如何检测用户用JavaScript在网页上向某个方向滑动手指?

我想知道是否有一种解决方案可以同时适用于iPhone和Android手机上的网站。


当前回答

一些mod的顶部回答(不能评论…)来处理短滑动

document.addEventListener('touchstart', handleTouchStart, false);        
document.addEventListener('touchmove', handleTouchMove, false);
var xDown = null;                                                        
var yDown = null;                                                        
function handleTouchStart(evt) {                                         
    xDown = evt.touches[0].clientX;                                      
    yDown = evt.touches[0].clientY;                                      
};                                                
function handleTouchMove(evt) {
    if ( ! xDown || ! yDown ) {
        return;
    }

    var xUp = evt.touches[0].clientX;                                    
    var yUp = evt.touches[0].clientY;

    var xDiff = xDown - xUp;
    var yDiff = yDown - yUp;
    if(Math.abs( xDiff )+Math.abs( yDiff )>150){ //to deal with to short swipes

    if ( Math.abs( xDiff ) > Math.abs( yDiff ) ) {/*most significant*/
        if ( xDiff > 0 ) {/* left swipe */ 
            alert('left!');
        } else {/* right swipe */
            alert('right!');
        }                       
    } else {
        if ( yDiff > 0 ) {/* up swipe */
            alert('Up!'); 
        } else { /* down swipe */
            alert('Down!');
        }                                                                 
    }
    /* reset values */
    xDown = null;
    yDown = null;
    }
};

其他回答

如果你只需要滑动,你最好只使用你需要的部分。 这应该适用于任何触摸设备。

这是经过gzip压缩,缩小,babel等大约450字节。

我根据其他答案编写了下面的类,它使用移动百分比而不是像素,以及一个事件分派器模式来挂钩/取消挂钩。

像这样使用它:

const dispatcher = new SwipeEventDispatcher(myElement);
dispatcher.on('SWIPE_RIGHT', () => { console.log('I swiped right!') })

export class SwipeEventDispatcher { constructor(element, options = {}) { this.evtMap = { SWIPE_LEFT: [], SWIPE_UP: [], SWIPE_DOWN: [], SWIPE_RIGHT: [] }; this.xDown = null; this.yDown = null; this.element = element; this.options = Object.assign({ triggerPercent: 0.3 }, options); element.addEventListener('touchstart', evt => this.handleTouchStart(evt), false); element.addEventListener('touchend', evt => this.handleTouchEnd(evt), false); } on(evt, cb) { this.evtMap[evt].push(cb); } off(evt, lcb) { this.evtMap[evt] = this.evtMap[evt].filter(cb => cb !== lcb); } trigger(evt, data) { this.evtMap[evt].map(handler => handler(data)); } handleTouchStart(evt) { this.xDown = evt.touches[0].clientX; this.yDown = evt.touches[0].clientY; } handleTouchEnd(evt) { const deltaX = evt.changedTouches[0].clientX - this.xDown; const deltaY = evt.changedTouches[0].clientY - this.yDown; const distMoved = Math.abs(Math.abs(deltaX) > Math.abs(deltaY) ? deltaX : deltaY); const activePct = distMoved / this.element.offsetWidth; if (activePct > this.options.triggerPercent) { if (Math.abs(deltaX) > Math.abs(deltaY)) { deltaX < 0 ? this.trigger('SWIPE_LEFT') : this.trigger('SWIPE_RIGHT'); } else { deltaY > 0 ? this.trigger('SWIPE_UP') : this.trigger('SWIPE_DOWN'); } } } } export default SwipeEventDispatcher;

我必须为旋转木马编写一个简单的脚本,以检测向左或向右的滑动。

我使用指针事件代替触摸事件。

我希望这对个人有用,我欢迎任何改进我的代码的见解;我觉得很不好意思加入这个线程与显著优秀的JS开发人员。

function getSwipeX({elementId}) {

  this.e               = document.getElementsByClassName(elementId)[0];
  this.initialPosition = 0;
  this.lastPosition    = 0;
  this.threshold       = 200;
  this.diffInPosition  = null;
  this.diffVsThreshold = null;
  this.gestureState    = 0;

  this.getTouchStart = (event) => {
    event.preventDefault();
    if (window.PointerEvent) {
      this.e.setPointerCapture(event.pointerId);
    }
    return this.initalTouchPos = this.getGesturePoint(event);
  }

  this.getTouchMove  = (event) => {
    event.preventDefault();
    return this.lastPosition = this.getGesturePoint(event);
  }

  this.getTouchEnd   = (event) => {
    event.preventDefault();
    if (window.PointerEvent) {
      this.e.releasePointerCapture(event.pointerId);
    }
    this.doSomething();
    this.initialPosition = 0;
  }

  this.getGesturePoint = (event) => {
    this.point = event.pageX
    return this.point;
  }

  this.whatGestureDirection = (event) => {
    this.diffInPosition  = this.initalTouchPos - this.lastPosition;
    this.diffVsThreshold = Math.abs(this.diffInPosition) > this.threshold;
    (Math.sign(this.diffInPosition) > 0) ? this.gestureState = 'L' : (Math.sign(this.diffInPosition) < 0) ? this.gestureState = 'R' : this.gestureState = 'N';
    
    return [this.diffInPosition, this.diffVsThreshold, this.gestureState];
  }

  this.doSomething = (event) => {
    let [gestureDelta,gestureThreshold,gestureDirection] = this.whatGestureDirection();

    // USE THIS TO DEBUG
    console.log(gestureDelta,gestureThreshold,gestureDirection);

    if (gestureThreshold) {
      (gestureDirection == 'L') ? // LEFT ACTION : // RIGHT ACTION
    }
  }

  if (window.PointerEvent) {
    this.e.addEventListener('pointerdown', this.getTouchStart, true);
    this.e.addEventListener('pointermove', this.getTouchMove, true);
    this.e.addEventListener('pointerup', this.getTouchEnd, true);
    this.e.addEventListener('pointercancel', this.getTouchEnd, true);
  }
}

可以使用new调用该函数。

window.addEventListener('load', () => {
  let test = new getSwipeX({
    elementId: 'your_div_here'
  });
})

我重做了@givanse的解决方案,使其发挥React钩子的作用。输入是一些可选的事件监听器,输出是一个功能性的ref(需要是功能性的,以便当/如果ref改变时钩子可以重新运行)。

还添加了垂直/水平滑动阈值参数,这样小的运动不会意外触发事件监听器,但这些可以设置为0,以更接近地模拟原始答案。

提示:为了获得最佳性能,应该记住事件侦听器输入函数。

function useSwipeDetector({
    // Event listeners.
    onLeftSwipe,
    onRightSwipe,
    onUpSwipe,
    onDownSwipe,

    // Threshold to detect swipe.
    verticalSwipeThreshold = 50,
    horizontalSwipeThreshold = 30,
}) {
    const [domRef, setDomRef] = useState(null);
    const xDown = useRef(null);
    const yDown = useRef(null);

    useEffect(() => {
        if (!domRef) {
            return;
        }

        function handleTouchStart(evt) {
            const [firstTouch] = evt.touches;
            xDown.current = firstTouch.clientX;
            yDown.current = firstTouch.clientY;
        };

        function handleTouchMove(evt) {
            if (!xDown.current || !yDown.current) {
                return;
            }

            const [firstTouch] = evt.touches;
            const xUp = firstTouch.clientX;
            const yUp = firstTouch.clientY;
            const xDiff = xDown.current - xUp;
            const yDiff = yDown.current - yUp;

            if (Math.abs(xDiff) > Math.abs(yDiff)) {/*most significant*/
                if (xDiff > horizontalSwipeThreshold) {
                    if (onRightSwipe) onRightSwipe();
                } else if (xDiff < -horizontalSwipeThreshold) {
                    if (onLeftSwipe) onLeftSwipe();
                }
            } else {
                if (yDiff > verticalSwipeThreshold) {
                    if (onUpSwipe) onUpSwipe();
                } else if (yDiff < -verticalSwipeThreshold) {
                    if (onDownSwipe) onDownSwipe();
                }
            }
        };

        function handleTouchEnd() {
            xDown.current = null;
            yDown.current = null;
        }

        domRef.addEventListener("touchstart", handleTouchStart, false);
        domRef.addEventListener("touchmove", handleTouchMove, false);
        domRef.addEventListener("touchend", handleTouchEnd, false);

        return () => {
            domRef.removeEventListener("touchstart", handleTouchStart);
            domRef.removeEventListener("touchmove", handleTouchMove);
            domRef.removeEventListener("touchend", handleTouchEnd);
        };
    }, [domRef, onLeftSwipe, onRightSwipe, onUpSwipe, onDownSwipe, verticalSwipeThreshold, horizontalSwipeThreshold]);

    return (ref) => setDomRef(ref);
};

我将这里的一些答案合并到一个脚本中,该脚本使用CustomEvent在DOM中触发滑动事件。添加0.7k的swiped-events.min.js脚本到你的页面,并监听滑动事件:

刷卡

document.addEventListener('swiped', function(e) {
    console.log(e.target); // the element that was swiped
    console.log(e.detail.dir); // swiped direction
});

swiped-left

document.addEventListener('swiped-left', function(e) {
    console.log(e.target); // the element that was swiped
});

swiped-right

document.addEventListener('swiped-right', function(e) {
    console.log(e.target); // the element that was swiped
});

swiped-up

document.addEventListener('swiped-up', function(e) {
    console.log(e.target); // the element that was swiped
});

swiped-down

document.addEventListener('swiped-down', function(e) {
    console.log(e.target); // the element that was swiped
});

你也可以直接附加到一个元素:

document.getElementById('myBox').addEventListener('swiped-down', function(e) {
    console.log(e.target); // the element that was swiped
});

可选配置

您可以指定以下属性来调整页面中的滑动交互功能(这些是可选的)。

<div data-swipe-threshold="10"
     data-swipe-timeout="1000"
     data-swipe-ignore="false">
      Swiper, get swiping!
</div>

要在应用程序范围内设置默认值,请在最顶部的元素上设置配置属性:

<body data-swipe-threshold="100" data-swipe-timeout="250">
    <div>Swipe me</div>
    <div>or me</div>
</body>

源代码可在Github

简单的JS代码示例:

document.addEventListener('touchstart', handleTouchStart, false);        
document.addEventListener('touchmove', handleTouchMove, false);

var xDown = null;                                                        
var yDown = null;

function getTouches(evt) {
  return evt.touches ||             // browser API
         evt.originalEvent.touches; // jQuery
}                                                     
                                                                         
function handleTouchStart(evt) {
    const firstTouch = getTouches(evt)[0];                                      
    xDown = firstTouch.clientX;                                      
    yDown = firstTouch.clientY;                                      
};                                                
                                                                         
function handleTouchMove(evt) {
    if ( ! xDown || ! yDown ) {
        return;
    }

    var xUp = evt.touches[0].clientX;                                    
    var yUp = evt.touches[0].clientY;

    var xDiff = xDown - xUp;
    var yDiff = yDown - yUp;
                                                                         
    if ( Math.abs( xDiff ) > Math.abs( yDiff ) ) {/*most significant*/
        if ( xDiff > 0 ) {
            /* right swipe */ 
        } else {
            /* left swipe */
        }                       
    } else {
        if ( yDiff > 0 ) {
            /* down swipe */ 
        } else { 
            /* up swipe */
        }                                                                 
    }
    /* reset values */
    xDown = null;
    yDown = null;                                             
};

Android测试。