我们通过编写Exception来记录系统中发生的任何异常。消息发送到文件。但是,它们是在客户端的文化中编写的。土耳其语的错误对我来说意义不大。

那么,我们如何在不改变用户文化的情况下用英语记录错误消息呢?


当前回答

使用扩展方法覆盖捕获块中的异常消息,检查抛出的消息是否来自代码,如下所述。

    public static string GetEnglishMessageAndStackTrace(this Exception ex)
    {
        CultureInfo currentCulture = Thread.CurrentThread.CurrentUICulture;
        try
        {

            dynamic exceptionInstanceLocal = System.Activator.CreateInstance(ex.GetType());
            string str;
            Thread.CurrentThread.CurrentUICulture = new CultureInfo("en-US");

            if (ex.Message == exceptionInstanceLocal.Message)
            {
                dynamic exceptionInstanceENG = System.Activator.CreateInstance(ex.GetType());

                str = exceptionInstanceENG.ToString() + ex.StackTrace;

            }
            else
            {
                str = ex.ToString();
            }
            Thread.CurrentThread.CurrentUICulture = currentCulture;

            return str;

        }
        catch (Exception)
        {
            Thread.CurrentThread.CurrentUICulture = currentCulture;

            return ex.ToString();
        }

其他回答

您应该记录调用堆栈,而不仅仅是错误消息(IIRC,简单的异常。tostring()应该为您做这件事)。从那里,您可以确定异常的确切来源,并且通常可以推断出它是哪个异常。

CultureInfo oldCI = Thread.CurrentThread.CurrentCulture;

Thread.CurrentThread.CurrentCulture = CultureInfo.CreateSpecificCulture ("en-US");
Thread.CurrentThread.CurrentUICulture=new CultureInfo("en-US");
try
{
  System.IO.StreamReader sr=new System.IO.StreamReader(@"c:\does-not-exist");
}
catch(Exception ex)
{
  Console.WriteLine(ex.ToString());
}
Thread.CurrentThread.CurrentCulture = oldCI;
Thread.CurrentThread.CurrentUICulture = oldCI;

没有解决方法。

Tks:)

关于。net Core和以上,线程文档。CurrentUICulture推荐使用CultureInfo。属性检索和设置当前区域性。

CultureInfo.CurrentUICulture = CultureInfo.InvariantCulture;

在一个相关的GitHub问题上,Tarek Mahmoud Sayed建议使用CultureInfo。defaultthreadcurrentuicculture以确保稍后创建的其他线程也将获得相同的区域性:

CultureInfo.DefaultThreadCurrentUICulture = CultureInfo.InvariantCulture;

后者只在。net Framework 4.5(和。net Core 1.0)之后才可用。

基于Undercover1989答案,但考虑参数以及当消息由多个资源字符串组成时(如参数异常)。

public static string TranslateExceptionMessage(Exception exception, CultureInfo targetCulture)
{
    Assembly a = exception.GetType().Assembly;
    ResourceManager rm = new ResourceManager(a.GetName().Name, a);
    ResourceSet rsOriginal = rm.GetResourceSet(Thread.CurrentThread.CurrentUICulture, true, true);
    ResourceSet rsTranslated = rm.GetResourceSet(targetCulture, true, true);

    var result = exception.Message;

    foreach (DictionaryEntry item in rsOriginal)
    {
        if (!(item.Value is string message))
            continue;

        string translated = rsTranslated.GetString(item.Key.ToString(), false);

        if (!message.Contains("{"))
        {
            result = result.Replace(message, translated);
        }
        else
        {
            var pattern = $"{Regex.Escape(message)}";
            pattern = Regex.Replace(pattern, @"\\{([0-9]+)\}", "(?<group$1>.*)");

            var regex = new Regex(pattern);

            var replacePattern = translated;
            replacePattern = Regex.Replace(replacePattern, @"{([0-9]+)}", @"${group$1}");
            replacePattern = replacePattern.Replace("\\$", "$");

            result = regex.Replace(result, replacePattern);
        }
    }

    return result;
}

出于日志记录的目的,某些应用程序可能需要获取英文异常消息(除了在通常客户机的UICulture中显示它之外)。

为此,使用以下代码

changes the current UICulture recreates the thrown Exception object using "GetType()" & "Activator.CreateInstance(t)" displays the new Exception object's Message in the new UICuture and then finally changes the current UICulture back to earlier UICulture. try { int[] a = { 3, 6 }; Console.WriteLine(a[3]); //Throws index out of bounds exception System.IO.StreamReader sr = new System.IO.StreamReader(@"c:\does-not-exist"); // throws file not found exception throw new System.IO.IOException(); } catch (Exception ex) { Console.WriteLine(ex.Message); Type t = ex.GetType(); CultureInfo CurrentUICulture = System.Threading.Thread.CurrentThread.CurrentUICulture; System.Threading.Thread.CurrentThread.CurrentUICulture = new System.Globalization.CultureInfo("en-US"); object o = Activator.CreateInstance(t); System.Threading.Thread.CurrentThread.CurrentUICulture = CurrentUICulture; // Changing the UICulture back to earlier culture Console.WriteLine(((Exception)o).Message.ToString()); Console.ReadLine(); }