在我多年的编程生涯中,我经常使用递归来解决简单的问题,但我完全意识到,有时由于内存/速度问题,您需要迭代。

所以,在很久以前的某个时候,我去尝试寻找是否存在任何“模式”或教科书上的方法来将常见的递归方法转换为迭代,但一无所获。至少我想不起有什么帮助。

有一般的规则吗? 有“模式”吗?


当前回答

即使使用堆栈也不能将递归算法转换为迭代算法。普通的递归是基于函数的递归,如果我们使用堆栈,那么它就变成了基于堆栈的递归。但它仍然是递归。

对于递归算法,空间复杂度为O(N),时间复杂度为O(N)。 对于迭代算法,空间复杂度为O(1),时间复杂度为O(N)。

但是如果我们使用堆栈的话复杂度还是一样的。我认为只有尾递归可以转化为迭代。

其他回答

一个系统如何接受任何递归函数并使用堆栈执行它的粗略描述:

这是为了在没有细节的情况下展示想法。考虑这个函数,它将打印出图的节点:

function show(node)
0. if isleaf(node):
1.  print node.name
2. else:
3.  show(node.left)
4.  show(node)
5.  show(node.right)

例如图表: A - B > C - > show(A)将打印B, A, C

函数调用意味着保存本地状态和延续点,以便返回,然后跳转到要调用的函数。

例如,假设show(A)开始运行。函数调用在第3行。显示(B)的意思 -将项目添加到堆栈,意思是“你需要在第2行继续使用本地变量状态node=A” —到第0行,节点为B。

为了执行代码,系统运行指令。当遇到函数调用时,系统将需要的信息推回到原来的位置,运行函数代码,当函数完成时,弹出关于需要继续执行的位置的信息。

在谷歌中搜索“延续传递样式”。有一个转换为尾部递归样式的一般过程;还有一个将尾部递归函数转换为循环的通用过程。

我的例子是用Clojure编写的,但是应该很容易翻译成任何语言。

给定这个函数,当n值较大时StackOverflows:

(defn factorial [n]
  (if (< n 2)
    1
    (*' n (factorial (dec n)))))

我们可以用以下方式定义一个使用自己堆栈的版本:

(defn factorial [n]
  (loop [n n
         stack []]
    (if (< n 2)
      (return 1 stack)
      ;; else loop with new values
      (recur (dec n)
             ;; push function onto stack
             (cons (fn [n-1!]
                     (*' n n-1!))
                   stack)))))

其中return定义为:

(defn return
  [v stack]
  (reduce (fn [acc f]
            (f acc))
          v
          stack))

这也适用于更复杂的函数,例如阿克曼函数:

(defn ackermann [m n]
  (cond
    (zero? m)
    (inc n)

    (zero? n)
    (recur (dec m) 1)

    :else
    (recur (dec m)
           (ackermann m (dec n)))))

可以转化为:

(defn ackermann [m n]
  (loop [m m
         n n
         stack []]
    (cond
      (zero? m)
      (return (inc n) stack)

      (zero? n)
      (recur (dec m) 1 stack)

      :else
      (recur m
             (dec n)
             (cons #(ackermann (dec m) %)
                   stack)))))

要寻找的一种模式是函数末尾的递归调用(所谓的尾部递归)。这很容易用一段时间来代替。例如,函数foo:

void foo(Node* node)
{
    if(node == NULL)
       return;
    // Do something with node...
    foo(node->left);
    foo(node->right);
}

以调用foo结束。这可以替换为:

void foo(Node* node)
{
    while(node != NULL)
    {
        // Do something with node...
        foo(node->left);
        node = node->right;
     }
}

这消除了第二次递归调用。

This is an old question but I want to add a different aspect as a solution. I'm currently working on a project in which I used the flood fill algorithm using C#. Normally, I implemented this algorithm with recursion at first, but obviously, it caused a stack overflow. After that, I changed the method from recursion to iteration. Yes, It worked and I was no longer getting the stack overflow error. But this time, since I applied the flood fill method to very large structures, the program was going into an infinite loop. For this reason, it occurred to me that the function may have re-entered the places it had already visited. As a definitive solution to this, I decided to use a dictionary for visited points. If that node(x,y) has already been added to the stack structure for the first time, that node(x,y) will be saved in the dictionary as the key. Even if the same node is tried to be added again later, it won't be added to the stack structure because the node is already in the dictionary. Let's see on pseudo-code:

startNode = pos(x,y)

Stack stack = new Stack();

Dictionary visited<pos, bool> = new Dictionary();

stack.Push(startNode);

while(stack.count != 0){
    currentNode = stack.Pop();
    if "check currentNode if not available"
        continue;
    if "check if already handled"
        continue;
    else if "run if it must be wanted thing should be handled"      
        // make something with pos currentNode.X and currentNode.X  
        
        // then add its neighbor nodes to the stack to iterate
        // but at first check if it has already been visited.
        
        if(!visited.Contains(pos(x-1,y)))
            visited[pos(x-1,y)] = true;
            stack.Push(pos(x-1,y));
        if(!visited.Contains(pos(x+1,y)))
            ...
        if(!visited.Contains(pos(x,y+1)))
            ...
        if(!visited.Contains(pos(x,y-1)))
            ...
}