是否有一种有效的方法来判断DOM元素(在HTML文档中)当前是否可见(出现在视口中)?

(这个问题指的是Firefox。)


当前回答

 const isHTMLElementInView = (element: HTMLElement) => {
  const rect = element?.getBoundingClientRect()

  if (!rect) return
  return rect.top <= window.innerHeight && rect.bottom >= 0
 }

这个函数检查元素是否在垂直水平的视口中。

其他回答

/**
 * Returns Element placement information in Viewport
 * @link https://stackoverflow.com/a/70476497/2453148
 *
 * @typedef {object} ViewportInfo - Whether the element is…
 * @property {boolean} isInViewport - fully or partially in the viewport
 * @property {boolean} isPartiallyInViewport - partially in the viewport
 * @property {boolean} isInsideViewport - fully inside viewport
 * @property {boolean} isAroundViewport - completely covers the viewport
 * @property {boolean} isOnEdge - intersects the edge of viewport
 * @property {boolean} isOnTopEdge - intersects the top edge
 * @property {boolean} isOnRightEdge - intersects the right edge
 * @property {boolean} isOnBottomEdge - is intersects the bottom edge
 * @property {boolean} isOnLeftEdge - is intersects the left edge
 *
 * @param el Element
 * @return {Object} ViewportInfo
 */
function getElementViewportInfo(el) {

    let result = {};

    let rect = el.getBoundingClientRect();
    let windowHeight = window.innerHeight || document.documentElement.clientHeight;
    let windowWidth  = window.innerWidth || document.documentElement.clientWidth;

    let insideX = rect.left >= 0 && rect.left + rect.width <= windowWidth;
    let insideY = rect.top >= 0 && rect.top + rect.height <= windowHeight;

    result.isInsideViewport = insideX && insideY;

    let aroundX = rect.left < 0 && rect.left + rect.width > windowWidth;
    let aroundY = rect.top < 0 && rect.top + rect.height > windowHeight;

    result.isAroundViewport = aroundX && aroundY;

    let onTop    = rect.top < 0 && rect.top + rect.height > 0;
    let onRight  = rect.left < windowWidth && rect.left + rect.width > windowWidth;
    let onLeft   = rect.left < 0 && rect.left + rect.width > 0;
    let onBottom = rect.top < windowHeight && rect.top + rect.height > windowHeight;

    let onY = insideY || aroundY || onTop || onBottom;
    let onX = insideX || aroundX || onLeft || onRight;

    result.isOnTopEdge    = onTop && onX;
    result.isOnRightEdge  = onRight && onY;
    result.isOnBottomEdge = onBottom && onX;
    result.isOnLeftEdge   = onLeft && onY;

    result.isOnEdge = result.isOnLeftEdge || result.isOnRightEdge ||
        result.isOnTopEdge || result.isOnBottomEdge;

    let isInX =
        insideX || aroundX || result.isOnLeftEdge || result.isOnRightEdge;
    let isInY =
        insideY || aroundY || result.isOnTopEdge || result.isOnBottomEdge;

    result.isInViewport = isInX && isInY;

    result.isPartiallyInViewport =
        result.isInViewport && result.isOnEdge;

    return result;
}

这里所有的答案都是确定元素是否完全包含在视口中,而不仅仅是以某种方式可见。例如,如果在视图的底部只有图像的一半可见,这里的解决方案将失败,考虑到“外部”。

我有一个用例,我正在通过IntersectionObserver进行惰性加载,但由于弹出过程中发生的动画,我不想观察任何已经在页面加载上交叉的图像。为此,我使用了以下代码:

const bounding = el.getBoundingClientRect();
const isVisible = (0 < bounding.top && bounding.top < (window.innerHeight || document.documentElement.clientHeight)) ||
        (0 < bounding.bottom && bounding.bottom < (window.innerHeight || document.documentElement.clientHeight));

这基本上是检查顶部或底部边界是否在视口中独立。另一端可能在外面,但只要一端在里面,它至少是部分“可见”的。

查看verge的源代码,它使用getBoundingClientRect。这就像:

function inViewport (element) {
  if (!element) return false;
  if (1 !== element.nodeType) return false;

  var html = document.documentElement;
  var rect = element.getBoundingClientRect();

  return !!rect &&
    rect.bottom >= 0 &&
    rect.right >= 0 && 
    rect.left <= html.clientWidth &&
    rect.top <= html.clientHeight;
}

如果元素的任何部分在视口中,则返回true。

我在这里遇到的所有答案都只是检查元素是否位于当前视口中。但这并不意味着它是可见的。 如果给定的元素在一个包含满溢内容的div中,并且它被滚动到视图之外,该怎么办?

要解决这个问题,您必须检查元素是否被所有父元素所包含。 我的解决方案就是这样:

它还允许您指定多少元素必须是可见的。

Element.prototype.isVisible = function(percentX, percentY){
    var tolerance = 0.01;   //needed because the rects returned by getBoundingClientRect provide the position up to 10 decimals
    if(percentX == null){
        percentX = 100;
    }
    if(percentY == null){
        percentY = 100;
    }

    var elementRect = this.getBoundingClientRect();
    var parentRects = [];
    var element = this;

    while(element.parentElement != null){
        parentRects.push(element.parentElement.getBoundingClientRect());
        element = element.parentElement;
    }

    var visibleInAllParents = parentRects.every(function(parentRect){
        var visiblePixelX = Math.min(elementRect.right, parentRect.right) - Math.max(elementRect.left, parentRect.left);
        var visiblePixelY = Math.min(elementRect.bottom, parentRect.bottom) - Math.max(elementRect.top, parentRect.top);
        var visiblePercentageX = visiblePixelX / elementRect.width * 100;
        var visiblePercentageY = visiblePixelY / elementRect.height * 100;
        return visiblePercentageX + tolerance > percentX && visiblePercentageY + tolerance > percentY;
    });
    return visibleInAllParents;
};

这个解决方案忽略了元素可能由于其他因素而不可见的事实,比如不透明度:0。

我已经在Chrome和Internet Explorer 11中测试了这个解决方案。

作为Element.getBoundingClientRect()的支持,最简单的解决方案已经变得完美:

function isInView(el) {
  const box = el.getBoundingClientRect();
  return box.top < window.innerHeight && box.bottom >= 0;
}