在。net中检查Internet连接的最快和最有效的方法是什么?


当前回答

接受的答案很快就成功了,但当没有连接时,失败的速度非常慢。所以我想建立一个健壮的连接检查,它会更快地失败。

据说不是所有环境都支持ping,所以我从接受的答案开始,并从这里添加了一个带有自定义超时的WebClient。你可以选择任何超时,但3秒对我来说是通过wifi连接的。我尝试添加一个快速迭代(1秒),如果第一个迭代失败,则添加一个缓慢迭代(3秒)。但是这没有意义,因为这两个迭代总是失败(当没有连接时)或总是成功(当连接时)。

我正在连接AWS,因为我想在连接测试通过时上传一个文件。

public static class AwsHelpers
{
    public static bool GetCanConnectToAws()
    {
        try
        {
            using (var client = new WebClientWithShortTimeout())
            using (client.OpenRead("https://aws.amazon.com"))
                return true;
        }
        catch
        {
            return false;
        }
    }
}

public class WebClientWithShortTimeout: WebClient
{
    protected override WebRequest GetWebRequest(Uri uri)
    {
        var webRequest = base.GetWebRequest(uri);
        webRequest.Timeout = 5000;
        return webRequest;
    }
}

其他回答

而不是检查,只需执行操作(web请求,邮件,ftp等),并为请求失败做好准备,即使检查成功,您也必须这样做。

考虑以下几点:

1 - check, and it is OK
2 - start to perform action 
3 - network goes down
4 - action fails
5 - lot of good your check did

如果网络坏了,你的动作就会像ping一样迅速失败。

1 - start to perform action
2 - if the net is down(or goes down) the action will fail
public static bool CheckForInternetConnection(int timeoutMs = 10000, string url = null)
{
    try
    {
        url ??= CultureInfo.InstalledUICulture switch
        {
            { Name: var n } when n.StartsWith("fa") => // Iran
                "http://www.aparat.com",
            { Name: var n } when n.StartsWith("zh") => // China
                "http://www.baidu.com",
            _ =>
                "http://www.gstatic.com/generate_204",
        };

        var request = (HttpWebRequest)WebRequest.Create(url);
        request.KeepAlive = false;
        request.Timeout = timeoutMs;
        using (var response = (HttpWebResponse)request.GetResponse())
            return true;
    }
    catch
    {
        return false;
    }
}

多线程版本的ping:

  using System;
  using System.Collections.Generic;
  using System.Diagnostics;
  using System.Net.NetworkInformation;
  using System.Threading;


  namespace OnlineCheck
  {
      class Program
      {

          static bool isOnline = false;

          static void Main(string[] args)
          {
              List<string> ipList = new List<string> {
                  "1.1.1.1", // Bad ip
                  "2.2.2.2",
                  "4.2.2.2",
                  "8.8.8.8",
                  "9.9.9.9",
                  "208.67.222.222",
                  "139.130.4.5"
                  };

              int timeOut = 1000 * 5; // Seconds


              List<Thread> threadList = new List<Thread>();

              foreach (string ip in ipList)
              {

                  Thread threadTest = new Thread(() => IsOnline(ip));
                  threadList.Add(threadTest);
                  threadTest.Start();
              }

              Stopwatch stopwatch = Stopwatch.StartNew();

              while (!isOnline && stopwatch.ElapsedMilliseconds <= timeOut)
              {
                   Thread.Sleep(10); // Cooldown the CPU
              }

              foreach (Thread thread in threadList)
              { 
                  thread.Abort(); // We love threads, don't we?
              }


              Console.WriteLine("Am I online: " + isOnline.ToYesNo());
              Console.ReadKey();
          }

          static bool Ping(string host, int timeout = 3000, int buffer = 32)
          {
              bool result = false;

              try
              {
                  Ping ping = new Ping();                
                  byte[] byteBuffer = new byte[buffer];                
                  PingOptions options = new PingOptions();
                  PingReply reply = ping.Send(host, timeout, byteBuffer, options);
                  result = (reply.Status == IPStatus.Success);
              }
              catch (Exception ex)
              {

              }

              return result;
          }

          static void IsOnline(string host)
          {
              isOnline =  Ping(host) || isOnline;
          }
      }

      public static class BooleanExtensions
      {
          public static string ToYesNo(this bool value)
          {
              return value ? "Yes" : "No";
          }
      }
  }

我不同意有人说:“在执行任务之前检查连接有什么意义,因为检查之后连接可能会丢失”。 当然,我们作为开发人员承担的许多编程任务中都存在一定程度的不确定性,但将不确定性降低到可接受的水平是挑战的一部分。

我最近遇到了这个问题,使一个应用程序,其中包括一个映射功能,链接到一个在线瓷砖服务器。这一功能将在缺乏互联网连接时被禁用。

本页上的一些响应非常好,但确实导致了许多性能问题,例如挂起,主要是在没有连接的情况下。

以下是我最终使用的解决方案,在这些答案和我同事的帮助下:

         // Insert this where check is required, in my case program start
         ThreadPool.QueueUserWorkItem(CheckInternetConnectivity);
    }

    void CheckInternetConnectivity(object state)
    {
        if (System.Net.NetworkInformation.NetworkInterface.GetIsNetworkAvailable())
        {
            using (WebClient webClient = new WebClient())
            {
                webClient.CachePolicy = new System.Net.Cache.RequestCachePolicy(System.Net.Cache.RequestCacheLevel.BypassCache);
                webClient.Proxy = null;
                webClient.OpenReadCompleted += webClient_OpenReadCompleted;
                webClient.OpenReadAsync(new Uri("<url of choice here>"));
            }
        }
    }

    volatile bool internetAvailable = false; // boolean used elsewhere in code

    void webClient_OpenReadCompleted(object sender, OpenReadCompletedEventArgs e)
    {
        if (e.Error == null)
        {
            internetAvailable = true;
            Dispatcher.Invoke(DispatcherPriority.Normal, new Action(() =>
            {
                // UI changes made here
            }));
        }
    }

根据@ChaosPandion的回答,为了尽可能确保结果是正确的,你可以像其他人指出的那样,包括多个大网站。但是,这应该异步完成,以避免太长的等待时间。此外,WebRequest、HttpWebRequest和HttpWebResponse类现在已经过时,应该被HttpClient取代。以下示例考虑了上述因素:

public static async Task<bool> CheckForInternetConnection(TimeSpan? timeoutMs = null, List<string> urls = null)
{
    if (timeoutMs == null)
    {
        timeoutMs = TimeSpan.FromSeconds(10);
    }

    var culture = CultureInfo.InstalledUICulture;
    if (urls == null)
    {
        urls = new List<string>();

        if (culture.Name.StartsWith("fa"))      // Iran
            urls.Add("http://www.aparat.com");
        else if (culture.Name.StartsWith("zh")) // China
            urls.Add("http://www.baidu.com");
        else
        {
            urls.Add("https://www.apple.com/");
            urls.Add("https://www.gstatic.com/generate_204");
        }
    }

    var client = new HttpClient();
    client.Timeout = (TimeSpan)timeoutMs;
    List<Task<string>> tasks = new List<Task<string>>();
    int unresponsiveUrlCount = 0;

    foreach (var url in urls)
    {   
        tasks.Add(client.GetStringAsync(url));             
    }

    Task aggregationTask = null;
    try
    {
        aggregationTask = Task.WhenAll(tasks);
        await aggregationTask;
    }
    catch (Exception)
    {  
        if (aggregationTask?.Exception?.InnerExceptions != null && aggregationTask.Exception.InnerExceptions.Any())
        {
            foreach (var innerEx in aggregationTask.Exception.InnerExceptions)
            {
                unresponsiveUrlCount++;
            }
        }      
    }

    return unresponsiveUrlCount < urls.Count;
}

该方法检查列表中的所有url,如果它们都不可访问,则返回false。我已经添加了苹果的url,因为在我的情况下,它加载相当快,但它可以替换为任何url。