微软应该为INotifyPropertyChanged实现一些时髦的东西,就像在自动属性中,只需要指定{get;设置;通知;} 我认为这样做很有意义。或者做这个手术有什么并发症吗?

我们能在属性中实现类似notify的东西吗。在你的类中实现INotifyPropertyChanged是否有一个优雅的解决方案,或者唯一的方法是在每个属性中引发PropertyChanged事件。

如果不是,我们可以写一些东西来自动生成一段代码来引发PropertyChanged事件?


当前回答

使用这个

using System;
using System.ComponentModel;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.Remoting.Messaging;
using System.Runtime.Remoting.Proxies;


public static class ObservableFactory
{
    public static T Create<T>(T target)
    {
        if (!typeof(T).IsInterface)
            throw new ArgumentException("Target should be an interface", "target");

        var proxy = new Observable<T>(target);
        return (T)proxy.GetTransparentProxy();
    }
}

internal class Observable<T> : RealProxy, INotifyPropertyChanged, INotifyPropertyChanging
{
    private readonly T target;

    internal Observable(T target)
        : base(ImplementINotify(typeof(T)))
    {
        this.target = target;
    }

    public override IMessage Invoke(IMessage msg)
    {
        var methodCall = msg as IMethodCallMessage;

        if (methodCall != null)
        {
            return HandleMethodCall(methodCall);
        }

        return null;
    }

    public event PropertyChangingEventHandler PropertyChanging;
    public event PropertyChangedEventHandler PropertyChanged;



    IMessage HandleMethodCall(IMethodCallMessage methodCall)
    {
        var isPropertySetterCall = methodCall.MethodName.StartsWith("set_");
        var propertyName = isPropertySetterCall ? methodCall.MethodName.Substring(4) : null;

        if (isPropertySetterCall)
        {
            OnPropertyChanging(propertyName);
        }

        try
        {
            object methodCalltarget = target;

            if (methodCall.MethodName == "add_PropertyChanged" || methodCall.MethodName == "remove_PropertyChanged"||
                methodCall.MethodName == "add_PropertyChanging" || methodCall.MethodName == "remove_PropertyChanging")
            {
                methodCalltarget = this;
            }

            var result = methodCall.MethodBase.Invoke(methodCalltarget, methodCall.InArgs);

            if (isPropertySetterCall)
            {
                OnPropertyChanged(methodCall.MethodName.Substring(4));
            }

            return new ReturnMessage(result, null, 0, methodCall.LogicalCallContext, methodCall);
        }
        catch (TargetInvocationException invocationException)
        {
            var exception = invocationException.InnerException;
            return new ReturnMessage(exception, methodCall);
        }
    }

    protected virtual void OnPropertyChanged(string propertyName)
    {
        var handler = PropertyChanged;
        if (handler != null) handler(this, new PropertyChangedEventArgs(propertyName));
    }

    protected virtual void OnPropertyChanging(string propertyName)
    {
        var handler = PropertyChanging;
        if (handler != null) handler(this, new PropertyChangingEventArgs(propertyName));
    }

    public static Type ImplementINotify(Type objectType)
    {
        var tempAssemblyName = new AssemblyName(Guid.NewGuid().ToString());

        var dynamicAssembly = AppDomain.CurrentDomain.DefineDynamicAssembly(
            tempAssemblyName, AssemblyBuilderAccess.RunAndCollect);

        var moduleBuilder = dynamicAssembly.DefineDynamicModule(
            tempAssemblyName.Name,
            tempAssemblyName + ".dll");

        var typeBuilder = moduleBuilder.DefineType(
            objectType.FullName, TypeAttributes.Public | TypeAttributes.Interface | TypeAttributes.Abstract);

        typeBuilder.AddInterfaceImplementation(objectType);
        typeBuilder.AddInterfaceImplementation(typeof(INotifyPropertyChanged));
        typeBuilder.AddInterfaceImplementation(typeof(INotifyPropertyChanging));
        var newType = typeBuilder.CreateType();
        return newType;
    }
}

}

其他回答

我建议使用ReactiveProperty。 这是除了Fody之外最短的方法。

public class Data : INotifyPropertyChanged
{
    // boiler-plate
    ...
    // props
    private string name;
    public string Name
    {
        get { return name; }
        set { SetField(ref name, value, "Name"); }
    }
}

而不是

public class Data
{
    // Don't need boiler-plate and INotifyPropertyChanged

    // props
    public ReactiveProperty<string> Name { get; } = new ReactiveProperty<string>();
}

(文档)

这是一个Unity3D或非callermembername版本的NotifyPropertyChanged

public abstract class Bindable : MonoBehaviour, INotifyPropertyChanged
{
    private readonly Dictionary<string, object> _properties = new Dictionary<string, object>();
    private static readonly StackTrace stackTrace = new StackTrace();
    public event PropertyChangedEventHandler PropertyChanged;

    /// <summary>
    ///     Resolves a Property's name from a Lambda Expression passed in.
    /// </summary>
    /// <typeparam name="T"></typeparam>
    /// <param name="property"></param>
    /// <returns></returns>
    internal string GetPropertyName<T>(Expression<Func<T>> property)
    {
        var expression = (MemberExpression) property.Body;
        var propertyName = expression.Member.Name;

        Debug.AssertFormat(propertyName != null, "Bindable Property shouldn't be null!");
        return propertyName;
    }

    #region Notification Handlers

    /// <summary>
    ///     Notify's all other objects listening that a value has changed for nominated propertyName
    /// </summary>
    /// <param name="propertyName"></param>
    internal void NotifyOfPropertyChange(string propertyName)
    {
        OnPropertyChanged(new PropertyChangedEventArgs(propertyName));
    }

    /// <summary>
    ///     Notifies subscribers of the property change.
    /// </summary>
    /// <typeparam name="TProperty">The type of the property.</typeparam>
    /// <param name="property">The property expression.</param>
    internal void NotifyOfPropertyChange<TProperty>(Expression<Func<TProperty>> property)
    {
        var propertyName = GetPropertyName(property);
        NotifyOfPropertyChange(propertyName);
    }

    /// <summary>
    ///     Raises the <see cref="PropertyChanged" /> event directly.
    /// </summary>
    /// <param name="e">The <see cref="PropertyChangedEventArgs" /> instance containing the event data.</param>
    internal void OnPropertyChanged(PropertyChangedEventArgs e)
    {
        var handler = PropertyChanged;
        if (handler != null)
        {
            handler(this, e);
        }
    }

    #endregion

    #region Getters

    /// <summary>
    ///     Gets the value of a property
    /// </summary>
    /// <typeparam name="T"></typeparam>
    /// <param name="name"></param>
    /// <returns></returns>
    internal T Get<T>(Expression<Func<T>> property)
    {
        var propertyName = GetPropertyName(property);
        return Get<T>(GetPropertyName(property));
    }

    /// <summary>
    ///     Gets the value of a property automatically based on its caller.
    /// </summary>
    /// <typeparam name="T"></typeparam>
    /// <returns></returns>
    internal T Get<T>()
    {
        var name = stackTrace.GetFrame(1).GetMethod().Name.Substring(4); // strips the set_ from name;
        return Get<T>(name);
    }

    /// <summary>
    ///     Gets the name of a property based on a string.
    /// </summary>
    /// <typeparam name="T"></typeparam>
    /// <param name="name"></param>
    /// <returns></returns>
    internal T Get<T>(string name)
    {
        object value = null;
        if (_properties.TryGetValue(name, out value))
            return value == null ? default(T) : (T) value;
        return default(T);
    }

    #endregion

    #region Setters

    /// <summary>
    ///     Sets the value of a property whilst automatically looking up its caller name.
    /// </summary>
    /// <typeparam name="T"></typeparam>
    /// <param name="value"></param>
    internal void Set<T>(T value)
    {
        var propertyName = stackTrace.GetFrame(1).GetMethod().Name.Substring(4); // strips the set_ from name;
        Set(value, propertyName);
    }

    /// <summary>
    ///     Sets the value of a property
    /// </summary>
    /// <typeparam name="T"></typeparam>
    /// <param name="value"></param>
    /// <param name="name"></param>
    internal void Set<T>(T value, string propertyName)
    {
        Debug.Assert(propertyName != null, "name != null");
        if (Equals(value, Get<T>(propertyName)))
            return;
        _properties[propertyName] = value;
        NotifyOfPropertyChange(propertyName);
    }

    /// <summary>
    ///     Sets the value of a property based off an Expression (()=>FieldName)
    /// </summary>
    /// <typeparam name="T"></typeparam>
    /// <param name="value"></param>
    /// <param name="property"></param>
    internal void Set<T>(T value, Expression<Func<T>> property)
    {
        var propertyName = GetPropertyName(property);

        Debug.Assert(propertyName != null, "name != null");

        if (Equals(value, Get<T>(propertyName)))
            return;
        _properties[propertyName] = value;
        NotifyOfPropertyChange(propertyName);
    }

    #endregion
}

这段代码允许你像这样编写属性支持字段:

  public string Text
    {
        get { return Get<string>(); }
        set { Set(value); }
    }

此外,在resharper中,如果你创建了一个模式/搜索片段,你也可以通过将简单的道具字段转换为上面的支持来自动化你的工作流程。

搜索模式:

public $type$ $fname$ { get; set; }

替换模式:

public $type$ $fname$
{
    get { return Get<$type$>(); }
    set { Set(value); }
}

所有这些答案都很好。

我的解决方案是使用代码片段来完成这项工作。

这使用了对PropertyChanged事件最简单的调用。

保存此代码段并像使用“fullprop”代码段一样使用它。

位置可以在'工具\代码片段管理器…的菜单。

<?xml version="1.0" encoding="utf-8" ?>
<CodeSnippets  xmlns="http://schemas.microsoft.com/VisualStudio/2005/CodeSnippet">
    <CodeSnippet Format="1.0.0">
        <Header>
            <Title>inotifypropfull</Title>
            <Shortcut>inotifypropfull</Shortcut>
            <HelpUrl>http://ofirzeitoun.wordpress.com/</HelpUrl>
            <Description>Code snippet for property and backing field with notification</Description>
            <Author>Ofir Zeitoun</Author>
            <SnippetTypes>
                <SnippetType>Expansion</SnippetType>
            </SnippetTypes>
        </Header>
        <Snippet>
            <Declarations>
                <Literal>
                    <ID>type</ID>
                    <ToolTip>Property type</ToolTip>
                    <Default>int</Default>
                </Literal>
                <Literal>
                    <ID>property</ID>
                    <ToolTip>Property name</ToolTip>
                    <Default>MyProperty</Default>
                </Literal>
                <Literal>
                    <ID>field</ID>
                    <ToolTip>The variable backing this property</ToolTip>
                    <Default>myVar</Default>
                </Literal>
            </Declarations>
            <Code Language="csharp">
                <![CDATA[private $type$ $field$;

    public $type$ $property$
    {
        get { return $field$;}
        set { 
            $field$ = value;
            var temp = PropertyChanged;
            if (temp != null)
            {
                temp(this, new PropertyChangedEventArgs("$property$"));
            }
        }
    }
    $end$]]>
            </Code>
        </Snippet>
    </CodeSnippet>
</CodeSnippets>

您可以根据需要修改调用(使用上述解决方案)

我意识到这个问题已经有无数个答案了,但没有一个适合我。我的问题是我不想有任何性能上的影响,并愿意忍受一点冗长的原因。我也不太关心自动属性,这让我想到了以下解决方案:

public abstract class AbstractObject : INotifyPropertyChanged
{
    public event PropertyChangedEventHandler PropertyChanged;

    public void OnPropertyChanged(string propertyName)
    {
        PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
    }

    protected virtual bool SetValue<TKind>(ref TKind Source, TKind NewValue, params string[] Notify)
    {
        //Set value if the new value is different from the old
        if (!Source.Equals(NewValue))
        {
            Source = NewValue;

            //Notify all applicable properties
            foreach (var i in Notify)
                OnPropertyChanged(i);

            return true;
        }

        return false;
    }

    public AbstractObject()
    {
    }
}

换句话说,如果你不介意这样做,上面的解决方案是很方便的:

public class SomeObject : AbstractObject
{
    public string AnotherProperty
    {
        get
        {
            return someProperty ? "Car" : "Plane";
        }
    }

    bool someProperty = false;
    public bool SomeProperty
    {
        get
        {
            return someProperty;
        }
        set
        {
            SetValue(ref someProperty, value, "SomeProperty", "AnotherProperty");
        }
    }

    public SomeObject() : base()
    {
    }
}

Pros

没有反映 只通知旧值!=新值 同时通知多个属性

Cons

没有自动属性(不过,您可以同时添加对两者的支持!) 一些冗长 拳击(小性能命中?)

唉,还是比这样做要好,

set
{
    if (!someProperty.Equals(value))
    {
        someProperty = value;
        OnPropertyChanged("SomeProperty");
        OnPropertyChanged("AnotherProperty");
    }
}

对于每一个单独的属性,这将成为一个额外的冗长的噩梦;-(

注意,我并不是说这个解决方案在性能上比其他解决方案更好,只是说对于那些不喜欢其他解决方案的人来说,它是一个可行的解决方案。

反射:利用反射的思想:

class ViewModelBase : INotifyPropertyChanged {

    public event PropertyChangedEventHandler PropertyChanged;

    bool Notify<T>(MethodBase mb, ref T oldValue, T newValue) {

        // Get Name of Property
        string name = mb.Name.Substring(4);

        // Detect Change
        bool changed = EqualityComparer<T>.Default.Equals(oldValue, newValue);

        // Return if no change
        if (!changed) return false;

        // Update value
        oldValue = newValue;

        // Raise Event
        if (PropertyChanged != null) {
            PropertyChanged(this, new PropertyChangedEventArgs(name));
        }//if

        // Notify caller of change
        return true;

    }//method

    string name;

    public string Name {
        get { return name; }
        set {
            Notify(MethodInfo.GetCurrentMethod(), ref this.name, value);
        }
    }//method

}//class