Sets the value of a property whilst automatically looking up its caller name.
    /// </summary>
    /// <typeparam name="T"></typeparam>
    /// <param name="value"></param>
    internal void Set<T>(T value)
    {
        var propertyName = stackTrace.GetFrame(1).GetMethod().Name.Substring(4); // strips the set_ from name;
        Set(value, propertyName);
    }

    /// <summary>
    ///     Sets the value of a property
    /// </summary>
    /// <typeparam name="T"></typeparam>
    /// <param name="value"></param>
    /// <param name="name"></param>
    internal void Set<T>(T value, string propertyName)
    {
        Debug.Assert(propertyName != null, "name != null");
        if (Equals(value, Get<T>(propertyName)))
            return;
        _properties[propertyName] = value;
        NotifyOfPropertyChange(propertyName);
    }

    /// <summary>
    ///     Sets the value of a property based off an Expression (()=>FieldName)
    /// </summary>
    /// <typeparam name="T"></typeparam>
    /// <param name="value"></param>
    /// <param name="property"></param>
    internal void Set<T>(T value, Expression<Func<T>> property)
    {
        var propertyName = GetPropertyName(property);

        Debug.Assert(propertyName != null, "name != null");

        if (Equals(value, Get<T>(propertyName)))
            return;
        _properties[propertyName] = value;
        NotifyOfPropertyChange(propertyName);
    }

    #endregion
}

这段代码允许你像这样编写属性支持字段:

  public string Text
    {
        get { return Get<string>(); }
        set { Set(value); }
    }

此外,在resharper中,如果你创建了一个模式/搜索片段,你也可以通过将简单的道具字段转换为上面的支持来自动化你的工作流程。

搜索模式:

public $type$ $fname$ { get; set; }

替换模式:

public $type$ $fname$
{
    get { return Get<$type$>(); }
    set { Set(value); }
}

我正在编写一个处理INotifyPropertyChanged的库,主要思想是使用动态代理来通知更改。

回购在这里:CaulyKan/NoMorePropertyChanged

使用这个库,你可以写:

    public dynamic Test1Binding { get; set; }
    public TestDTO Test1
    {
        get { return (TestDTO)Test1Binding; }
        set { SetBinding(nameof(Test1Binding), value); }
    }

然后将所有绑定和修改转到Test1Binding,无论TestDTO有多复杂,它都会自动通知PropertyChange和CollectionChanged。

它还可以处理依赖关系。

    [DependsOn("Test1Binding.TestString")]
    public string Test2
    {
        get { return Test1Binding.TestString; }
    }

请给我一些建议。

根据Thomas的回答,这是从Marc的回答改编而来的,我把反射属性更改代码变成了一个基类:

public abstract class PropertyChangedBase : INotifyPropertyChanged
{
    public event PropertyChangedEventHandler PropertyChanged;

    protected void OnPropertyChanged(string propertyName)
    {
        PropertyChangedEventHandler handler = PropertyChanged;
        if (handler != null) 
            handler(this, new PropertyChangedEventArgs(propertyName));
    }

    protected void OnPropertyChanged<T>(Expression<Func<T>> selectorExpression)
    {
        if (selectorExpression == null)
            throw new ArgumentNullException("selectorExpression");
        var me = selectorExpression.Body as MemberExpression;

        // Nullable properties can be nested inside of a convert function
        if (me == null)
        {
            var ue = selectorExpression.Body as UnaryExpression;
            if (ue != null)
                me = ue.Operand as MemberExpression;
        }

        if (me == null)
            throw new ArgumentException("The body must be a member expression");

        OnPropertyChanged(me.Member.Name);
    }

    protected void SetField<T>(ref T field, T value, Expression<Func<T>> selectorExpression, params Expression<Func<object>>[] additonal)
    {
        if (EqualityComparer<T>.Default.Equals(field, value)) return;
        field = value;
        OnPropertyChanged(selectorExpression);
        foreach (var item in additonal)
            OnPropertyChanged(item);
    }
}

用法与Thomas的答案相同,只是您可以传递要通知的其他属性。这对于处理需要在网格中刷新的计算列是必要的。

private int _quantity;
private int _price;

public int Quantity 
{ 
    get { return _quantity; } 
    set { SetField(ref _quantity, value, () => Quantity, () => Total); } 
}
public int Price 
{ 
    get { return _price; } 
    set { SetField(ref _price, value, () => Price, () => Total); } 
}
public int Total { get { return _price * _quantity; } }

我有这个驱动存储在BindingList中的项的集合,通过DataGridView暴露。它消除了我对网格进行手动Refresh()调用的需要。

它是2022。现在有了官方的解决方案。

使用Microsoft MVVM工具包中的MVVM源生成器。

This

[ObservableProperty]
private string? name;

将生成:

private string? name;

public string? Name
{
    get => name;
    set
    {
        if (!EqualityComparer<string?>.Default.Equals(name, value))
        {
            OnNameChanging(value);
            OnPropertyChanging();
            name = value;
            OnNameChanged(value);
            OnPropertyChanged();
        }
    }
}

// Property changing / changed listener
partial void OnNameChanging(string? value);
partial void OnNameChanged(string? value);

protected void OnPropertyChanging([CallerMemberName] string? propertyName = null)
{
    PropertyChanging?.Invoke(this, new PropertyChangingEventArgs(propertyName));
}

protected void OnPropertyChanged([CallerMemberName] string? propertyName = null)
{
    PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}

它支持。net标准2.0和。net >= 5.0。