在。net中检查Internet连接的最快和最有效的方法是什么?
当前回答
对于我的应用程序,我们也通过下载小文件进行测试。
string remoteUri = "https://www.microsoft.com/favicon.ico"
WebClient myWebClient = new WebClient();
try
{
byte[] myDataBuffer = myWebClient.DownloadData (remoteUri);
if(myDataBuffer.length > 0) // Or add more validate. eg. checksum
{
return true;
}
}
catch
{
return false;
}
也。有些ISP可能使用中间服务器缓存文件。添加未使用的随机参数。https://www.microsoft.com/favicon.ico?req=random_number 可以防止缓存。
其他回答
public static bool Isconnected = false;
public static bool CheckForInternetConnection()
{
try
{
Ping myPing = new Ping();
String host = "google.com";
byte[] buffer = new byte[32];
int timeout = 1000;
PingOptions pingOptions = new PingOptions();
PingReply reply = myPing.Send(host, timeout, buffer, pingOptions);
if (reply.Status == IPStatus.Success)
{
return true;
}
else if (reply.Status == IPStatus.TimedOut)
{
return Isconnected;
}
else
{
return false;
}
}
catch (Exception)
{
return false;
}
}
public static void CheckConnection()
{
if (CheckForInternetConnection())
{
Isconnected = true;
}
else
{
Isconnected = false;
}
}
public static bool CheckForInternetConnection(int timeoutMs = 10000, string url = null)
{
try
{
url ??= CultureInfo.InstalledUICulture switch
{
{ Name: var n } when n.StartsWith("fa") => // Iran
"http://www.aparat.com",
{ Name: var n } when n.StartsWith("zh") => // China
"http://www.baidu.com",
_ =>
"http://www.gstatic.com/generate_204",
};
var request = (HttpWebRequest)WebRequest.Create(url);
request.KeepAlive = false;
request.Timeout = timeoutMs;
using (var response = (HttpWebResponse)request.GetResponse())
return true;
}
catch
{
return false;
}
}
bool bb = System.Net.NetworkInformation.NetworkInterface.GetIsNetworkAvailable();
if (bb == true)
MessageBox.Show("Internet connections are available");
else
MessageBox.Show("Internet connections are not available");
ping google.com会引入一个DNS解析依赖。ping 8.8.8.8很好,但谷歌离我很远。我所需要做的就是在互联网上ping离我最近的东西。
我可以使用Ping的TTL功能来Ping跳#1,然后跳#2,等等,直到我从一个可路由地址上的某个东西得到回复;如果该节点在一个可路由地址上,那么它就在因特网上。对于我们大多数人来说,跳点1将是我们的本地网关/路由器,跳点2将是光纤连接或其他设备的另一侧的第一个点。
这段代码对我有用,比这个线程中的其他一些建议反应更快,因为它是在互联网上ping离我最近的任何东西。
using System.Diagnostics;
using System.Net;
using System.Net.NetworkInformation;
using System.Net.Sockets;
using System.Threading.Tasks;
public static async Task<bool> IsConnectedToInternetAsync()
{
const int maxHops = 30;
const string someFarAwayIpAddress = "8.8.8.8";
// Keep pinging further along the line from here to google
// until we find a response that is from a routable address
for (int ttl = 1; ttl <= maxHops; ttl++)
{
var options = new PingOptions(ttl, true);
byte[] buffer = new byte[32];
PingReply reply;
try
{
using (var pinger = new Ping())
{
reply = await pinger.SendPingAsync(someFarAwayIpAddress, 10000, buffer, options);
}
}
catch (PingException pingex)
{
Debug.Print($"Ping exception (probably due to no network connection or recent change in network conditions), hence not connected to internet. Message: {pingex.Message}");
return false;
}
string address = reply.Address?.ToString() ?? null;
Debug.Print($"Hop #{ttl} is {address}, {reply.Status}");
if (reply.Status != IPStatus.TtlExpired && reply.Status != IPStatus.Success)
{
Debug.Print($"Hop #{ttl} is {reply.Status}, hence we are not connected.");
return false;
}
if (IsRoutableAddress(reply.Address))
{
Debug.Print("That's routable, so we must be connected to the internet.");
return true;
}
}
return false;
}
private static bool IsRoutableAddress(IPAddress addr)
{
if (addr == null)
{
return false;
}
else if (addr.AddressFamily == AddressFamily.InterNetworkV6)
{
return !addr.IsIPv6LinkLocal && !addr.IsIPv6SiteLocal;
}
else // IPv4
{
byte[] bytes = addr.GetAddressBytes();
if (bytes[0] == 10)
{ // Class A network
return false;
}
else if (bytes[0] == 172 && bytes[1] >= 16 && bytes[1] <= 31)
{ // Class B network
return false;
}
else if (bytes[0] == 192 && bytes[1] == 168)
{ // Class C network
return false;
}
else
{ // None of the above, so must be routable
return true;
}
}
}
以下是它在Android中的实现方式。
作为概念的证明,我将这段代码翻译成c#:
var request = (HttpWebRequest)WebRequest.Create("http://g.cn/generate_204");
request.UserAgent = "Android";
request.KeepAlive = false;
request.Timeout = 1500;
using (var response = (HttpWebResponse)request.GetResponse())
{
if (response.ContentLength == 0 && response.StatusCode == HttpStatusCode.NoContent)
{
//Connection to internet available
}
else
{
//Connection to internet not available
}
}
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