我用TextFormField收集用户输入,当用户按下FloatingActionButton表示他们已经完成时,我想解散屏幕上的键盘。

如何让键盘自动消失?

import 'package:flutter/material.dart';

class MyHomePage extends StatefulWidget {
  MyHomePageState createState() => new MyHomePageState();
}

class MyHomePageState extends State<MyHomePage> {
  TextEditingController _controller = new TextEditingController();

  @override
  Widget build(BuildContext context) {
    return new Scaffold(
      appBar: new AppBar(),
      floatingActionButton: new FloatingActionButton(
        child: new Icon(Icons.send),
        onPressed: () {
          setState(() {
            // send message
            // dismiss on screen keyboard here
            _controller.clear();
          });
        },
      ),
      body: new Container(
        alignment: FractionalOffset.center,
        padding: new EdgeInsets.all(20.0),
        child: new TextFormField(
          controller: _controller,
          decoration: new InputDecoration(labelText: 'Example Text'),
        ),
      ),
    );
  }
}

class MyApp extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return new MaterialApp(
      home: new MyHomePage(),
    );
  }
}

void main() {
  runApp(new MyApp());
}

当前回答

如果你使用CustomScrollView,只要放,

keyboardDismissBehavior: ScrollViewKeyboardDismissBehavior.onDrag,

其他回答

======解散键盘后,点击TextField =======

 @override
  Widget build(BuildContext context) {
    return GestureDetector(
      onTap: () => FocusScope.of(context).unfocus(),  //this will dismiss keyboard
      child: Scaffold(
        body: SafeArea(
               .........

======滚动屏幕时关闭键盘=======

ListView(
            keyboardDismissBehavior: ScrollViewKeyboardDismissBehavior.onDrag, //this will dismiss
            children: [
               ..........

SingleChildScrollView小部件也有这个属性。

对我来说,上面的App小部件监听器是我发现的最好的方法:

Listener(
  onPointerUp: (_) {
    FocusScopeNode currentFocus = FocusScope.of(context);
    if (!currentFocus.hasPrimaryFocus && currentFocus.focusedChild != null) {
      currentFocus.focusedChild.unfocus();
    }
  },
  child: MaterialApp(
    title: 'Flutter Test App',
    theme: theme,
    ...
  ),
)

在构建小部件中添加此代码

    FocusScope.of(context).requestFocus(FocusNode());

尝试使用TextEditingController。 一开始,

    final myController = TextEditingController();
     @override
  void dispose() {
    // Clean up the controller when the widget is disposed.
    myController.dispose();
    super.dispose();
  }

在新闻发布会上,

onPressed: () {
            myController.clear();}

这将取消键盘。

使用SystemChannels.textInput.invokeMethod (' TextInput.hide ');。当屏幕加载时,它将关闭/解除键盘。

void initState() {
  super.initState();
  SystemChannels.textInput.invokeMethod('TextInput.hide');
}