微软应该为INotifyPropertyChanged实现一些时髦的东西,就像在自动属性中,只需要指定{get;设置;通知;} 我认为这样做很有意义。或者做这个手术有什么并发症吗?

我们能在属性中实现类似notify的东西吗。在你的类中实现INotifyPropertyChanged是否有一个优雅的解决方案,或者唯一的方法是在每个属性中引发PropertyChanged事件。

如果不是,我们可以写一些东西来自动生成一段代码来引发PropertyChanged事件?


当前回答

我意识到这个问题已经有无数个答案了,但没有一个适合我。我的问题是我不想有任何性能上的影响,并愿意忍受一点冗长的原因。我也不太关心自动属性,这让我想到了以下解决方案:

public abstract class AbstractObject : INotifyPropertyChanged
{
    public event PropertyChangedEventHandler PropertyChanged;

    public void OnPropertyChanged(string propertyName)
    {
        PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
    }

    protected virtual bool SetValue<TKind>(ref TKind Source, TKind NewValue, params string[] Notify)
    {
        //Set value if the new value is different from the old
        if (!Source.Equals(NewValue))
        {
            Source = NewValue;

            //Notify all applicable properties
            foreach (var i in Notify)
                OnPropertyChanged(i);

            return true;
        }

        return false;
    }

    public AbstractObject()
    {
    }
}

换句话说,如果你不介意这样做,上面的解决方案是很方便的:

public class SomeObject : AbstractObject
{
    public string AnotherProperty
    {
        get
        {
            return someProperty ? "Car" : "Plane";
        }
    }

    bool someProperty = false;
    public bool SomeProperty
    {
        get
        {
            return someProperty;
        }
        set
        {
            SetValue(ref someProperty, value, "SomeProperty", "AnotherProperty");
        }
    }

    public SomeObject() : base()
    {
    }
}

Pros

没有反映 只通知旧值!=新值 同时通知多个属性

Cons

没有自动属性(不过,您可以同时添加对两者的支持!) 一些冗长 拳击(小性能命中?)

唉,还是比这样做要好,

set
{
    if (!someProperty.Equals(value))
    {
        someProperty = value;
        OnPropertyChanged("SomeProperty");
        OnPropertyChanged("AnotherProperty");
    }
}

对于每一个单独的属性,这将成为一个额外的冗长的噩梦;-(

注意,我并不是说这个解决方案在性能上比其他解决方案更好,只是说对于那些不喜欢其他解决方案的人来说,它是一个可行的解决方案。

其他回答

虽然显然有很多方法可以做到这一点,但除了AOP的神奇答案之外,没有一种答案似乎是在没有本地字段可以引用的情况下,直接从视图模型设置Model的属性。

问题是不能引用属性。但是,您可以使用Action来设置该属性。

protected bool TrySetProperty<T>(Action<T> property, T newValue, T oldValue, [CallerMemberName] string propertyName = null)
{
    if (EqualityComparer<T>.Default.Equals(oldValue, newValue))
    {
        return false;
    }

    property(newValue);
    RaisePropertyChanged(propertyName);
    return true;
}

这可以像下面的代码摘录一样使用。

public int Prop {
    get => model.Prop;
    set => TrySetProperty(x => model.Prop = x, value, model.Prop);
}

查看这个BitBucket repo,了解该方法的完整实现,以及实现相同结果的几种不同方法,包括使用LINQ的方法和使用反射的方法。请注意,这些方法的性能较慢。

没有使用postsharp之类的东西,我使用的最小版本使用如下内容:

public class Data : INotifyPropertyChanged
{
    // boiler-plate
    public event PropertyChangedEventHandler PropertyChanged;
    protected virtual void OnPropertyChanged(string propertyName)
    {
        PropertyChangedEventHandler handler = PropertyChanged;
        if (handler != null) handler(this, new PropertyChangedEventArgs(propertyName));
    }
    protected bool SetField<T>(ref T field, T value, string propertyName)
    {
        if (EqualityComparer<T>.Default.Equals(field, value)) return false;
        field = value;
        OnPropertyChanged(propertyName);
        return true;
    }

    // props
    private string name;
    public string Name
    {
        get { return name; }
        set { SetField(ref name, value, "Name"); }
    }
}

每个属性就像这样:

private string name;
public string Name
{
    get { return name; }
    set { SetField(ref name, value, "Name"); }
}

这并不大;如果需要,它也可以用作基类。SetField的bool返回值告诉你它是否为no-op,以防你想应用其他逻辑。


或者用c# 5更简单:

protected bool SetField<T>(ref T field, T value,
    [CallerMemberName] string propertyName = null)
{...}

可以这样称呼:

set { SetField(ref name, value); }

编译器会自动添加“Name”。


c# 6.0使实现更容易:

protected void OnPropertyChanged([CallerMemberName] string propertyName = null)
{
    PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}

...现在是c# 7:

protected void OnPropertyChanged(string propertyName)
   => PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));

protected bool SetField<T>(ref T field, T value,[CallerMemberName] string propertyName =  null)
{
    if (EqualityComparer<T>.Default.Equals(field, value)) return false;
    field = value;
    OnPropertyChanged(propertyName);
    return true;
}

private string name;
public string Name
{
    get => name;
    set => SetField(ref name, value);
}

并且,使用c# 8和Nullable引用类型,它看起来像这样:

public event PropertyChangedEventHandler? PropertyChanged;

protected void OnPropertyChanged(string propertyName) => PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));

protected bool SetField<T>(ref T field, T value, [CallerMemberName] string propertyName = "")
{
    if (EqualityComparer<T>.Default.Equals(field, value)) return false;
    field = value;
    OnPropertyChanged(propertyName);
    return true;
}

private string name;
public string Name
{
    get => name;
    set => SetField(ref name, value);
}

让我介绍一下我自己的方法,叫做Yappi。 它属于运行时代理|派生类生成器,向现有对象或类型添加新功能,如种姓项目的动态代理。

它允许在基类中实现INotifyPropertyChanged一次,然后以以下风格声明派生类,仍然支持INotifyPropertyChanged用于新属性:

public class Animal:Concept
{
    protected Animal(){}
    public virtual string Name { get; set; }
    public virtual int Age { get; set; }
}

派生类或代理构造的复杂性可以隐藏在下面这行代码后面:

var animal = Concept.Create<Animal>.New();

所有的INotifyPropertyChanged实现工作可以像这样完成:

public class Concept:INotifyPropertyChanged
{
    //Hide constructor
    protected Concept(){}

    public static class Create<TConcept> where TConcept:Concept
    {
        //Construct derived Type calling PropertyProxy.ConstructType
        public static readonly Type Type = PropertyProxy.ConstructType<TConcept, Implementation<TConcept>>(new Type[0], true);
        //Create constructing delegate calling Constructor.Compile
        public static Func<TConcept> New = Constructor.Compile<Func<TConcept>>(Type);
    }


    public event PropertyChangedEventHandler PropertyChanged;

    protected void OnPropertyChanged(PropertyChangedEventArgs eventArgs)
    {
        var caller = PropertyChanged;
        if(caller!=null)
        {
            caller(this, eventArgs);
        }
    }

    //define implementation
    public class Implementation<TConcept> : DefaultImplementation<TConcept> where TConcept:Concept
    {
        public override Func<TBaseType, TResult> OverrideGetter<TBaseType, TDeclaringType, TConstructedType, TResult>(PropertyInfo property)
        {
            return PropertyImplementation<TBaseType, TDeclaringType>.GetGetter<TResult>(property.Name);
        }
        /// <summary>
        /// Overriding property setter implementation.
        /// </summary>
        /// <typeparam name="TBaseType">Base type for implementation. TBaseType must be TConcept, and inherits all its constraints. Also TBaseType is TDeclaringType.</typeparam>
        /// <typeparam name="TDeclaringType">Type, declaring property.</typeparam>
        /// <typeparam name="TConstructedType">Constructed type. TConstructedType is TDeclaringType and TBaseType.</typeparam>
        /// <typeparam name="TResult">Type of property.</typeparam>
        /// <param name="property">PropertyInfo of property.</param>
        /// <returns>Delegate, corresponding to property setter implementation.</returns>
        public override Action<TBaseType, TResult> OverrideSetter<TBaseType, TDeclaringType, TConstructedType, TResult>(PropertyInfo property)
        {
            //This code called once for each declared property on derived type's initialization.
            //EventArgs instance is shared between all events for each concrete property.
            var eventArgs = new PropertyChangedEventArgs(property.Name);
            //get delegates for base calls.
            Action<TBaseType, TResult> setter = PropertyImplementation<TBaseType, TDeclaringType>.GetSetter<TResult>(property.Name);
            Func<TBaseType, TResult> getter = PropertyImplementation<TBaseType, TDeclaringType>.GetGetter<TResult>(property.Name);

            var comparer = EqualityComparer<TResult>.Default;

            return (pthis, value) =>
            {//This code executes each time property setter is called.
                if (comparer.Equals(value, getter(pthis))) return;
                //base. call
                setter(pthis, value);
                //Directly accessing Concept's protected method.
                pthis.OnPropertyChanged(eventArgs);
            };
        }
    }
}

它对于重构是完全安全的,在类型构造后不使用反射,并且足够快。

根据Thomas的回答,这是从Marc的回答改编而来的,我把反射属性更改代码变成了一个基类:

public abstract class PropertyChangedBase : INotifyPropertyChanged
{
    public event PropertyChangedEventHandler PropertyChanged;

    protected void OnPropertyChanged(string propertyName)
    {
        PropertyChangedEventHandler handler = PropertyChanged;
        if (handler != null) 
            handler(this, new PropertyChangedEventArgs(propertyName));
    }

    protected void OnPropertyChanged<T>(Expression<Func<T>> selectorExpression)
    {
        if (selectorExpression == null)
            throw new ArgumentNullException("selectorExpression");
        var me = selectorExpression.Body as MemberExpression;

        // Nullable properties can be nested inside of a convert function
        if (me == null)
        {
            var ue = selectorExpression.Body as UnaryExpression;
            if (ue != null)
                me = ue.Operand as MemberExpression;
        }

        if (me == null)
            throw new ArgumentException("The body must be a member expression");

        OnPropertyChanged(me.Member.Name);
    }

    protected void SetField<T>(ref T field, T value, Expression<Func<T>> selectorExpression, params Expression<Func<object>>[] additonal)
    {
        if (EqualityComparer<T>.Default.Equals(field, value)) return;
        field = value;
        OnPropertyChanged(selectorExpression);
        foreach (var item in additonal)
            OnPropertyChanged(item);
    }
}

用法与Thomas的答案相同,只是您可以传递要通知的其他属性。这对于处理需要在网格中刷新的计算列是必要的。

private int _quantity;
private int _price;

public int Quantity 
{ 
    get { return _quantity; } 
    set { SetField(ref _quantity, value, () => Quantity, () => Total); } 
}
public int Price 
{ 
    get { return _price; } 
    set { SetField(ref _price, value, () => Price, () => Total); } 
}
public int Total { get { return _price * _quantity; } }

我有这个驱动存储在BindingList中的项的集合,通过DataGridView暴露。它消除了我对网格进行手动Refresh()调用的需要。

我刚刚发现ActiveSharp - Automatic INotifyPropertyChanged,我还没有使用它,但它看起来不错。

从它的网站上引用…


发送属性更改通知 没有指定属性名为 字符串。

相反,可以这样写属性:

public int Foo
{
    get { return _foo; }
    set { SetValue(ref _foo, value); }  // <-- no property name here
}

注意,不需要将属性的名称作为字符串包含。ActiveSharp可靠而正确地为自己计算出来。它的工作基于这样一个事实,即你的属性实现通过ref传递支持字段(_foo) (ActiveSharp使用“by ref”调用来识别哪个支持字段被传递,并从字段标识属性)。