微软应该为INotifyPropertyChanged实现一些时髦的东西,就像在自动属性中,只需要指定{get;设置;通知;} 我认为这样做很有意义。或者做这个手术有什么并发症吗?

我们能在属性中实现类似notify的东西吗。在你的类中实现INotifyPropertyChanged是否有一个优雅的解决方案,或者唯一的方法是在每个属性中引发PropertyChanged事件。

如果不是,我们可以写一些东西来自动生成一段代码来引发PropertyChanged事件?


当前回答

我实际上还没有机会尝试这个自己,但下次我设置一个大需求的INotifyPropertyChanged项目,我打算写一个Postsharp属性,将在编译时注入代码。喜欢的东西:

[NotifiesChange]
public string FirstName { get; set; }

将成为:

private string _firstName;

public string FirstName
{
   get { return _firstname; }
   set
   {
      if (_firstname != value)
      {
          _firstname = value;
          OnPropertyChanged("FirstName")
      }
   }
}

我不确定这在实践中是否有效,我需要坐下来尝试一下,但我不明白为什么不。我可能需要让它接受一些参数的情况下,超过一个OnPropertyChanged需要被触发(如果,例如,我有一个FullName属性在上面的类)

目前我在Resharper使用一个自定义模板,但即使这样,我也厌倦了我所有的属性太长。


啊,一个快速的谷歌搜索(我应该在写这篇文章之前做的)显示至少有一个人在这里之前做过类似的事情。跟我想的不完全一样,但也足以证明这个理论是正确的。

其他回答

这是一个Unity3D或非callermembername版本的NotifyPropertyChanged

public abstract class Bindable : MonoBehaviour, INotifyPropertyChanged
{
    private readonly Dictionary<string, object> _properties = new Dictionary<string, object>();
    private static readonly StackTrace stackTrace = new StackTrace();
    public event PropertyChangedEventHandler PropertyChanged;

    /// <summary>
    ///     Resolves a Property's name from a Lambda Expression passed in.
    /// </summary>
    /// <typeparam name="T"></typeparam>
    /// <param name="property"></param>
    /// <returns></returns>
    internal string GetPropertyName<T>(Expression<Func<T>> property)
    {
        var expression = (MemberExpression) property.Body;
        var propertyName = expression.Member.Name;

        Debug.AssertFormat(propertyName != null, "Bindable Property shouldn't be null!");
        return propertyName;
    }

    #region Notification Handlers

    /// <summary>
    ///     Notify's all other objects listening that a value has changed for nominated propertyName
    /// </summary>
    /// <param name="propertyName"></param>
    internal void NotifyOfPropertyChange(string propertyName)
    {
        OnPropertyChanged(new PropertyChangedEventArgs(propertyName));
    }

    /// <summary>
    ///     Notifies subscribers of the property change.
    /// </summary>
    /// <typeparam name="TProperty">The type of the property.</typeparam>
    /// <param name="property">The property expression.</param>
    internal void NotifyOfPropertyChange<TProperty>(Expression<Func<TProperty>> property)
    {
        var propertyName = GetPropertyName(property);
        NotifyOfPropertyChange(propertyName);
    }

    /// <summary>
    ///     Raises the <see cref="PropertyChanged" /> event directly.
    /// </summary>
    /// <param name="e">The <see cref="PropertyChangedEventArgs" /> instance containing the event data.</param>
    internal void OnPropertyChanged(PropertyChangedEventArgs e)
    {
        var handler = PropertyChanged;
        if (handler != null)
        {
            handler(this, e);
        }
    }

    #endregion

    #region Getters

    /// <summary>
    ///     Gets the value of a property
    /// </summary>
    /// <typeparam name="T"></typeparam>
    /// <param name="name"></param>
    /// <returns></returns>
    internal T Get<T>(Expression<Func<T>> property)
    {
        var propertyName = GetPropertyName(property);
        return Get<T>(GetPropertyName(property));
    }

    /// <summary>
    ///     Gets the value of a property automatically based on its caller.
    /// </summary>
    /// <typeparam name="T"></typeparam>
    /// <returns></returns>
    internal T Get<T>()
    {
        var name = stackTrace.GetFrame(1).GetMethod().Name.Substring(4); // strips the set_ from name;
        return Get<T>(name);
    }

    /// <summary>
    ///     Gets the name of a property based on a string.
    /// </summary>
    /// <typeparam name="T"></typeparam>
    /// <param name="name"></param>
    /// <returns></returns>
    internal T Get<T>(string name)
    {
        object value = null;
        if (_properties.TryGetValue(name, out value))
            return value == null ? default(T) : (T) value;
        return default(T);
    }

    #endregion

    #region Setters

    /// <summary>
    ///     Sets the value of a property whilst automatically looking up its caller name.
    /// </summary>
    /// <typeparam name="T"></typeparam>
    /// <param name="value"></param>
    internal void Set<T>(T value)
    {
        var propertyName = stackTrace.GetFrame(1).GetMethod().Name.Substring(4); // strips the set_ from name;
        Set(value, propertyName);
    }

    /// <summary>
    ///     Sets the value of a property
    /// </summary>
    /// <typeparam name="T"></typeparam>
    /// <param name="value"></param>
    /// <param name="name"></param>
    internal void Set<T>(T value, string propertyName)
    {
        Debug.Assert(propertyName != null, "name != null");
        if (Equals(value, Get<T>(propertyName)))
            return;
        _properties[propertyName] = value;
        NotifyOfPropertyChange(propertyName);
    }

    /// <summary>
    ///     Sets the value of a property based off an Expression (()=>FieldName)
    /// </summary>
    /// <typeparam name="T"></typeparam>
    /// <param name="value"></param>
    /// <param name="property"></param>
    internal void Set<T>(T value, Expression<Func<T>> property)
    {
        var propertyName = GetPropertyName(property);

        Debug.Assert(propertyName != null, "name != null");

        if (Equals(value, Get<T>(propertyName)))
            return;
        _properties[propertyName] = value;
        NotifyOfPropertyChange(propertyName);
    }

    #endregion
}

这段代码允许你像这样编写属性支持字段:

  public string Text
    {
        get { return Get<string>(); }
        set { Set(value); }
    }

此外,在resharper中,如果你创建了一个模式/搜索片段,你也可以通过将简单的道具字段转换为上面的支持来自动化你的工作流程。

搜索模式:

public $type$ $fname$ { get; set; }

替换模式:

public $type$ $fname$
{
    get { return Get<$type$>(); }
    set { Set(value); }
}

在实现这些类型的属性时,你可能要考虑的其他事情是INotifyPropertyChang *ed *ing都使用事件参数类。

如果要设置大量的属性,那么事件参数类实例的数量可能非常大,您应该考虑缓存它们,因为它们是可能发生字符串爆炸的区域之一。

看一下这个实现,并解释为什么要考虑它。

Josh Smiths博客

一个非常类似aop的方法是动态地将INotifyPropertyChanged注入到已经实例化的对象中。你可以使用像Castle DynamicProxy这样的工具来做到这一点。下面有一篇文章解释了这个技巧:

添加INotifyPropertyChanged到现有对象

它是2022。现在有了官方的解决方案。

使用Microsoft MVVM工具包中的MVVM源生成器。

This

[ObservableProperty]
private string? name;

将生成:

private string? name;

public string? Name
{
    get => name;
    set
    {
        if (!EqualityComparer<string?>.Default.Equals(name, value))
        {
            OnNameChanging(value);
            OnPropertyChanging();
            name = value;
            OnNameChanged(value);
            OnPropertyChanged();
        }
    }
}

// Property changing / changed listener
partial void OnNameChanging(string? value);
partial void OnNameChanged(string? value);

protected void OnPropertyChanging([CallerMemberName] string? propertyName = null)
{
    PropertyChanging?.Invoke(this, new PropertyChangingEventArgs(propertyName));
}

protected void OnPropertyChanged([CallerMemberName] string? propertyName = null)
{
    PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}

它支持。net标准2.0和。net >= 5.0。

另一个想法……

 public class ViewModelBase : INotifyPropertyChanged
{
    private Dictionary<string, object> _propertyStore = new Dictionary<string, object>();
    protected virtual void SetValue<T>(T value, [CallerMemberName] string propertyName="") {
        _propertyStore[propertyName] = value;
        OnPropertyChanged(propertyName);
    }
    protected virtual T GetValue<T>([CallerMemberName] string propertyName = "")
    {
        object ret;
        if (_propertyStore.TryGetValue(propertyName, out ret))
        {
            return (T)ret;
        }
        else
        {
            return default(T);
        }
    }

    //Usage
    //public string SomeProperty {
    //    get { return GetValue<string>();  }
    //    set { SetValue(value); }
    //}

    public event PropertyChangedEventHandler PropertyChanged;
    protected void OnPropertyChanged(string propertyName)
    {
        var temp = PropertyChanged;
        if (temp != null)
            temp.Invoke(this, new PropertyChangedEventArgs(propertyName));
    }
}