是否有一种有效的方法来判断DOM元素(在HTML文档中)当前是否可见(出现在视口中)?

(这个问题指的是Firefox。)


当前回答

下面是一个函数,它告诉你一个元素在父元素的当前视口中是否可见:

function inParentViewport(el, pa) {
    if (typeof jQuery === "function"){
        if (el instanceof jQuery)
            el = el[0];
        if (pa instanceof jQuery)
            pa = pa[0];
    }

    var e = el.getBoundingClientRect();
    var p = pa.getBoundingClientRect();

    return (
        e.bottom >= p.top &&
        e.right >= p.left &&
        e.top <= p.bottom &&
        e.left <= p.right
    );
}

其他回答

这检查元素是否至少部分在视图中(垂直维度):

function inView(element) {
    var box = element.getBoundingClientRect();
    return inViewBox(box);
}

function inViewBox(box) {
    return ((box.bottom < 0) || (box.top > getWindowSize().h)) ? false : true;
}


function getWindowSize() {
    return { w: document.body.offsetWidth || document.documentElement.offsetWidth || window.innerWidth, h: document.body.offsetHeight || document.documentElement.offsetHeight || window.innerHeight}
}

我发现这里公认的答案对于大多数用例来说过于复杂。这段代码很好地完成了工作(使用jQuery),并区分了完全可见和部分可见的元素:

var element         = $("#element");
var topOfElement    = element.offset().top;
var bottomOfElement = element.offset().top + element.outerHeight(true);
var $window         = $(window);

$window.bind('scroll', function() {

    var scrollTopPosition   = $window.scrollTop()+$window.height();
    var windowScrollTop     = $window.scrollTop()

    if (windowScrollTop > topOfElement && windowScrollTop < bottomOfElement) {
        // Element is partially visible (above viewable area)
        console.log("Element is partially visible (above viewable area)");

    } else if (windowScrollTop > bottomOfElement && windowScrollTop > topOfElement) {
        // Element is hidden (above viewable area)
        console.log("Element is hidden (above viewable area)");

    } else if (scrollTopPosition < topOfElement && scrollTopPosition < bottomOfElement) {
        // Element is hidden (below viewable area)
        console.log("Element is hidden (below viewable area)");

    } else if (scrollTopPosition < bottomOfElement && scrollTopPosition > topOfElement) {
        // Element is partially visible (below viewable area)
        console.log("Element is partially visible (below viewable area)");

    } else {
        // Element is completely visible
        console.log("Element is completely visible");
    }
});

/**
 * Returns Element placement information in Viewport
 * @link https://stackoverflow.com/a/70476497/2453148
 *
 * @typedef {object} ViewportInfo - Whether the element is…
 * @property {boolean} isInViewport - fully or partially in the viewport
 * @property {boolean} isPartiallyInViewport - partially in the viewport
 * @property {boolean} isInsideViewport - fully inside viewport
 * @property {boolean} isAroundViewport - completely covers the viewport
 * @property {boolean} isOnEdge - intersects the edge of viewport
 * @property {boolean} isOnTopEdge - intersects the top edge
 * @property {boolean} isOnRightEdge - intersects the right edge
 * @property {boolean} isOnBottomEdge - is intersects the bottom edge
 * @property {boolean} isOnLeftEdge - is intersects the left edge
 *
 * @param el Element
 * @return {Object} ViewportInfo
 */
function getElementViewportInfo(el) {

    let result = {};

    let rect = el.getBoundingClientRect();
    let windowHeight = window.innerHeight || document.documentElement.clientHeight;
    let windowWidth  = window.innerWidth || document.documentElement.clientWidth;

    let insideX = rect.left >= 0 && rect.left + rect.width <= windowWidth;
    let insideY = rect.top >= 0 && rect.top + rect.height <= windowHeight;

    result.isInsideViewport = insideX && insideY;

    let aroundX = rect.left < 0 && rect.left + rect.width > windowWidth;
    let aroundY = rect.top < 0 && rect.top + rect.height > windowHeight;

    result.isAroundViewport = aroundX && aroundY;

    let onTop    = rect.top < 0 && rect.top + rect.height > 0;
    let onRight  = rect.left < windowWidth && rect.left + rect.width > windowWidth;
    let onLeft   = rect.left < 0 && rect.left + rect.width > 0;
    let onBottom = rect.top < windowHeight && rect.top + rect.height > windowHeight;

    let onY = insideY || aroundY || onTop || onBottom;
    let onX = insideX || aroundX || onLeft || onRight;

    result.isOnTopEdge    = onTop && onX;
    result.isOnRightEdge  = onRight && onY;
    result.isOnBottomEdge = onBottom && onX;
    result.isOnLeftEdge   = onLeft && onY;

    result.isOnEdge = result.isOnLeftEdge || result.isOnRightEdge ||
        result.isOnTopEdge || result.isOnBottomEdge;

    let isInX =
        insideX || aroundX || result.isOnLeftEdge || result.isOnRightEdge;
    let isInY =
        insideY || aroundY || result.isOnTopEdge || result.isOnBottomEdge;

    result.isInViewport = isInX && isInY;

    result.isPartiallyInViewport =
        result.isInViewport && result.isOnEdge;

    return result;
}

这是一个简单而简单的解决方法,对我来说很有效。

示例:您想查看元素在具有溢出滚动的父元素中是否可见。

$(window).on('scroll', function () {

     var container = $('#sidebar');
     var containerHeight = container.height();
     var scrollPosition = $('#row1').offset().top - container.offset().top;

     if (containerHeight < scrollPosition) {
         console.log('not visible');
     } else {
         console.log('visible');
     }
})

Domysee的答案https://stackoverflow.com/a/37998526接近正确。

许多示例使用“完全包含在视口中”,他的代码使用百分比来允许部分可见。他的代码还解决了“是否是父视图剪切”的问题,大多数示例都忽略了这个问题。

一个缺失的元素是父对象滚动条的影响——getBoundingClientRect返回父对象的外部矩形(包含滚动条),而不是内部矩形(不包含滚动条)。子滚动条可以隐藏在父滚动条后面,当它不可见时,它被认为是可见的。

推荐的观察者模式不适合我的用例:使用方向键更改表中当前选择的行,并确保新选择是可见的。使用观察器进行此操作将过于复杂。

这是一些代码

它包括一个额外的hack (fudgeY),因为我的表有一个粘头,不是通过直接的方式检测(自动处理这个将是相当乏味的)。此外,对于所需的可见分数,它使用十进制(0到1)而不是百分比。(对于我的例子,我需要完整的y, x是不相关的)。

function intersectRect(r1, r2) {
    var r = {};
    r.left = r1.left < r2.left ? r2.left : r1.left;
    r.top = r1.top < r2.top ? r2.top : r1.top;
    r.right = r1.right < r2.right ? r1.right : r2.right;
    r.bottom = r1.bottom < r2.bottom ? r1.bottom : r2.bottom;
    if (r.left < r.right && r.top < r.bottom)
        return r;
    return null;
}

function innerRect(e) {
    var b,r;
    b = e.getBoundingClientRect();
    r = {};
    r.left = b.left;
    r.top = b.top;
    r.right = b.left + e.clientWidth;
    r.bottom = b.top + e.clientHeight;
    return r;
}

function isViewable(e, fracX, fracY, fudgeY) {
    // ref https://stackoverflow.com/a/37998526
    // intersect all the rects and then check the result once
    // innerRect: mind the scroll bars
    // fudgeY: handle "sticky" thead in parent table.  Ugh.
    var r, pr, er;

    er = e.getBoundingClientRect();
    r = er;
    for (;;) {
        e = e.parentElement;
        if (!e)
            break;
        pr = innerRect(e);
        if (fudgeY)
            pr.top += fudgeY;
        r = intersectRect(r, pr);
        if (!r)
            return false;
    }

    if (fracX && ((r.right-r.left) / (er.right-er.left)) < (fracX-0.001))
        return false;
    if (fracY && ((r.bottom-r.top) / (er.bottom-er.top)) < (fracY-0.001))
        return false;
    return true;
}