二进制信号量和互斥量之间有区别吗?或者它们本质上是相同的?
当前回答
在Windows上,互斥量和二进制信号量之间有两个区别:
互斥锁只能由拥有所有权的线程释放,即之前调用Wait函数的线程(或在创建互斥锁时获得所有权的线程)。任何线程都可以释放信号量。 线程可以在互斥锁上重复调用等待函数而不会阻塞。但是,如果你在一个二进制信号量上调用了两次等待函数,而中间没有释放信号量,线程就会阻塞。
其他回答
厕所的例子是一个有趣的类比:
Mutex: Is a key to a toilet. One person can have the key - occupy the toilet - at the time. When finished, the person gives (frees) the key to the next person in the queue. Officially: "Mutexes are typically used to serialise access to a section of re-entrant code that cannot be executed concurrently by more than one thread. A mutex object only allows one thread into a controlled section, forcing other threads which attempt to gain access to that section to wait until the first thread has exited from that section." Ref: Symbian Developer Library (A mutex is really a semaphore with value 1.) Semaphore: Is the number of free identical toilet keys. Example, say we have four toilets with identical locks and keys. The semaphore count - the count of keys - is set to 4 at beginning (all four toilets are free), then the count value is decremented as people are coming in. If all toilets are full, ie. there are no free keys left, the semaphore count is 0. Now, when eq. one person leaves the toilet, semaphore is increased to 1 (one free key), and given to the next person in the queue. Officially: "A semaphore restricts the number of simultaneous users of a shared resource up to a maximum number. Threads can request access to the resource (decrementing the semaphore), and can signal that they have finished using the resource (incrementing the semaphore)." Ref: Symbian Developer Library
The basic issue is concurrency. There is more than one flow of control. Think about two processes using a shared memory. Now only one process can access the shared memory at a time. If more than one process accesses the shared memory at a time, the contents of shared memory would get corrupted. It is like a railroad track. Only one train can run on it, else there would be an accident.So there is a signalling mechanism, which a driver checks. If the signal is green, the train can go and if it is red it has to wait to use the track. Similarly in case of shared memory, there is a binary semaphore. If the semaphore is 1, a process acquires it (makes it 0) and goes ahead and accesses it. If the semaphore is 0, the process waits. The functionality the binary semaphore has to provide is mutual exclusion (or mutex, in short) so that only one of the many concurrent entities (process or thread) mutually excludes others. It is a plus that we have counting semaphores, which help in synchronizing multiple instances of a resource.
互斥是信号量提供的基本功能。现在在线程上下文中,我们可能有不同的名称和语法。但基本概念是相同的:如何在并发编程中保持代码和数据的完整性。在我看来,像所有权和相关检查这样的东西是由实现提供的改进。
它们的同步语义非常不同:
互斥对象允许对给定资源的序列化访问,即多个线程等待一个锁,一次一个,正如前面所说,线程拥有锁,直到锁完成:只有这个特定的线程可以解锁它。 二进制信号量是一个值为0和1的计数器:任务阻塞在它上,直到任何任务执行sem_post。信号量宣布资源可用,并提供等待机制,直到发出可用信号。
因此,可以将互斥锁视为在任务之间传递的令牌,将信号量视为交通红灯(它向某人发出信号,表示可以继续进行)。
答案可能取决于目标操作系统。例如,我所熟悉的至少一个RTOS实现允许对单个OS互斥量进行多个连续的“get”操作,只要它们都来自同一个线程上下文中。在允许另一个线程获得互斥量之前,多个get必须被相等数量的put替换。这与二进制信号量不同,对于二进制信号量,无论线程上下文如何,一次只允许一个get。
这种互斥锁背后的思想是,通过一次只允许一个上下文修改数据来保护对象。即使线程获得了互斥量,然后调用进一步修改对象的函数(并在自己的操作周围获得/放置保护互斥量),这些操作仍然应该是安全的,因为它们都发生在单个线程下。
{
mutexGet(); // Other threads can no longer get the mutex.
// Make changes to the protected object.
// ...
objectModify(); // Also gets/puts the mutex. Only allowed from this thread context.
// Make more changes to the protected object.
// ...
mutexPut(); // Finally allows other threads to get the mutex.
}
当然,在使用此特性时,必须确保单个线程中的所有访问都是安全的!
我不确定这种方法有多普遍,或者它是否适用于我所熟悉的系统之外。有关这种互斥锁的示例,请参阅ThreadX RTOS。
“二进制信号量”是一种编程语言规避使用«信号量»,如«互斥量»。显然有两个非常大的区别:
你称呼他们的方式。 标识符的最大长度。
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