尝试在SwiftUI中添加一个全屏活动指示器。

我可以在视图协议中使用.overlay(overlay:)函数。

有了这个,我可以做任何视图叠加,但我找不到iOS默认风格UIActivityIndicatorView等效的SwiftUI。

如何使用SwiftUI创建默认样式微调器?

注意:这不是关于在UIKit框架中添加活动指示器。


当前回答

// Activity View

struct ActivityIndicator: UIViewRepresentable {

    let style: UIActivityIndicatorView.Style
    @Binding var animate: Bool

    private let spinner: UIActivityIndicatorView = {
        $0.hidesWhenStopped = true
        return $0
    }(UIActivityIndicatorView(style: .medium))

    func makeUIView(context: UIViewRepresentableContext<ActivityIndicator>) -> UIActivityIndicatorView {
        spinner.style = style
        return spinner
    }

    func updateUIView(_ uiView: UIActivityIndicatorView, context: UIViewRepresentableContext<ActivityIndicator>) {
        animate ? uiView.startAnimating() : uiView.stopAnimating()
    }

    func configure(_ indicator: (UIActivityIndicatorView) -> Void) -> some View {
        indicator(spinner)
        return self
    }   
}

// Usage
struct ContentView: View {

    @State var animate = false

    var body: some View {
            ActivityIndicator(style: .large, animate: $animate)
                .configure {
                    $0.color = .red
            }
            .background(Color.blue)
    }
}

其他回答

基本活动指标结果:

从Xcode 12 beta版(iOS 14)开始,开发者可以使用一个名为ProgressView的新视图,它可以显示确定进度和不确定进度。

它的样式默认为CircularProgressViewStyle,这正是我们正在寻找的。

var body: some View {
    VStack {
        ProgressView()
           // and if you want to be explicit / future-proof...
           // .progressViewStyle(CircularProgressViewStyle())
    }
}

Xcode 11.倍

相当多的视图还没有在SwiftUI中表示,但很容易将它们移植到系统中。 你需要包装UIActivityIndicator并使其UIViewRepresentable。

(关于这方面的更多信息,可以在WWDC 2019的精彩演讲-集成SwiftUI中找到)

struct ActivityIndicator: UIViewRepresentable {

    @Binding var isAnimating: Bool
    let style: UIActivityIndicatorView.Style

    func makeUIView(context: UIViewRepresentableContext<ActivityIndicator>) -> UIActivityIndicatorView {
        return UIActivityIndicatorView(style: style)
    }

    func updateUIView(_ uiView: UIActivityIndicatorView, context: UIViewRepresentableContext<ActivityIndicator>) {
        isAnimating ? uiView.startAnimating() : uiView.stopAnimating()
    }
}

然后你可以使用它如下-这是一个加载叠加的例子。

注意:我更喜欢使用ZStack,而不是overlay(:_),所以我确切地知道在我的实现中发生了什么。

struct LoadingView<Content>: View where Content: View {

    @Binding var isShowing: Bool
    var content: () -> Content

    var body: some View {
        GeometryReader { geometry in
            ZStack(alignment: .center) {

                self.content()
                    .disabled(self.isShowing)
                    .blur(radius: self.isShowing ? 3 : 0)

                VStack {
                    Text("Loading...")
                    ActivityIndicator(isAnimating: .constant(true), style: .large)
                }
                .frame(width: geometry.size.width / 2,
                       height: geometry.size.height / 5)
                .background(Color.secondary.colorInvert())
                .foregroundColor(Color.primary)
                .cornerRadius(20)
                .opacity(self.isShowing ? 1 : 0)

            }
        }
    }

}

要测试它,你可以使用下面的示例代码:

struct ContentView: View {

    var body: some View {
        LoadingView(isShowing: .constant(true)) {
            NavigationView {
                List(["1", "2", "3", "4", "5"], id: \.self) { row in
                    Text(row)
                }.navigationBarTitle(Text("A List"), displayMode: .large)
            }
        }
    }

}

结果:

如果你想要一个swift-ui风格的解决方案,那么神奇的是:

import Foundation
import SwiftUI

struct ActivityIndicator: View {
    
    @State private var isAnimating: Bool = false
    
    var body: some View {
        GeometryReader { (geometry: GeometryProxy) in
            ForEach(0..<5) { index in
                Group {
                    Circle()
                        .frame(width: geometry.size.width / 5, height: geometry.size.height / 5)
                        .scaleEffect(calcScale(index: index))
                        .offset(y: calcYOffset(geometry))
                }.frame(width: geometry.size.width, height: geometry.size.height)
                    .rotationEffect(!self.isAnimating ? .degrees(0) : .degrees(360))
                    .animation(Animation
                                .timingCurve(0.5, 0.15 + Double(index) / 5, 0.25, 1, duration: 1.5)
                                .repeatForever(autoreverses: false))
            }
        }
        .aspectRatio(1, contentMode: .fit)
        .onAppear {
            self.isAnimating = true
        }
    }
    
    func calcScale(index: Int) -> CGFloat {
        return (!isAnimating ? 1 - CGFloat(Float(index)) / 5 : 0.2 + CGFloat(index) / 5)
    }
    
    func calcYOffset(_ geometry: GeometryProxy) -> CGFloat {
        return geometry.size.width / 10 - geometry.size.height / 2
    }
    
}

简单地使用:

ActivityIndicator()
.frame(width: 50, height: 50)

希望能有所帮助!

使用示例:

ActivityIndicator()
    .frame(width: 200, height: 200)
    .foregroundColor(.orange)

我已经使用AppKit和SwiftUI修改了Matteo Pacini的macOS答案。这允许你在SwiftUI中使用NSProgressIndicator,同时保留macOS 10.15的功能。

import AppKit
import SwiftUI

struct ActivityIndicator: NSViewRepresentable {
    
    @Binding var isAnimating: Bool
    let style: NSProgressIndicator.Style

    func makeNSView(context: NSViewRepresentableContext<ActivityIndicator>) -> NSProgressIndicator {
        let progressIndicator = NSProgressIndicator()
        progressIndicator.style = self.style
        return progressIndicator
    }

    func updateNSView(_ nsView: NSProgressIndicator, context: NSViewRepresentableContext<ActivityIndicator>) {
        isAnimating ? nsView.startAnimation(nil) : nsView.stopAnimation(nil)
    }
    
}

用法如下:

ActivityIndicator(isAnimating: .constant(true), style: .spinning)
struct ContentView: View {
    
    @State private var isCircleRotating = true
    @State private var animateStart = false
    @State private var animateEnd = true
    
    var body: some View {
        
        ZStack {
            Circle()
                .stroke(lineWidth: 10)
                .fill(Color.init(red: 0.96, green: 0.96, blue: 0.96))
                .frame(width: 150, height: 150)
            
            Circle()
                .trim(from: animateStart ? 1/3 : 1/9, to: animateEnd ? 2/5 : 1)
                .stroke(lineWidth: 10)
                .rotationEffect(.degrees(isCircleRotating ? 360 : 0))
                .frame(width: 150, height: 150)
                .foregroundColor(Color.blue)
                .onAppear() {
                    withAnimation(Animation
                                    .linear(duration: 1)
                                    .repeatForever(autoreverses: false)) {
                        self.isCircleRotating.toggle()
                    }
                    withAnimation(Animation
                                    .linear(duration: 1)
                                    .delay(0.5)
                                    .repeatForever(autoreverses: true)) {
                        self.animateStart.toggle()
                    }
                    withAnimation(Animation
                                    .linear(duration: 1)
                                    .delay(1)
                                    .repeatForever(autoreverses: true)) {
                        self.animateEnd.toggle()
                    }
                }
        }
    }
}