我用TextFormField收集用户输入,当用户按下FloatingActionButton表示他们已经完成时,我想解散屏幕上的键盘。

如何让键盘自动消失?

import 'package:flutter/material.dart';

class MyHomePage extends StatefulWidget {
  MyHomePageState createState() => new MyHomePageState();
}

class MyHomePageState extends State<MyHomePage> {
  TextEditingController _controller = new TextEditingController();

  @override
  Widget build(BuildContext context) {
    return new Scaffold(
      appBar: new AppBar(),
      floatingActionButton: new FloatingActionButton(
        child: new Icon(Icons.send),
        onPressed: () {
          setState(() {
            // send message
            // dismiss on screen keyboard here
            _controller.clear();
          });
        },
      ),
      body: new Container(
        alignment: FractionalOffset.center,
        padding: new EdgeInsets.all(20.0),
        child: new TextFormField(
          controller: _controller,
          decoration: new InputDecoration(labelText: 'Example Text'),
        ),
      ),
    );
  }
}

class MyApp extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return new MaterialApp(
      home: new MyHomePage(),
    );
  }
}

void main() {
  runApp(new MyApp());
}

当前回答

FocusScope.of(context).unfocus()在与过滤后的listView一起使用时有一个缺点。 除了这么多细节和简洁,使用https://pub.dev/packages/keyboard_dismisser中的keyboard_disser包将解决所有问题。

其他回答

您可以使用FocusNode类中的unfocus()方法。

import 'package:flutter/material.dart';

class MyHomePage extends StatefulWidget {
  MyHomePageState createState() => new MyHomePageState();
}

class MyHomePageState extends State<MyHomePage> {
  TextEditingController _controller = new TextEditingController();
  FocusNode _focusNode = new FocusNode(); //1 - declare and initialize variable

  @override
  Widget build(BuildContext context) {
    return new Scaffold(
      appBar: new AppBar(),
      floatingActionButton: new FloatingActionButton(
        child: new Icon(Icons.send),
        onPressed: () {
            _focusNode.unfocus(); //3 - call this method here
        },
      ),
      body: new Container(
        alignment: FractionalOffset.center,
        padding: new EdgeInsets.all(20.0),
        child: new TextFormField(
          controller: _controller,
          focusNode: _focusNode, //2 - assign it to your TextFormField
          decoration: new InputDecoration(labelText: 'Example Text'),
        ),
      ),
    );
  }
}

class MyApp extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return new MaterialApp(
      home: new MyHomePage(),
    );
  }
}

void main() {
  runApp(new MyApp());
}

对我来说,上面的App小部件监听器是我发现的最好的方法:

Listener(
  onPointerUp: (_) {
    FocusScopeNode currentFocus = FocusScope.of(context);
    if (!currentFocus.hasPrimaryFocus && currentFocus.focusedChild != null) {
      currentFocus.focusedChild.unfocus();
    }
  },
  child: MaterialApp(
    title: 'Flutter Test App',
    theme: theme,
    ...
  ),
)

以上的解决方案都不适合我。

Flutter的意思是 把你的小部件在新手势检测器()上,点击将隐藏键盘和onTap使用FocusScope.of(context)。新FocusNode requestFocus (())

class Home extends StatelessWidget {
@override
  Widget build(BuildContext context) {
    var widget = new MaterialApp(
        home: new Scaffold(
            body: new Container(
                height:500.0,
                child: new GestureDetector(
                    onTap: () {
                        FocusScope.of(context).requestFocus(new FocusNode());
                    },
                    child: new Container(
                        color: Colors.white,
                        child:  new Column(
                            mainAxisAlignment:  MainAxisAlignment.center,
                            crossAxisAlignment: CrossAxisAlignment.center,

                            children: [
                                new TextField( ),
                                new Text("Test"),                                
                            ],
                        )
                    )
                )
            )
        ),
    );

    return widget;
}}

对于Flutter 1.17.3(截至2020年6月的稳定通道),请使用

FocusManager.instance.primaryFocus.unfocus();

取消键盘(1.7.8+热修复。2和以上)只需调用下面的方法:

FocusScope.of(context).unfocus();

一旦FocusScope.of(context).unfocus()方法在解散键盘之前检查是否有焦点,就不需要检查它了。但如果你需要它,只需调用另一个上下文方法:FocusScope.of(context).hasPrimaryFocus