我有一个应用程序,我正在寻找一个文本文件,如果对文件做了任何更改,我使用OnChanged事件处理程序来处理事件。我正在使用NotifyFilters。LastWriteTime,但是事件仍然被触发两次。这是代码。

public void Initialize()
{
   FileSystemWatcher _fileWatcher = new FileSystemWatcher();
  _fileWatcher.Path = "C:\\Folder";
  _fileWatcher.NotifyFilter = NotifyFilters.LastWrite;
  _fileWatcher.Filter = "Version.txt";
  _fileWatcher.Changed += new FileSystemEventHandler(OnChanged);
  _fileWatcher.EnableRaisingEvents = true;
}

private void OnChanged(object source, FileSystemEventArgs e)
{
   .......
}

在我的情况下,OnChanged被调用两次,当我改变文本文件version.txt并保存它。


当前回答

试试下面的代码:

class WatchPlotDirectory
{
    bool let = false;
    FileSystemWatcher watcher;
    string path = "C:/Users/jamie/OneDrive/Pictures/Screenshots";

    public WatchPlotDirectory()
    {
        watcher = new FileSystemWatcher();
        watcher.Path = path;
        watcher.NotifyFilter = NotifyFilters.LastAccess | NotifyFilters.LastWrite
                               | NotifyFilters.FileName | NotifyFilters.DirectoryName;
        watcher.Filter = "*.*";
        watcher.Changed += new FileSystemEventHandler(OnChanged);
        watcher.Renamed += new RenamedEventHandler(OnRenamed);
        watcher.EnableRaisingEvents = true;
    }



    void OnChanged(object sender, FileSystemEventArgs e)
    {
        if (let==false) {
            string mgs = string.Format("File {0} | {1}",
                                       e.FullPath, e.ChangeType);
            Console.WriteLine("onchange: " + mgs);
            let = true;
        }

        else
        {
            let = false;
        }


    }

    void OnRenamed(object sender, RenamedEventArgs e)
    {
        string log = string.Format("{0} | Renamed from {1}",
                                   e.FullPath, e.OldName);
        Console.WriteLine("onrenamed: " + log);

    }

    public void setPath(string path)
    {
        this.path = path;
    }
}

其他回答

我们可以这么简单。这对我很管用。

private static void OnChanged(object sender, FileSystemEventArgs e) 
{
    if (File.GetAttributes(e.FullPath) == FileAttributes.Directory)
        return;
    double timeSpan = DateTime.Now.Subtract(File.GetLastWriteTime(e.FullPath)).TotalSeconds;
    if (timeSpan > 1)
        return;
    Console.WriteLine($"Changed: {e.FullPath}");
}

FileSystemWatcher中的任何重复的OnChanged事件都可以通过检查File来检测和丢弃。GetLastWriteTime文件的时间戳。像这样:

DateTime lastRead = DateTime.MinValue;

void OnChanged(object source, FileSystemEventArgs a)
{
    DateTime lastWriteTime = File.GetLastWriteTime(uri);
    if (lastWriteTime != lastRead)
    {
        doStuff();
        lastRead = lastWriteTime;
    }
    // else discard the (duplicated) OnChanged event
}

一个可能的“黑客”是使用响应式扩展来限制事件,例如:

var watcher = new FileSystemWatcher("./");

Observable.FromEventPattern<FileSystemEventArgs>(watcher, "Changed")
            .Throttle(new TimeSpan(500000))
            .Subscribe(HandleChangeEvent);

watcher.EnableRaisingEvents = true;

在本例中,我将设置为50ms,在我的系统上这就足够了,但更高的值应该更安全。(就像我说的,这仍然是一个“hack”)。

试试这个!

string temp="";

public void Initialize()
{
   FileSystemWatcher _fileWatcher = new FileSystemWatcher();
  _fileWatcher.Path = "C:\\Folder";
  _fileWatcher.NotifyFilter = NotifyFilters.LastWrite;
  _fileWatcher.Filter = "Version.txt";
  _fileWatcher.Changed += new FileSystemEventHandler(OnChanged);
  _fileWatcher.EnableRaisingEvents = true;
}

private void OnChanged(object source, FileSystemEventArgs e)
{
   .......
if(temp=="")
{
   //do thing you want.
   temp = e.name //name of text file.
}else if(temp !="" && temp != e.name)
{
   //do thing you want.
   temp = e.name //name of text file.
}else
{
  //second fire ignored.
}

}

主要原因是 第一个事件的最后一次访问时间是当前时间(文件写入或更改时间)。 第二个事件是文件最初的最后一次访问时间。 我在代码下解决。

        var lastRead = DateTime.MinValue;

        Watcher = new FileSystemWatcher(...)
        {
            NotifyFilter = NotifyFilters.FileName | NotifyFilters.LastWrite,
            Filter = "*.dll",
            IncludeSubdirectories = false,
        };
        Watcher.Changed += (senderObject, ea) =>
        {
            var now = DateTime.Now;
            var lastWriteTime = File.GetLastWriteTime(ea.FullPath);

            if (now == lastWriteTime)
            {
                return;
            }

            if (lastWriteTime != lastRead)
            {
                // do something...
                lastRead = lastWriteTime;
            }
        };

        Watcher.EnableRaisingEvents = true;