是否有一种有效的方法来判断DOM元素(在HTML文档中)当前是否可见(出现在视口中)?
(这个问题指的是Firefox。)
是否有一种有效的方法来判断DOM元素(在HTML文档中)当前是否可见(出现在视口中)?
(这个问题指的是Firefox。)
当前回答
const isHTMLElementInView = (element: HTMLElement) => {
const rect = element?.getBoundingClientRect()
if (!rect) return
return rect.top <= window.innerHeight && rect.bottom >= 0
}
这个函数检查元素是否在垂直水平的视口中。
其他回答
/**
* Returns Element placement information in Viewport
* @link https://stackoverflow.com/a/70476497/2453148
*
* @typedef {object} ViewportInfo - Whether the element is…
* @property {boolean} isInViewport - fully or partially in the viewport
* @property {boolean} isPartiallyInViewport - partially in the viewport
* @property {boolean} isInsideViewport - fully inside viewport
* @property {boolean} isAroundViewport - completely covers the viewport
* @property {boolean} isOnEdge - intersects the edge of viewport
* @property {boolean} isOnTopEdge - intersects the top edge
* @property {boolean} isOnRightEdge - intersects the right edge
* @property {boolean} isOnBottomEdge - is intersects the bottom edge
* @property {boolean} isOnLeftEdge - is intersects the left edge
*
* @param el Element
* @return {Object} ViewportInfo
*/
function getElementViewportInfo(el) {
let result = {};
let rect = el.getBoundingClientRect();
let windowHeight = window.innerHeight || document.documentElement.clientHeight;
let windowWidth = window.innerWidth || document.documentElement.clientWidth;
let insideX = rect.left >= 0 && rect.left + rect.width <= windowWidth;
let insideY = rect.top >= 0 && rect.top + rect.height <= windowHeight;
result.isInsideViewport = insideX && insideY;
let aroundX = rect.left < 0 && rect.left + rect.width > windowWidth;
let aroundY = rect.top < 0 && rect.top + rect.height > windowHeight;
result.isAroundViewport = aroundX && aroundY;
let onTop = rect.top < 0 && rect.top + rect.height > 0;
let onRight = rect.left < windowWidth && rect.left + rect.width > windowWidth;
let onLeft = rect.left < 0 && rect.left + rect.width > 0;
let onBottom = rect.top < windowHeight && rect.top + rect.height > windowHeight;
let onY = insideY || aroundY || onTop || onBottom;
let onX = insideX || aroundX || onLeft || onRight;
result.isOnTopEdge = onTop && onX;
result.isOnRightEdge = onRight && onY;
result.isOnBottomEdge = onBottom && onX;
result.isOnLeftEdge = onLeft && onY;
result.isOnEdge = result.isOnLeftEdge || result.isOnRightEdge ||
result.isOnTopEdge || result.isOnBottomEdge;
let isInX =
insideX || aroundX || result.isOnLeftEdge || result.isOnRightEdge;
let isInY =
insideY || aroundY || result.isOnTopEdge || result.isOnBottomEdge;
result.isInViewport = isInX && isInY;
result.isPartiallyInViewport =
result.isInViewport && result.isOnEdge;
return result;
}
这里所有的答案都是确定元素是否完全包含在视口中,而不仅仅是以某种方式可见。例如,如果在视图的底部只有图像的一半可见,这里的解决方案将失败,考虑到“外部”。
我有一个用例,我正在通过IntersectionObserver进行惰性加载,但由于弹出过程中发生的动画,我不想观察任何已经在页面加载上交叉的图像。为此,我使用了以下代码:
const bounding = el.getBoundingClientRect();
const isVisible = (0 < bounding.top && bounding.top < (window.innerHeight || document.documentElement.clientHeight)) ||
(0 < bounding.bottom && bounding.bottom < (window.innerHeight || document.documentElement.clientHeight));
这基本上是检查顶部或底部边界是否在视口中独立。另一端可能在外面,但只要一端在里面,它至少是部分“可见”的。
查看verge的源代码,它使用getBoundingClientRect。这就像:
function inViewport (element) {
if (!element) return false;
if (1 !== element.nodeType) return false;
var html = document.documentElement;
var rect = element.getBoundingClientRect();
return !!rect &&
rect.bottom >= 0 &&
rect.right >= 0 &&
rect.left <= html.clientWidth &&
rect.top <= html.clientHeight;
}
如果元素的任何部分在视口中,则返回true。
我在这里遇到的所有答案都只是检查元素是否位于当前视口中。但这并不意味着它是可见的。 如果给定的元素在一个包含满溢内容的div中,并且它被滚动到视图之外,该怎么办?
要解决这个问题,您必须检查元素是否被所有父元素所包含。 我的解决方案就是这样:
它还允许您指定多少元素必须是可见的。
Element.prototype.isVisible = function(percentX, percentY){
var tolerance = 0.01; //needed because the rects returned by getBoundingClientRect provide the position up to 10 decimals
if(percentX == null){
percentX = 100;
}
if(percentY == null){
percentY = 100;
}
var elementRect = this.getBoundingClientRect();
var parentRects = [];
var element = this;
while(element.parentElement != null){
parentRects.push(element.parentElement.getBoundingClientRect());
element = element.parentElement;
}
var visibleInAllParents = parentRects.every(function(parentRect){
var visiblePixelX = Math.min(elementRect.right, parentRect.right) - Math.max(elementRect.left, parentRect.left);
var visiblePixelY = Math.min(elementRect.bottom, parentRect.bottom) - Math.max(elementRect.top, parentRect.top);
var visiblePercentageX = visiblePixelX / elementRect.width * 100;
var visiblePercentageY = visiblePixelY / elementRect.height * 100;
return visiblePercentageX + tolerance > percentX && visiblePercentageY + tolerance > percentY;
});
return visibleInAllParents;
};
这个解决方案忽略了元素可能由于其他因素而不可见的事实,比如不透明度:0。
我已经在Chrome和Internet Explorer 11中测试了这个解决方案。
作为Element.getBoundingClientRect()的支持,最简单的解决方案已经变得完美:
function isInView(el) {
const box = el.getBoundingClientRect();
return box.top < window.innerHeight && box.bottom >= 0;
}