我想用c#将一个目录的全部内容从一个位置复制到另一个位置。
使用System似乎没有办法做到这一点。没有大量递归的IO类。
如果我们添加对Microsoft的引用,VB中有一个方法可以使用。VisualBasic:
new Microsoft.VisualBasic.Devices.Computer().
FileSystem.CopyDirectory( sourceFolder, outputFolder );
这似乎是一个相当丑陋的黑客。有没有更好的办法?
我想用c#将一个目录的全部内容从一个位置复制到另一个位置。
使用System似乎没有办法做到这一点。没有大量递归的IO类。
如果我们添加对Microsoft的引用,VB中有一个方法可以使用。VisualBasic:
new Microsoft.VisualBasic.Devices.Computer().
FileSystem.CopyDirectory( sourceFolder, outputFolder );
这似乎是一个相当丑陋的黑客。有没有更好的办法?
当前回答
对于UWP和Winui 3 (WindowsAppSdk)使用Async API:
public async Task CopyAsync(StorageFolder source, StorageFolder dest)
{
foreach (var item in await source.GetItemsAsync())
if (item is StorageFile file)
await file.CopyAsync(dest);
else if (item is StorageFolder folder)
await CopyAsync(folder, await dest.CreateFolderAsync(folder.Name, CreationCollisionOption.OpenIfExists));
}
其他回答
它可能没有性能意识,但我用它来处理30MB的文件夹,它工作得完美无缺。另外,我不喜欢这么简单的任务所需要的大量代码和递归。
var src = "c:\src";
var dest = "c:\dest";
var cmp = CompressionLevel.NoCompression;
var zip = source_folder + ".zip";
ZipFile.CreateFromDirectory(src, zip, cmp, includeBaseDirectory: false);
ZipFile.ExtractToDirectory(zip, dest_folder);
File.Delete(zip);
注意:ZipFile可以在。net 4.5+的System.IO.Compression命名空间中使用
如果您喜欢Konrad的流行答案,但希望源代码本身是目标文件夹下的一个文件夹,而不是将它的子文件夹放在目标文件夹下,下面是实现该目的的代码。它返回新创建的DirectoryInfo,这很方便:
public static DirectoryInfo CopyFilesRecursively(DirectoryInfo source, DirectoryInfo target)
{
var newDirectoryInfo = target.CreateSubdirectory(source.Name);
foreach (var fileInfo in source.GetFiles())
fileInfo.CopyTo(Path.Combine(newDirectoryInfo.FullName, fileInfo.Name));
foreach (var childDirectoryInfo in source.GetDirectories())
CopyFilesRecursively(childDirectoryInfo, newDirectoryInfo);
return newDirectoryInfo;
}
public static class Extensions
{
public static void Copy(this DirectoryInfo self, DirectoryInfo destination, bool recursively)
{
foreach (var file in self.GetFiles())
{
file.CopyTo(Path.Combine(destination.FullName, file.Name));
}
if (recursively)
{
foreach (var directory in self.GetDirectories())
{
directory.Copy(destination.CreateSubdirectory(directory.Name), recursively);
}
}
}
}
使用示例:
var sourceDirectory = new DirectoryInfo(@"C:\source");
var destinationDirectory = new DirectoryInfo(@"C:\destination");
if (destinationDirectory.Exists == false)
{
sourceDirectory.Copy(destinationDirectory, recursively: true);
}
下面是我用于IO任务的一个实用程序类。
using System;
using System.Runtime.InteropServices;
namespace MyNameSpace
{
public class ShellFileOperation
{
private static String StringArrayToMultiString(String[] stringArray)
{
String multiString = "";
if (stringArray == null)
return "";
for (int i=0 ; i<stringArray.Length ; i++)
multiString += stringArray[i] + '\0';
multiString += '\0';
return multiString;
}
public static bool Copy(string source, string dest)
{
return Copy(new String[] { source }, new String[] { dest });
}
public static bool Copy(String[] source, String[] dest)
{
Win32.SHFILEOPSTRUCT FileOpStruct = new Win32.SHFILEOPSTRUCT();
FileOpStruct.hwnd = IntPtr.Zero;
FileOpStruct.wFunc = (uint)Win32.FO_COPY;
String multiSource = StringArrayToMultiString(source);
String multiDest = StringArrayToMultiString(dest);
FileOpStruct.pFrom = Marshal.StringToHGlobalUni(multiSource);
FileOpStruct.pTo = Marshal.StringToHGlobalUni(multiDest);
FileOpStruct.fFlags = (ushort)Win32.ShellFileOperationFlags.FOF_NOCONFIRMATION;
FileOpStruct.lpszProgressTitle = "";
FileOpStruct.fAnyOperationsAborted = 0;
FileOpStruct.hNameMappings = IntPtr.Zero;
int retval = Win32.SHFileOperation(ref FileOpStruct);
if(retval != 0) return false;
return true;
}
public static bool Move(string source, string dest)
{
return Move(new String[] { source }, new String[] { dest });
}
public static bool Delete(string file)
{
Win32.SHFILEOPSTRUCT FileOpStruct = new Win32.SHFILEOPSTRUCT();
FileOpStruct.hwnd = IntPtr.Zero;
FileOpStruct.wFunc = (uint)Win32.FO_DELETE;
String multiSource = StringArrayToMultiString(new string[] { file });
FileOpStruct.pFrom = Marshal.StringToHGlobalUni(multiSource);
FileOpStruct.pTo = IntPtr.Zero;
FileOpStruct.fFlags = (ushort)Win32.ShellFileOperationFlags.FOF_SILENT | (ushort)Win32.ShellFileOperationFlags.FOF_NOCONFIRMATION | (ushort)Win32.ShellFileOperationFlags.FOF_NOERRORUI | (ushort)Win32.ShellFileOperationFlags.FOF_NOCONFIRMMKDIR;
FileOpStruct.lpszProgressTitle = "";
FileOpStruct.fAnyOperationsAborted = 0;
FileOpStruct.hNameMappings = IntPtr.Zero;
int retval = Win32.SHFileOperation(ref FileOpStruct);
if(retval != 0) return false;
return true;
}
public static bool Move(String[] source, String[] dest)
{
Win32.SHFILEOPSTRUCT FileOpStruct = new Win32.SHFILEOPSTRUCT();
FileOpStruct.hwnd = IntPtr.Zero;
FileOpStruct.wFunc = (uint)Win32.FO_MOVE;
String multiSource = StringArrayToMultiString(source);
String multiDest = StringArrayToMultiString(dest);
FileOpStruct.pFrom = Marshal.StringToHGlobalUni(multiSource);
FileOpStruct.pTo = Marshal.StringToHGlobalUni(multiDest);
FileOpStruct.fFlags = (ushort)Win32.ShellFileOperationFlags.FOF_NOCONFIRMATION;
FileOpStruct.lpszProgressTitle = "";
FileOpStruct.fAnyOperationsAborted = 0;
FileOpStruct.hNameMappings = IntPtr.Zero;
int retval = Win32.SHFileOperation(ref FileOpStruct);
if(retval != 0) return false;
return true;
}
}
}
抱歉之前的代码,它仍然有bug:((成为最快枪问题的猎物)。这里是测试和工作。键是SearchOption。AllDirectories,这消除了显式递归的需要。
string path = "C:\\a";
string[] dirs = Directory.GetDirectories(path, "*.*", SearchOption.AllDirectories);
string newpath = "C:\\x";
try
{
Directory.CreateDirectory(newpath);
}
catch (IOException ex)
{
Console.WriteLine(ex.Message);
}
for (int j = 0; j < dirs.Length; j++)
{
try
{
Directory.CreateDirectory(dirs[j].Replace(path, newpath));
}
catch (IOException ex)
{
Console.WriteLine(ex.Message);
}
}
string[] files = Directory.GetFiles(path, "*.*", SearchOption.AllDirectories);
for (int j = 0; j < files.Length; j++)
{
try
{
File.Copy(files[j], files[j].Replace(path, newpath));
}
catch (IOException ex)
{
Console.WriteLine(ex.Message);
}
}