我用TextFormField收集用户输入,当用户按下FloatingActionButton表示他们已经完成时,我想解散屏幕上的键盘。

如何让键盘自动消失?

import 'package:flutter/material.dart';

class MyHomePage extends StatefulWidget {
  MyHomePageState createState() => new MyHomePageState();
}

class MyHomePageState extends State<MyHomePage> {
  TextEditingController _controller = new TextEditingController();

  @override
  Widget build(BuildContext context) {
    return new Scaffold(
      appBar: new AppBar(),
      floatingActionButton: new FloatingActionButton(
        child: new Icon(Icons.send),
        onPressed: () {
          setState(() {
            // send message
            // dismiss on screen keyboard here
            _controller.clear();
          });
        },
      ),
      body: new Container(
        alignment: FractionalOffset.center,
        padding: new EdgeInsets.all(20.0),
        child: new TextFormField(
          controller: _controller,
          decoration: new InputDecoration(labelText: 'Example Text'),
        ),
      ),
    );
  }
}

class MyApp extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return new MaterialApp(
      home: new MyHomePage(),
    );
  }
}

void main() {
  runApp(new MyApp());
}

当前回答

对于Flutter 1.17.3(截至2020年6月的稳定通道),请使用

FocusManager.instance.primaryFocus.unfocus();

其他回答

对我来说,上面的App小部件监听器是我发现的最好的方法:

Listener(
  onPointerUp: (_) {
    FocusScopeNode currentFocus = FocusScope.of(context);
    if (!currentFocus.hasPrimaryFocus && currentFocus.focusedChild != null) {
      currentFocus.focusedChild.unfocus();
    }
  },
  child: MaterialApp(
    title: 'Flutter Test App',
    theme: theme,
    ...
  ),
)

你可以用"GestureDetector"来包装你的小部件,然后将"FocusScope.of(context).unfocus()"赋值给它的onTap函数

GestureDetector(
 onTap: () => FocusScope.of(context).unfocus(),
 child: child,
);

看起来不同的版本用不同的方法。我使用的是Flutter v1.17.1,下面的操作适合我。

onTap: () {
    FocusScopeNode currentFocus = FocusScope.of(context);
    if (!currentFocus.hasPrimaryFocus && currentFocus.focusedChild != null) {
       currentFocus.focusedChild.unfocus();
    }
}

尝试使用TextEditingController。 一开始,

    final myController = TextEditingController();
     @override
  void dispose() {
    // Clean up the controller when the widget is disposed.
    myController.dispose();
    super.dispose();
  }

在新闻发布会上,

onPressed: () {
            myController.clear();}

这将取消键盘。

如果你的键盘仍然不会关闭,不要忘记添加focusNode到TextField。上面的信息很有帮助,但是忘记添加focusNode让我有点困扰。这里有一个例子。

TextField(
          focusNode: FocusNode(),
          textController: _controller,
          autoFocus: false,
          textStyle: TextStyle(fontSize: 14),
          onFieldSubmitted: (text) {},
          onChanged: (text) {},
          hint: 'Enter the code',
          hintColor: CustomColors.mediumGray,
          suffixAsset: _voucherController.text.length == 7
              ? Assets.ic_approved_voucher
              : null,
          isIcon: false,
          isObscure: false,
          maxLength: 7,
        )



closeKeyboard(BuildContext context) {
    var currentFocus = FocusScope.of(context);
    if (!currentFocus.hasPrimaryFocus) {
      currentFocus.unfocus();
    }
  }

  @override
  Widget build(BuildContext context) {
    _keyboardVisible = MediaQuery.of(context).viewInsets.bottom != 0;
    size = MediaQuery.of(context).size;
    return GestureDetector(
      onTap: () {
        closeKeyboard(context);
      },
      child: Scaffold(
        backgroundColor: Colors.white,
        body: Container(
            width: double.maxFinite,
            height: double.maxFinite,
            child: _buildUI(vm)),
      ),
    );
  }