受Raymond Chen帖子的启发,假设你有一个4x4二维数组,写一个函数使它旋转90度。Raymond链接到伪代码中的解决方案,但我想看到一些真实的东西。

[1][2][3][4]
[5][6][7][8]
[9][0][1][2]
[3][4][5][6]

就变成:

[3][9][5][1]
[4][0][6][2]
[5][1][7][3]
[6][2][8][4]

更新:Nick的答案是最直接的,但是有没有比n²更好的方法呢?如果矩阵是10000x10000呢?


当前回答

下面是Java版本:

public static void rightRotate(int[][] matrix, int n) {
    for (int layer = 0; layer < n / 2; layer++) {
        int first = layer;
        int last = n - 1 - first;
        for (int i = first; i < last; i++) {
           int offset = i - first;
           int temp = matrix[first][i];
           matrix[first][i] = matrix[last-offset][first];
           matrix[last-offset][first] = matrix[last][last-offset];
           matrix[last][last-offset] = matrix[i][last];
           matrix[i][last] = temp;
        }
    }
}

该方法首先旋转最外层,然后按顺序移动到内层。

其他回答

为新手程序员,在纯c++。(宝蓝的东西)

#include<iostream.h>
#include<conio.h>

int main()
{
    clrscr();

    int arr[10][10];        // 2d array that holds input elements 
    int result[10][10];     //holds result

    int m,n;                //rows and columns of arr[][]
    int x,y;                //rows and columns of result[][]

    int i,j;                //loop variables
    int t;                  //temporary , holds data while conversion

    cout<<"Enter no. of rows and columns of array: ";
    cin>>m>>n;
    cout<<"\nEnter elements of array: \n\n";
    for(i = 0; i < m; i++)
    {
        for(j = 0; j<n ; j++)
        {
          cin>>arr[i][j];         // input array elements from user
        }
    }


   //rotating matrix by +90 degrees

    x = n ;                      //for non-square matrix
    y = m ;     

    for(i = 0; i < x; i++)
    {  t = m-1;                     // to create required array bounds
       for(j = 0; j < y; j++)
       {
          result[i][j] = arr[t][i];
          t--;
       }
   }

   //print result

   cout<<"\nRotated matrix is: \n\n";
   for(i = 0; i < x; i++)
   {
       for(j = 0; j < y; j++)
       {
             cout<<result[i][j]<<" ";
       }
       cout<<"\n";
   }

   getch();
   return 0;
}

矩阵转置和旋转(+/-90,+/-180)的C代码

支持方阵和非方阵,具有原位和复制功能 支持2D数组和带有逻辑行/cols的1D指针 单元测试;有关使用示例,请参阅测试 测试gcc -std=c90 -Wall -pedantic, MSVC17

`

#include <stdlib.h>
#include <memory.h>
#include <assert.h>

/* 
    Matrix transpose & rotate (+/-90, +/-180)
        Supports both 2D arrays and 1D pointers with logical rows/cols
        Supports square and non-square matrices, has in-place and copy features
        See tests for examples of usage
    tested gcc -std=c90 -Wall -pedantic, MSVC17
*/

typedef int matrix_data_t;  /* matrix data type */

void transpose(const matrix_data_t* src, matrix_data_t* dst, int rows, int cols);
void transpose_inplace(matrix_data_t* data, int n );
void rotate(int direction, const matrix_data_t* src, matrix_data_t* dst, int rows, int cols);
void rotate_inplace(int direction, matrix_data_t* data, int n);
void reverse_rows(matrix_data_t* data, int rows, int cols);
void reverse_cols(matrix_data_t* data, int rows, int cols);

/* test/compare fn */
int test_cmp(const matrix_data_t* lhs, const matrix_data_t* rhs, int rows, int cols );

/* TESTS/USAGE */
void transpose_test() {

    matrix_data_t sq3x3[9] = { 0,1,2,3,4,5,6,7,8 };/* 3x3 square, odd length side */
    matrix_data_t sq3x3_cpy[9];
    matrix_data_t sq3x3_2D[3][3] = { { 0,1,2 },{ 3,4,5 },{ 6,7,8 } };/* 2D 3x3 square */
    matrix_data_t sq3x3_2D_copy[3][3];

    /* expected test values */
    const matrix_data_t sq3x3_orig[9] = { 0,1,2,3,4,5,6,7,8 };
    const matrix_data_t sq3x3_transposed[9] = { 0,3,6,1,4,7,2,5,8};

    matrix_data_t sq4x4[16]= { 0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15 };/* 4x4 square, even length*/
    const matrix_data_t sq4x4_orig[16] = { 0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15 };
    const matrix_data_t sq4x4_transposed[16] = { 0,4,8,12,1,5,9,13,2,6,10,14,3,7,11,15 };

    /* 2x3 rectangle */
    const matrix_data_t r2x3_orig[6] = { 0,1,2,3,4,5 };
    const matrix_data_t r2x3_transposed[6] = { 0,3,1,4,2,5 };
    matrix_data_t r2x3_copy[6];

    matrix_data_t r2x3_2D[2][3] = { {0,1,2},{3,4,5} };  /* 2x3 2D rectangle */
    matrix_data_t r2x3_2D_t[3][2];

    /* matrix_data_t r3x2[6] = { 0,1,2,3,4,5 }; */
    matrix_data_t r3x2_copy[6];
    /* 3x2 rectangle */
    const matrix_data_t r3x2_orig[6] = { 0,1,2,3,4,5 };
    const matrix_data_t r3x2_transposed[6] = { 0,2,4,1,3,5 };

    matrix_data_t r6x1[6] = { 0,1,2,3,4,5 };    /* 6x1 */
    matrix_data_t r6x1_copy[6];

    matrix_data_t r1x1[1] = { 0 };  /*1x1*/
    matrix_data_t r1x1_copy[1];

    /* 3x3 tests, 2D array tests */
    transpose_inplace(sq3x3, 3);    /* transpose in place */
    assert(!test_cmp(sq3x3, sq3x3_transposed, 3, 3));
    transpose_inplace(sq3x3, 3);    /* transpose again */
    assert(!test_cmp(sq3x3, sq3x3_orig, 3, 3));

    transpose(sq3x3, sq3x3_cpy, 3, 3);  /* transpose copy 3x3*/
    assert(!test_cmp(sq3x3_cpy, sq3x3_transposed, 3, 3));

    transpose((matrix_data_t*)sq3x3_2D, (matrix_data_t*)sq3x3_2D_copy, 3, 3);   /* 2D array transpose/copy */
    assert(!test_cmp((matrix_data_t*)sq3x3_2D_copy, sq3x3_transposed, 3, 3));
    transpose_inplace((matrix_data_t*)sq3x3_2D_copy, 3);    /* 2D array transpose in place */
    assert(!test_cmp((matrix_data_t*)sq3x3_2D_copy, sq3x3_orig, 3, 3));

    /* 4x4 tests */
    transpose_inplace(sq4x4, 4);    /* transpose in place */
    assert(!test_cmp(sq4x4, sq4x4_transposed, 4,4));
    transpose_inplace(sq4x4, 4);    /* transpose again */
    assert(!test_cmp(sq4x4, sq4x4_orig, 3, 3));

    /* 2x3,3x2 tests */
    transpose(r2x3_orig, r2x3_copy, 2, 3);
    assert(!test_cmp(r2x3_copy, r2x3_transposed, 3, 2));

    transpose(r3x2_orig, r3x2_copy, 3, 2);
    assert(!test_cmp(r3x2_copy, r3x2_transposed, 2,3));

    /* 2D array */
    transpose((matrix_data_t*)r2x3_2D, (matrix_data_t*)r2x3_2D_t, 2, 3);
    assert(!test_cmp((matrix_data_t*)r2x3_2D_t, r2x3_transposed, 3,2));

    /* Nx1 test, 1x1 test */
    transpose(r6x1, r6x1_copy, 6, 1);
    assert(!test_cmp(r6x1_copy, r6x1, 1, 6));

    transpose(r1x1, r1x1_copy, 1, 1);
    assert(!test_cmp(r1x1_copy, r1x1, 1, 1));

}

void rotate_test() {

    /* 3x3 square */
    const matrix_data_t sq3x3[9] = { 0,1,2,3,4,5,6,7,8 };
    const matrix_data_t sq3x3_r90[9] = { 6,3,0,7,4,1,8,5,2 };
    const matrix_data_t sq3x3_180[9] = { 8,7,6,5,4,3,2,1,0 };
    const matrix_data_t sq3x3_l90[9] = { 2,5,8,1,4,7,0,3,6 };
    matrix_data_t sq3x3_copy[9];

    /* 3x3 square, 2D */
    matrix_data_t sq3x3_2D[3][3] = { { 0,1,2 },{ 3,4,5 },{ 6,7,8 } };

    /* 4x4, 2D */
    matrix_data_t sq4x4[4][4] = { { 0,1,2,3 },{ 4,5,6,7 },{ 8,9,10,11 },{ 12,13,14,15 } };
    matrix_data_t sq4x4_copy[4][4];
    const matrix_data_t sq4x4_r90[16] = { 12,8,4,0,13,9,5,1,14,10,6,2,15,11,7,3 };
    const matrix_data_t sq4x4_l90[16] = { 3,7,11,15,2,6,10,14,1,5,9,13,0,4,8,12 };
    const matrix_data_t sq4x4_180[16] = { 15,14,13,12,11,10,9,8,7,6,5,4,3,2,1,0 };

    matrix_data_t r6[6] = { 0,1,2,3,4,5 };  /* rectangle with area of 6 (1x6,2x3,3x2, or 6x1) */
    matrix_data_t r6_copy[6];
    const matrix_data_t r1x6_r90[6] = { 0,1,2,3,4,5 };
    const matrix_data_t r1x6_l90[6] = { 5,4,3,2,1,0 };
    const matrix_data_t r1x6_180[6] = { 5,4,3,2,1,0 };

    const matrix_data_t r2x3_r90[6] = { 3,0,4,1,5,2 };
    const matrix_data_t r2x3_l90[6] = { 2,5,1,4,0,3 };
    const matrix_data_t r2x3_180[6] = { 5,4,3,2,1,0 };

    const matrix_data_t r3x2_r90[6] = { 4,2,0,5,3,1 };
    const matrix_data_t r3x2_l90[6] = { 1,3,5,0,2,4 };
    const matrix_data_t r3x2_180[6] = { 5,4,3,2,1,0 };

    const matrix_data_t r6x1_r90[6] = { 5,4,3,2,1,0 };
    const matrix_data_t r6x1_l90[6] = { 0,1,2,3,4,5 };
    const matrix_data_t r6x1_180[6] = { 5,4,3,2,1,0 };

    /* sq3x3 tests */
    rotate(90, sq3x3, sq3x3_copy, 3, 3);    /* +90 */
    assert(!test_cmp(sq3x3_copy, sq3x3_r90, 3, 3));
    rotate(-90, sq3x3, sq3x3_copy, 3, 3);   /* -90 */
    assert(!test_cmp(sq3x3_copy, sq3x3_l90, 3, 3));
    rotate(180, sq3x3, sq3x3_copy, 3, 3);   /* 180 */
    assert(!test_cmp(sq3x3_copy, sq3x3_180, 3, 3));
    /* sq3x3 in-place rotations */
    memcpy( sq3x3_copy, sq3x3, 3 * 3 * sizeof(matrix_data_t));
    rotate_inplace(90, sq3x3_copy, 3);
    assert(!test_cmp(sq3x3_copy, sq3x3_r90, 3, 3));
    rotate_inplace(-90, sq3x3_copy, 3);
    assert(!test_cmp(sq3x3_copy, sq3x3, 3, 3)); /* back to 0 orientation */
    rotate_inplace(180, sq3x3_copy, 3);
    assert(!test_cmp(sq3x3_copy, sq3x3_180, 3, 3));
    rotate_inplace(-180, sq3x3_copy, 3);
    assert(!test_cmp(sq3x3_copy, sq3x3, 3, 3));
    rotate_inplace(180, (matrix_data_t*)sq3x3_2D, 3);/* 2D test */
    assert(!test_cmp((matrix_data_t*)sq3x3_2D, sq3x3_180, 3, 3));

    /* sq4x4 */
    rotate(90, (matrix_data_t*)sq4x4, (matrix_data_t*)sq4x4_copy, 4, 4);
    assert(!test_cmp((matrix_data_t*)sq4x4_copy, sq4x4_r90, 4, 4));
    rotate(-90, (matrix_data_t*)sq4x4, (matrix_data_t*)sq4x4_copy, 4, 4);
    assert(!test_cmp((matrix_data_t*)sq4x4_copy, sq4x4_l90, 4, 4));
    rotate(180, (matrix_data_t*)sq4x4, (matrix_data_t*)sq4x4_copy, 4, 4);
    assert(!test_cmp((matrix_data_t*)sq4x4_copy, sq4x4_180, 4, 4));

    /* r6 as 1x6 */
    rotate(90, r6, r6_copy, 1, 6);
    assert(!test_cmp(r6_copy, r1x6_r90, 1, 6));
    rotate(-90, r6, r6_copy, 1, 6);
    assert(!test_cmp(r6_copy, r1x6_l90, 1, 6));
    rotate(180, r6, r6_copy, 1, 6);
    assert(!test_cmp(r6_copy, r1x6_180, 1, 6));

    /* r6 as 2x3 */
    rotate(90, r6, r6_copy, 2, 3);
    assert(!test_cmp(r6_copy, r2x3_r90, 2, 3));
    rotate(-90, r6, r6_copy, 2, 3);
    assert(!test_cmp(r6_copy, r2x3_l90, 2, 3));
    rotate(180, r6, r6_copy, 2, 3);
    assert(!test_cmp(r6_copy, r2x3_180, 2, 3));

    /* r6 as 3x2 */
    rotate(90, r6, r6_copy, 3, 2);
    assert(!test_cmp(r6_copy, r3x2_r90, 3, 2));
    rotate(-90, r6, r6_copy, 3, 2);
    assert(!test_cmp(r6_copy, r3x2_l90, 3, 2));
    rotate(180, r6, r6_copy, 3, 2);
    assert(!test_cmp(r6_copy, r3x2_180, 3, 2));

    /* r6 as 6x1 */
    rotate(90, r6, r6_copy, 6, 1);
    assert(!test_cmp(r6_copy, r6x1_r90, 6, 1));
    rotate(-90, r6, r6_copy, 6, 1);
    assert(!test_cmp(r6_copy, r6x1_l90, 6, 1));
    rotate(180, r6, r6_copy, 6, 1);
    assert(!test_cmp(r6_copy, r6x1_180, 6, 1));
}

/* test comparison fn, return 0 on match else non zero */
int test_cmp(const matrix_data_t* lhs, const matrix_data_t* rhs, int rows, int cols) {

    int r, c;

    for (r = 0; r < rows; ++r) {
        for (c = 0; c < cols; ++c) {
            if ((lhs + r * cols)[c] != (rhs + r * cols)[c])
                return -1;
        }
    }
    return 0;
}

/*
Reverse values in place of each row in 2D matrix data[rows][cols] or in 1D pointer with logical rows/cols
[A B C] ->  [C B A]
[D E F]     [F E D]
*/
void reverse_rows(matrix_data_t* data, int rows, int cols) {

    int r, c;
    matrix_data_t temp;
    matrix_data_t* pRow = NULL;

    for (r = 0; r < rows; ++r) {
        pRow = (data + r * cols);
        for (c = 0; c < (int)(cols / 2); ++c) { /* explicit truncate */
            temp = pRow[c];
            pRow[c] = pRow[cols - 1 - c];
            pRow[cols - 1 - c] = temp;
        }
    }
}

/*
Reverse values in place of each column in 2D matrix data[rows][cols] or in 1D pointer with logical rows/cols
[A B C] ->  [D E F]
[D E F]     [A B C]
*/
void reverse_cols(matrix_data_t* data, int rows, int cols) {

    int r, c;
    matrix_data_t temp;
    matrix_data_t* pRowA = NULL;
    matrix_data_t* pRowB = NULL;

    for (c = 0; c < cols; ++c) {
        for (r = 0; r < (int)(rows / 2); ++r) { /* explicit truncate */
            pRowA = data + r * cols;
            pRowB = data + cols * (rows - 1 - r);
            temp = pRowA[c];
            pRowA[c] = pRowB[c];
            pRowB[c] = temp;
        }
    }
}

/* Transpose NxM matrix to MxN matrix in O(n) time */
void transpose(const matrix_data_t* src, matrix_data_t* dst, int N, int M) {

    int i;
    for (i = 0; i<N*M; ++i) dst[(i%M)*N + (i / M)] = src[i];    /* one-liner version */

    /*
    expanded version of one-liner:  calculate XY based on array index, then convert that to YX array index
    int i,j,x,y;
    for (i = 0; i < N*M; ++i) {
    x = i % M;
    y = (int)(i / M);
    j = x * N + y;
    dst[j] = src[i];
    }
    */

    /*
    nested for loop version
    using ptr arithmetic to get proper row/column
    this is really just dst[col][row]=src[row][col]

    int r, c;

    for (r = 0; r < rows; ++r) {
        for (c = 0; c < cols; ++c) {
            (dst + c * rows)[r] = (src + r * cols)[c];
        }
    }
    */
}

/*
Transpose NxN matrix in place
*/
void transpose_inplace(matrix_data_t* data, int N ) {

    int r, c;
    matrix_data_t temp;

    for (r = 0; r < N; ++r) {
        for (c = r; c < N; ++c) { /*start at column=row*/
                                    /* using ptr arithmetic to get proper row/column */
                                    /* this is really just
                                    temp=dst[col][row];
                                    dst[col][row]=src[row][col];
                                    src[row][col]=temp;
                                    */
            temp = (data + c * N)[r];
            (data + c * N)[r] = (data + r * N)[c];
            (data + r * N)[c] = temp;
        }
    }
}

/*
Rotate 1D or 2D src matrix to dst matrix in a direction (90,180,-90)
Precondition:  src and dst are 2d matrices with dimensions src[rows][cols] and dst[cols][rows] or 1D pointers with logical rows/cols
*/
void rotate(int direction, const matrix_data_t* src, matrix_data_t* dst, int rows, int cols) {

    switch (direction) {
    case -90:
        transpose(src, dst, rows, cols);
        reverse_cols(dst, cols, rows);
        break;
    case 90:
        transpose(src, dst, rows, cols);
        reverse_rows(dst, cols, rows);
        break;
    case 180:
    case -180:
        /* bit copy to dst, use in-place reversals */
        memcpy(dst, src, rows*cols*sizeof(matrix_data_t));
        reverse_cols(dst, cols, rows);
        reverse_rows(dst, cols, rows);
        break;
    }
}

/*
Rotate array in a direction.
Array must be NxN 2D or 1D array with logical rows/cols
Direction can be (90,180,-90,-180)
*/
void rotate_inplace( int direction, matrix_data_t* data, int n) {

    switch (direction) {
    case -90:
        transpose_inplace(data, n);
        reverse_cols(data, n, n);
        break;
    case 90:
        transpose_inplace(data, n);
        reverse_rows(data, n, n);
        break;
    case 180:
    case -180:
        reverse_cols(data, n, n);
        reverse_rows(data, n, n);
        break;
    }
}

`

顺时针或逆时针旋转2D数组的常用方法。

顺时针旋转 首先颠倒上下,然后交换对称 1 2 3 7 8 9 7 4 4 5 6 => 4 5 6 => 8 5 7 8 9 1 2 3 9 6 3

void rotate(vector<vector<int> > &matrix) {
    reverse(matrix.begin(), matrix.end());
    for (int i = 0; i < matrix.size(); ++i) {
        for (int j = i + 1; j < matrix[i].size(); ++j)
            swap(matrix[i][j], matrix[j][i]);
    }
}

逆时针方向旋转 首先从左到右反向,然后交换对称 1 2 3 3 2 1 3 6 9 4 5 6 => 6 5 4 => 2 5 7 8 9 9 8 7 1 4 7

void anti_rotate(vector<vector<int> > &matrix) {
    for (auto vi : matrix) reverse(vi.begin(), vi.end());
    for (int i = 0; i < matrix.size(); ++i) {
        for (int j = i + 1; j < matrix[i].size(); ++j)
            swap(matrix[i][j], matrix[j][i]);
    }
}

Javascript解决NxN矩阵与运行时O(N^2)和内存O(1)

  function rotate90(matrix){
    var length = matrix.length
    for(var row = 0; row < (length / 2); row++){
      for(var col = row; col < ( length - 1 - row); col++){
        var tmpVal = matrix[row][col];
        for(var i = 0; i < 4; i++){
          var rowSwap = col;
          var colSwap = (length - 1) - row;
          var poppedVal = matrix[rowSwap][colSwap];
          matrix[rowSwap][colSwap] = tmpVal;
          tmpVal = poppedVal;
          col = colSwap;
          row = rowSwap;
        }
      }
    }
  }

试试我图书馆的算盘——常见的:

@Test
public void test_42519() throws Exception {
    final IntMatrix matrix = IntMatrix.range(0, 16).reshape(4);

    N.println("======= original =======================");
    matrix.println();
    // print out:
    //    [0, 1, 2, 3]
    //    [4, 5, 6, 7]
    //    [8, 9, 10, 11]
    //    [12, 13, 14, 15]

    N.println("======= rotate 90 ======================");
    matrix.rotate90().println();
    // print out:
    //    [12, 8, 4, 0]
    //    [13, 9, 5, 1]
    //    [14, 10, 6, 2]
    //    [15, 11, 7, 3]

    N.println("======= rotate 180 =====================");
    matrix.rotate180().println();
    // print out:
    //    [15, 14, 13, 12]
    //    [11, 10, 9, 8]
    //    [7, 6, 5, 4]
    //    [3, 2, 1, 0]

    N.println("======= rotate 270 ======================");
    matrix.rotate270().println();
    // print out:
    //    [3, 7, 11, 15]
    //    [2, 6, 10, 14]
    //    [1, 5, 9, 13]
    //    [0, 4, 8, 12]

    N.println("======= transpose =======================");
    matrix.transpose().println();
    // print out:
    //    [0, 4, 8, 12]
    //    [1, 5, 9, 13]
    //    [2, 6, 10, 14]
    //    [3, 7, 11, 15]

    final IntMatrix bigMatrix = IntMatrix.range(0, 10000_0000).reshape(10000);

    // It take about 2 seconds to rotate 10000 X 10000 matrix.
    Profiler.run(1, 2, 3, "sequential", () -> bigMatrix.rotate90()).printResult();

    // Want faster? Go parallel. 1 second to rotate 10000 X 10000 matrix.
    final int[][] a = bigMatrix.array();
    final int[][] c = new int[a[0].length][a.length];
    final int n = a.length;
    final int threadNum = 4;

    Profiler.run(1, 2, 3, "parallel", () -> {
        IntStream.range(0, n).parallel(threadNum).forEach(i -> {
            for (int j = 0; j < n; j++) {
                c[i][j] = a[n - j - 1][i];
            }
        });
    }).printResult();
}