二进制信号量和互斥量之间有区别吗?或者它们本质上是相同的?
当前回答
在理论层面上,它们在语义上并无不同。您可以使用信号量实现互斥量,反之亦然(参见这里的示例)。在实践中,实现是不同的,它们提供的服务也略有不同。
实际的区别(就围绕它们的系统服务而言)在于互斥锁的实现旨在成为一种更轻量级的同步机制。在oracle语言中,互斥锁被称为锁存器,而信号量被称为等待。
在最低级别,他们使用某种原子测试和设置机制。它读取内存位置的当前值,计算某种条件,并在一条不能中断的指令中写入该位置的值。这意味着您可以获得一个互斥锁,并测试是否有人在您之前拥有它。
典型的互斥量实现有一个进程或线程执行test-and-set指令,并评估是否有其他东西设置了互斥量。这里的关键点是与调度程序没有交互,因此我们不知道(也不关心)谁设置了锁。然后,我们要么放弃我们的时间片,并在任务重新调度时再次尝试它,要么执行自旋锁。自旋锁是这样一种算法:
Count down from 5000:
i. Execute the test-and-set instruction
ii. If the mutex is clear, we have acquired it in the previous instruction
so we can exit the loop
iii. When we get to zero, give up our time slice.
当我们完成执行受保护的代码(称为临界区)时,我们只需将互斥量的值设置为零或其他表示“清除”的值。如果有多个任务试图获取互斥量,那么下一个计划在互斥量释放后的任务将获得对资源的访问权。通常情况下,您可以使用互斥来控制同步资源,在这种资源中,只需要在很短的时间内对其进行独占访问,通常是对共享数据结构进行更新。
A semaphore is a synchronised data structure (typically using a mutex) that has a count and some system call wrappers that interact with the scheduler in a bit more depth than the mutex libraries would. Semaphores are incremented and decremented and used to block tasks until something else is ready. See Producer/Consumer Problem for a simple example of this. Semaphores are initialised to some value - a binary semaphore is just a special case where the semaphore is initialised to 1. Posting to a semaphore has the effect of waking up a waiting process.
一个基本的信号量算法如下所示:
(somewhere in the program startup)
Initialise the semaphore to its start-up value.
Acquiring a semaphore
i. (synchronised) Attempt to decrement the semaphore value
ii. If the value would be less than zero, put the task on the tail of the list of tasks waiting on the semaphore and give up the time slice.
Posting a semaphore
i. (synchronised) Increment the semaphore value
ii. If the value is greater or equal to the amount requested in the post at the front of the queue, take that task off the queue and make it runnable.
iii. Repeat (ii) for all tasks until the posted value is exhausted or there are no more tasks waiting.
在二进制信号量的情况下,两者之间的主要实际区别是围绕实际数据结构的系统服务的性质。
编辑:正如evan正确地指出的那样,自旋锁会降低单个处理器的速度。你只能在多处理器上使用自旋锁,因为在单处理器上,持有互斥锁的进程永远不会在另一个任务运行时重置它。自旋锁只在多处理器架构上有用。
其他回答
在理论层面上,它们在语义上并无不同。您可以使用信号量实现互斥量,反之亦然(参见这里的示例)。在实践中,实现是不同的,它们提供的服务也略有不同。
实际的区别(就围绕它们的系统服务而言)在于互斥锁的实现旨在成为一种更轻量级的同步机制。在oracle语言中,互斥锁被称为锁存器,而信号量被称为等待。
在最低级别,他们使用某种原子测试和设置机制。它读取内存位置的当前值,计算某种条件,并在一条不能中断的指令中写入该位置的值。这意味着您可以获得一个互斥锁,并测试是否有人在您之前拥有它。
典型的互斥量实现有一个进程或线程执行test-and-set指令,并评估是否有其他东西设置了互斥量。这里的关键点是与调度程序没有交互,因此我们不知道(也不关心)谁设置了锁。然后,我们要么放弃我们的时间片,并在任务重新调度时再次尝试它,要么执行自旋锁。自旋锁是这样一种算法:
Count down from 5000:
i. Execute the test-and-set instruction
ii. If the mutex is clear, we have acquired it in the previous instruction
so we can exit the loop
iii. When we get to zero, give up our time slice.
当我们完成执行受保护的代码(称为临界区)时,我们只需将互斥量的值设置为零或其他表示“清除”的值。如果有多个任务试图获取互斥量,那么下一个计划在互斥量释放后的任务将获得对资源的访问权。通常情况下,您可以使用互斥来控制同步资源,在这种资源中,只需要在很短的时间内对其进行独占访问,通常是对共享数据结构进行更新。
A semaphore is a synchronised data structure (typically using a mutex) that has a count and some system call wrappers that interact with the scheduler in a bit more depth than the mutex libraries would. Semaphores are incremented and decremented and used to block tasks until something else is ready. See Producer/Consumer Problem for a simple example of this. Semaphores are initialised to some value - a binary semaphore is just a special case where the semaphore is initialised to 1. Posting to a semaphore has the effect of waking up a waiting process.
一个基本的信号量算法如下所示:
(somewhere in the program startup)
Initialise the semaphore to its start-up value.
Acquiring a semaphore
i. (synchronised) Attempt to decrement the semaphore value
ii. If the value would be less than zero, put the task on the tail of the list of tasks waiting on the semaphore and give up the time slice.
Posting a semaphore
i. (synchronised) Increment the semaphore value
ii. If the value is greater or equal to the amount requested in the post at the front of the queue, take that task off the queue and make it runnable.
iii. Repeat (ii) for all tasks until the posted value is exhausted or there are no more tasks waiting.
在二进制信号量的情况下,两者之间的主要实际区别是围绕实际数据结构的系统服务的性质。
编辑:正如evan正确地指出的那样,自旋锁会降低单个处理器的速度。你只能在多处理器上使用自旋锁,因为在单处理器上,持有互斥锁的进程永远不会在另一个任务运行时重置它。自旋锁只在多处理器架构上有用。
互斥锁
Until recently, the only sleeping lock in the kernel was the semaphore. Most users of semaphores instantiated a semaphore with a count of one and treated them as a mutual exclusion lock—a sleeping version of the spin-lock. Unfortunately, semaphores are rather generic and do not impose any usage constraints. This makes them useful for managing exclusive access in obscure situations, such as complicated dances between the kernel and userspace. But it also means that simpler locking is harder to do, and the lack of enforced rules makes any sort of automated debugging or constraint enforcement impossible. Seeking a simpler sleeping lock, the kernel developers introduced the mutex.Yes, as you are now accustomed to, that is a confusing name. Let’s clarify.The term “mutex” is a generic name to refer to any sleeping lock that enforces mutual exclusion, such as a semaphore with a usage count of one. In recent Linux kernels, the proper noun “mutex” is now also a specific type of sleeping lock that implements mutual exclusion.That is, a mutex is a mutex.
互斥锁的简单性和效率来自于它在信号量要求之外强加给用户的附加约束。信号量是按照Dijkstra的原始设计来实现最基本的行为,而互斥锁则不同,它的用例更严格、更窄: n一次只能有一个任务持有互斥锁。也就是说,互斥锁的使用计数总是1。
Whoever locked a mutex must unlock it. That is, you cannot lock a mutex in one context and then unlock it in another. This means that the mutex isn’t suitable for more complicated synchronizations between kernel and user-space. Most use cases, however, cleanly lock and unlock from the same context. Recursive locks and unlocks are not allowed. That is, you cannot recursively acquire the same mutex, and you cannot unlock an unlocked mutex. A process cannot exit while holding a mutex. A mutex cannot be acquired by an interrupt handler or bottom half, even with mutex_trylock(). A mutex can be managed only via the official API: It must be initialized via the methods described in this section and cannot be copied, hand initialized, or reinitialized.
[1] Linux内核开发,第三版Robert Love
互斥锁控制对单个共享资源的访问。它提供了获取()对资源的访问并在完成后释放()资源的操作。
信号量控制对共享资源池的访问。它提供Wait()操作,直到池中的一个资源可用,并提供Signal()操作,当它返回池时。
当一个信号量保护的资源数量大于1时,它被称为计数信号量。当它控制一个资源时,它被称为布尔信号量。布尔信号量相当于互斥量。
因此,信号量是比互斥量更高级别的抽象。互斥锁可以用信号量来实现,但不能用信号量来实现。
The basic issue is concurrency. There is more than one flow of control. Think about two processes using a shared memory. Now only one process can access the shared memory at a time. If more than one process accesses the shared memory at a time, the contents of shared memory would get corrupted. It is like a railroad track. Only one train can run on it, else there would be an accident.So there is a signalling mechanism, which a driver checks. If the signal is green, the train can go and if it is red it has to wait to use the track. Similarly in case of shared memory, there is a binary semaphore. If the semaphore is 1, a process acquires it (makes it 0) and goes ahead and accesses it. If the semaphore is 0, the process waits. The functionality the binary semaphore has to provide is mutual exclusion (or mutex, in short) so that only one of the many concurrent entities (process or thread) mutually excludes others. It is a plus that we have counting semaphores, which help in synchronizing multiple instances of a resource.
互斥是信号量提供的基本功能。现在在线程上下文中,我们可能有不同的名称和语法。但基本概念是相同的:如何在并发编程中保持代码和数据的完整性。在我看来,像所有权和相关检查这样的东西是由实现提供的改进。
厕所的例子是一个有趣的类比:
Mutex: Is a key to a toilet. One person can have the key - occupy the toilet - at the time. When finished, the person gives (frees) the key to the next person in the queue. Officially: "Mutexes are typically used to serialise access to a section of re-entrant code that cannot be executed concurrently by more than one thread. A mutex object only allows one thread into a controlled section, forcing other threads which attempt to gain access to that section to wait until the first thread has exited from that section." Ref: Symbian Developer Library (A mutex is really a semaphore with value 1.) Semaphore: Is the number of free identical toilet keys. Example, say we have four toilets with identical locks and keys. The semaphore count - the count of keys - is set to 4 at beginning (all four toilets are free), then the count value is decremented as people are coming in. If all toilets are full, ie. there are no free keys left, the semaphore count is 0. Now, when eq. one person leaves the toilet, semaphore is increased to 1 (one free key), and given to the next person in the queue. Officially: "A semaphore restricts the number of simultaneous users of a shared resource up to a maximum number. Threads can request access to the resource (decrementing the semaphore), and can signal that they have finished using the resource (incrementing the semaphore)." Ref: Symbian Developer Library
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