我想做一些事情,比如:

MyObject myObj = GetMyObj(); // Create and fill a new object
MyObject newObj = myObj.Clone();

然后对未反映在原始对象中的新对象进行更改。

我通常不需要这个功能,所以当有必要时,我会创建一个新对象,然后单独复制每个属性,但这总是让我觉得有更好或更优雅的方法来处理这种情况。

如何克隆或深度复制对象,以便在原始对象中不反映任何更改的情况下修改克隆的对象?


当前回答

如果您已经在使用第三方应用程序(如ValueInjector或Automapper),可以执行以下操作:

MyObject oldObj; // The existing object to clone

MyObject newObj = new MyObject();
newObj.InjectFrom(oldObj); // Using ValueInjecter syntax

使用此方法,您不必在对象上实现ISerializable或ICloneable。这在MVC/MVVM模式中很常见,因此已经创建了这样的简单工具。

请参阅GitHub上的ValueInjecter深度克隆示例。

其他回答

虽然一种方法是实现ICloneable接口(在这里描述,所以我不会反悔),但这里有一个很好的深度克隆对象复制器,我不久前在代码项目中找到了它,并将其合并到我们的代码中。如其他地方所述,它要求您的对象是可序列化的。

using System;
using System.IO;
using System.Runtime.Serialization;
using System.Runtime.Serialization.Formatters.Binary;

/// <summary>
/// Reference Article http://www.codeproject.com/KB/tips/SerializedObjectCloner.aspx
/// Provides a method for performing a deep copy of an object.
/// Binary Serialization is used to perform the copy.
/// </summary>
public static class ObjectCopier
{
    /// <summary>
    /// Perform a deep copy of the object via serialization.
    /// </summary>
    /// <typeparam name="T">The type of object being copied.</typeparam>
    /// <param name="source">The object instance to copy.</param>
    /// <returns>A deep copy of the object.</returns>
    public static T Clone<T>(T source)
    {
        if (!typeof(T).IsSerializable)
        {
            throw new ArgumentException("The type must be serializable.", nameof(source));
        }

        // Don't serialize a null object, simply return the default for that object
        if (ReferenceEquals(source, null)) return default;

        using var Stream stream = new MemoryStream();
        IFormatter formatter = new BinaryFormatter();
        formatter.Serialize(stream, source);
        stream.Seek(0, SeekOrigin.Begin);
        return (T)formatter.Deserialize(stream);
    }
}

其思想是它序列化对象,然后将其反序列化为新对象。好处是,当对象变得太复杂时,您不必担心克隆任何东西。

如果您希望使用C#3.0的新扩展方法,请将该方法更改为具有以下签名:

public static T Clone<T>(this T source)
{
   // ...
}

现在,方法调用简单地变成objectBeingCloned.Clone();。

EDIT(2015年1月10日)我想我会重新考虑这个问题,要说我最近开始使用(Newtonsoft)Json来做这个,它应该更轻,并避免[Serializable]标签的开销。(NB@atconway在评论中指出,私有成员不是使用JSON方法克隆的)

/// <summary>
/// Perform a deep Copy of the object, using Json as a serialization method. NOTE: Private members are not cloned using this method.
/// </summary>
/// <typeparam name="T">The type of object being copied.</typeparam>
/// <param name="source">The object instance to copy.</param>
/// <returns>The copied object.</returns>
public static T CloneJson<T>(this T source)
{            
    // Don't serialize a null object, simply return the default for that object
    if (ReferenceEquals(source, null)) return default;

    // initialize inner objects individually
    // for example in default constructor some list property initialized with some values,
    // but in 'source' these items are cleaned -
    // without ObjectCreationHandling.Replace default constructor values will be added to result
    var deserializeSettings = new JsonSerializerSettings {ObjectCreationHandling = ObjectCreationHandling.Replace};

    return JsonConvert.DeserializeObject<T>(JsonConvert.SerializeObject(source), deserializeSettings);
}

这里有一个快速而简单的解决方案,不依赖于序列化/反序列化。

public class MyClass
{
    public virtual MyClass DeepClone()
    {
        var returnObj = (MyClass)MemberwiseClone();
        var type = returnObj.GetType();
        var fieldInfoArray = type.GetRuntimeFields().ToArray();

        foreach (var fieldInfo in fieldInfoArray)
        {
            object sourceFieldValue = fieldInfo.GetValue(this);
            if (!(sourceFieldValue is MyClass))
            {
                continue;
            }

            var sourceObj = (MyClass)sourceFieldValue;
            var clonedObj = sourceObj.DeepClone();
            fieldInfo.SetValue(returnObj, clonedObj);
        }
        return returnObj;
    }
}

编辑:要求

    using System.Linq;
    using System.Reflection;

我就是这么用的

public MyClass Clone(MyClass theObjectIneededToClone)
{
    MyClass clonedObj = theObjectIneededToClone.DeepClone();
}

我已经创建了一个可接受答案的版本,该版本同时适用于“[Serializable]”和“[DataContract]”。我写它已经有一段时间了,但如果我没有记错,[DataContract]需要一个不同的序列化程序。

需要System、System.IO、System.Runtime.Serialization、System.Runtime.Serialization.Formatters.Binary、System.Xml;

public static class ObjectCopier
{

    /// <summary>
    /// Perform a deep Copy of an object that is marked with '[Serializable]' or '[DataContract]'
    /// </summary>
    /// <typeparam name="T">The type of object being copied.</typeparam>
    /// <param name="source">The object instance to copy.</param>
    /// <returns>The copied object.</returns>
    public static T Clone<T>(T source)
    {
        if (typeof(T).IsSerializable == true)
        {
            return CloneUsingSerializable<T>(source);
        }

        if (IsDataContract(typeof(T)) == true)
        {
            return CloneUsingDataContracts<T>(source);
        }

        throw new ArgumentException("The type must be Serializable or use DataContracts.", "source");
    }


    /// <summary>
    /// Perform a deep Copy of an object that is marked with '[Serializable]'
    /// </summary>
    /// <remarks>
    /// Found on http://stackoverflow.com/questions/78536/cloning-objects-in-c-sharp
    /// Uses code found on CodeProject, which allows free use in third party apps
    /// - http://www.codeproject.com/KB/tips/SerializedObjectCloner.aspx
    /// </remarks>
    /// <typeparam name="T">The type of object being copied.</typeparam>
    /// <param name="source">The object instance to copy.</param>
    /// <returns>The copied object.</returns>
    public static T CloneUsingSerializable<T>(T source)
    {
        if (!typeof(T).IsSerializable)
        {
            throw new ArgumentException("The type must be serializable.", "source");
        }

        // Don't serialize a null object, simply return the default for that object
        if (Object.ReferenceEquals(source, null))
        {
            return default(T);
        }

        IFormatter formatter = new BinaryFormatter();
        Stream stream = new MemoryStream();
        using (stream)
        {
            formatter.Serialize(stream, source);
            stream.Seek(0, SeekOrigin.Begin);
            return (T)formatter.Deserialize(stream);
        }
    }


    /// <summary>
    /// Perform a deep Copy of an object that is marked with '[DataContract]'
    /// </summary>
    /// <typeparam name="T">The type of object being copied.</typeparam>
    /// <param name="source">The object instance to copy.</param>
    /// <returns>The copied object.</returns>
    public static T CloneUsingDataContracts<T>(T source)
    {
        if (IsDataContract(typeof(T)) == false)
        {
            throw new ArgumentException("The type must be a data contract.", "source");
        }

        // ** Don't serialize a null object, simply return the default for that object
        if (Object.ReferenceEquals(source, null))
        {
            return default(T);
        }

        DataContractSerializer dcs = new DataContractSerializer(typeof(T));
        using(Stream stream = new MemoryStream())
        {
            using (XmlDictionaryWriter writer = XmlDictionaryWriter.CreateBinaryWriter(stream))
            {
                dcs.WriteObject(writer, source);
                writer.Flush();
                stream.Seek(0, SeekOrigin.Begin);
                using (XmlDictionaryReader reader = XmlDictionaryReader.CreateBinaryReader(stream, XmlDictionaryReaderQuotas.Max))
                {
                    return (T)dcs.ReadObject(reader);
                }
            }
        }
    }


    /// <summary>
    /// Helper function to check if a class is a [DataContract]
    /// </summary>
    /// <param name="type">The type of the object to check.</param>
    /// <returns>Boolean flag indicating if the class is a DataContract (true) or not (false) </returns>
    public static bool IsDataContract(Type type)
    {
        object[] attributes = type.GetCustomAttributes(typeof(DataContractAttribute), false);
        return attributes.Length == 1;
    }

} 

最好是实现一个扩展方法,如

public static T DeepClone<T>(this T originalObject)
{ /* the cloning code */ }

然后在解决方案中的任何地方使用它

var copy = anyObject.DeepClone();

我们可以有以下三种实现:

按序列化(最短代码)通过反射-速度提高5倍通过表达式树-速度快20倍

所有相关的方法都运行良好,并经过了深入测试。

编辑:项目已停止

如果您想真正克隆到未知类型,可以查看fastclone。

这是基于表达式的克隆,其工作速度比二进制序列化快10倍,并保持完整的对象图完整性。

这意味着:如果多次引用层次结构中的同一对象,克隆也将引用一个实例。

不需要对正在克隆的对象进行接口、属性或任何其他修改。