是否有一种有效的方法来判断DOM元素(在HTML文档中)当前是否可见(出现在视口中)?

(这个问题指的是Firefox。)


当前回答

在之前的回答中,大多数用法都没有做到这一点:

-当一个元素的任何像素都是可见的,但不是“一个角落”, -当一个元素大于viewport并且居中时, -大多数只检查文档或窗口内的单个元素。

好吧,对于所有这些问题,我都有一个解决方案,好的方面是:

-你可以返回可见时,只有一个像素从任何一方显示,而不是一个角落, -你仍然可以返回大于viewport的visible while元素, -你可以选择你的父元素,或者你可以自动让它选择。 -也适用于动态添加的元素

如果你检查下面的片段,你会发现在元素的容器中使用溢出滚动的区别不会造成任何麻烦,并且看到与其他答案不同的是,即使一个像素从任何一侧显示,或者当一个元素大于视口时,我们看到的是元素的内部像素,它仍然有效。

用法很简单:

// For checking element visibility from any sides
isVisible(element)

// For checking elements visibility in a parent you would like to check
var parent = document; // Assuming you check if 'element' inside 'document'
isVisible(element, parent)

// For checking elements visibility even if it's bigger than viewport
isVisible(element, null, true) // Without parent choice
isVisible(element, parent, true) // With parent choice

一个没有crossSearchAlgorithm的演示,对于大于viewport的元素,检查element3内部像素,可以看到:

function isVisible(element, parent, crossSearchAlgorithm) { var rect = element.getBoundingClientRect(), prect = (parent != undefined) ? parent.getBoundingClientRect() : element.parentNode.getBoundingClientRect(), csa = (crossSearchAlgorithm != undefined) ? crossSearchAlgorithm : false, efp = function (x, y) { return document.elementFromPoint(x, y) }; // Return false if it's not in the viewport if (rect.right < prect.left || rect.bottom < prect.top || rect.left > prect.right || rect.top > prect.bottom) { return false; } var flag = false; // Return true if left to right any border pixel reached for (var x = rect.left; x < rect.right; x++) { if (element.contains(efp(rect.top, x)) || element.contains(efp(rect.bottom, x))) { flag = true; break; } } // Return true if top to bottom any border pixel reached if (flag == false) { for (var y = rect.top; y < rect.bottom; y++) { if (element.contains(efp(rect.left, y)) || element.contains(efp(rect.right, y))) { flag = true; break; } } } if(csa) { // Another algorithm to check if element is centered and bigger than viewport if (flag == false) { var x = rect.left; var y = rect.top; // From top left to bottom right while(x < rect.right || y < rect.bottom) { if (element.contains(efp(x,y))) { flag = true; break; } if(x < rect.right) { x++; } if(y < rect.bottom) { y++; } } if (flag == false) { x = rect.right; y = rect.top; // From top right to bottom left while(x > rect.left || y < rect.bottom) { if (element.contains(efp(x,y))) { flag = true; break; } if(x > rect.left) { x--; } if(y < rect.bottom) { y++; } } } } } return flag; } // Check multiple elements visibility document.getElementById('container').addEventListener("scroll", function() { var elementList = document.getElementsByClassName("element"); var console = document.getElementById('console'); for (var i=0; i < elementList.length; i++) { // I did not define parent, so it will be element's parent if (isVisible(elementList[i])) { console.innerHTML = "Element with id[" + elementList[i].id + "] is visible!"; break; } else { console.innerHTML = "Element with id[" + elementList[i].id + "] is hidden!"; } } }); // Dynamically added elements for(var i=4; i <= 6; i++) { var newElement = document.createElement("div"); newElement.id = "element" + i; newElement.classList.add("element"); document.getElementById('container').appendChild(newElement); } #console { background-color: yellow; } #container { width: 300px; height: 100px; background-color: lightblue; overflow-y: auto; padding-top: 150px; margin: 45px; } .element { margin: 400px; width: 400px; height: 320px; background-color: green; } #element3 { position: relative; margin: 40px; width: 720px; height: 520px; background-color: green; } #element3::before { content: ""; position: absolute; top: -10px; left: -10px; margin: 0px; width: 740px; height: 540px; border: 5px dotted green; background: transparent; } <div id="console"></div> <div id="container"> <div id="element1" class="element"></div> <div id="element2" class="element"></div> <div id="element3" class="element"></div> </div>

你看,当你在element3内部时,它无法判断它是否可见,因为我们只检查元素是否从侧面或角落可见。

这个包含了crossSearchAlgorithm,它允许你在元素大于viewport时仍然返回visible:

function isVisible(element, parent, crossSearchAlgorithm) { var rect = element.getBoundingClientRect(), prect = (parent != undefined) ? parent.getBoundingClientRect() : element.parentNode.getBoundingClientRect(), csa = (crossSearchAlgorithm != undefined) ? crossSearchAlgorithm : false, efp = function (x, y) { return document.elementFromPoint(x, y) }; // Return false if it's not in the viewport if (rect.right < prect.left || rect.bottom < prect.top || rect.left > prect.right || rect.top > prect.bottom) { return false; } var flag = false; // Return true if left to right any border pixel reached for (var x = rect.left; x < rect.right; x++) { if (element.contains(efp(rect.top, x)) || element.contains(efp(rect.bottom, x))) { flag = true; break; } } // Return true if top to bottom any border pixel reached if (flag == false) { for (var y = rect.top; y < rect.bottom; y++) { if (element.contains(efp(rect.left, y)) || element.contains(efp(rect.right, y))) { flag = true; break; } } } if(csa) { // Another algorithm to check if element is centered and bigger than viewport if (flag == false) { var x = rect.left; var y = rect.top; // From top left to bottom right while(x < rect.right || y < rect.bottom) { if (element.contains(efp(x,y))) { flag = true; break; } if(x < rect.right) { x++; } if(y < rect.bottom) { y++; } } if (flag == false) { x = rect.right; y = rect.top; // From top right to bottom left while(x > rect.left || y < rect.bottom) { if (element.contains(efp(x,y))) { flag = true; break; } if(x > rect.left) { x--; } if(y < rect.bottom) { y++; } } } } } return flag; } // Check multiple elements visibility document.getElementById('container').addEventListener("scroll", function() { var elementList = document.getElementsByClassName("element"); var console = document.getElementById('console'); for (var i=0; i < elementList.length; i++) { // I did not define parent so it will be element's parent // and it will do crossSearchAlgorithm if (isVisible(elementList[i],null,true)) { console.innerHTML = "Element with id[" + elementList[i].id + "] is visible!"; break; } else { console.innerHTML = "Element with id[" + elementList[i].id + "] is hidden!"; } } }); // Dynamically added elements for(var i=4; i <= 6; i++) { var newElement = document.createElement("div"); newElement.id = "element" + i; newElement.classList.add("element"); document.getElementById('container').appendChild(newElement); } #console { background-color: yellow; } #container { width: 300px; height: 100px; background-color: lightblue; overflow-y: auto; padding-top: 150px; margin: 45px; } .element { margin: 400px; width: 400px; height: 320px; background-color: green; } #element3 { position: relative; margin: 40px; width: 720px; height: 520px; background-color: green; } #element3::before { content: ""; position: absolute; top: -10px; left: -10px; margin: 0px; width: 740px; height: 540px; border: 5px dotted green; background: transparent; } <div id="console"></div> <div id="container"> <div id="element1" class="element"></div> <div id="element2" class="element"></div> <div id="element3" class="element"></div> </div>

JSFiddle玩:http://jsfiddle.net/BerkerYuceer/grk5az2c/

这段代码是为了获得更精确的信息,无论元素的任何部分是否显示在视图中。对于性能选项或仅垂直幻灯片,不要使用此选项!这段代码在绘图情况下更有效。

其他回答

我们现在有一个原生javascript交集观察者API 从中我们可以检测元素,无论它们是否在视口中。

这里有一个例子

const el = document.querySelector('#el') const observer = new window.IntersectionObserver(([entry]) => { if (entry. isintersection) { console.log(输入) 返回 } console.log(离开) }, { 根:空, 阈值:0.1,//设置偏移量0.1表示如果元素在视口中至少占10%,则触发 }) observer.observe (el); 身体{ 身高:300 vh; } # el { margin-top: 100 vh; } <div id="el">这是元素</div>

我的更短更快的版本:

function isElementOutViewport(el){
    var rect = el.getBoundingClientRect();
    return rect.bottom < 0 || rect.right < 0 || rect.left > window.innerWidth || rect.top > window.innerHeight;
}

和一个jsFiddle按要求:https://jsfiddle.net/on1g619L/1/

下面是检查给定元素在其父元素中是否完全可见的代码片段:

export const visibleInParentViewport = (el) => {
  const elementRect = el.getBoundingClientRect();
  const parentRect = el.parentNode.getBoundingClientRect();

  return (
    elementRect.top >= parentRect.top &&
    elementRect.right >= parentRect.left &&
    elementRect.top + elementRect.height <= parentRect.bottom &&
    elementRect.left + elementRect.width <= parentRect.right
  );
}

这是我的解决方案。如果一个元素隐藏在一个可滚动的容器中,它将工作。

这里是一个演示(尝试调整窗口大小为)

var visibleY = function(el){
    var top = el.getBoundingClientRect().top, rect, el = el.parentNode;
    do {
        rect = el.getBoundingClientRect();
        if (top <= rect.bottom === false)
            return false;
        el = el.parentNode;
    } while (el != document.body);
    // Check it's within the document viewport
    return top <= document.documentElement.clientHeight;
};

我只需要检查它在Y轴上是否可见(用于滚动Ajax加载更多记录功能)。

新的交集观察者API非常直接地解决了这个问题。

这个解决方案将需要一个polyfill,因为Safari, Opera和Internet Explorer还不支持这个(polyfill包含在解决方案中)。

在这个解决方案中,在视图外有一个框,即目标(观察到的)。当它进入视图时,头部顶部的按钮是隐藏的。一旦框离开视图,就会显示它。

const buttonToHide = document.querySelector('button'); const hideWhenBoxInView = new IntersectionObserver((entries) => { if (entries[0].intersectionRatio <= 0) { // If not in view buttonToHide.style.display = "inherit"; } else { buttonToHide.style.display = "none"; } }); hideWhenBoxInView.observe(document.getElementById('box')); header { position: fixed; top: 0; width: 100vw; height: 30px; background-color: lightgreen; } .wrapper { position: relative; margin-top: 600px; } #box { position: relative; left: 175px; width: 150px; height: 135px; background-color: lightblue; border: 2px solid; } <script src="https://polyfill.io/v2/polyfill.min.js?features=IntersectionObserver"></script> <header> <button>NAVIGATION BUTTON TO HIDE</button> </header> <div class="wrapper"> <div id="box"> </div> </div>