尝试在SwiftUI中添加一个全屏活动指示器。
我可以在视图协议中使用.overlay(overlay:)函数。
有了这个,我可以做任何视图叠加,但我找不到iOS默认风格UIActivityIndicatorView等效的SwiftUI。
如何使用SwiftUI创建默认样式微调器?
注意:这不是关于在UIKit框架中添加活动指示器。
尝试在SwiftUI中添加一个全屏活动指示器。
我可以在视图协议中使用.overlay(overlay:)函数。
有了这个,我可以做任何视图叠加,但我找不到iOS默认风格UIActivityIndicatorView等效的SwiftUI。
如何使用SwiftUI创建默认样式微调器?
注意:这不是关于在UIKit框架中添加活动指示器。
当前回答
除了Mojatba Hosseini的回答,
我做了一些更新,这样就可以把它放在一个快速包中:
活动指标:
import Foundation
import SwiftUI
import UIKit
public struct ActivityIndicator: UIViewRepresentable {
public typealias UIView = UIActivityIndicatorView
public var isAnimating: Bool = true
public var configuration = { (indicator: UIView) in }
public init(isAnimating: Bool, configuration: ((UIView) -> Void)? = nil) {
self.isAnimating = isAnimating
if let configuration = configuration {
self.configuration = configuration
}
}
public func makeUIView(context: UIViewRepresentableContext<Self>) -> UIView {
UIView()
}
public func updateUIView(_ uiView: UIView, context:
UIViewRepresentableContext<Self>) {
isAnimating ? uiView.startAnimating() : uiView.stopAnimating()
configuration(uiView)
}}
扩展:
public extension View where Self == ActivityIndicator {
func configure(_ configuration: @escaping (Self.UIView) -> Void) -> Self {
Self.init(isAnimating: self.isAnimating, configuration: configuration)
}
}
其他回答
从Xcode 12 beta版(iOS 14)开始,开发者可以使用一个名为ProgressView的新视图,它可以显示确定进度和不确定进度。
它的样式默认为CircularProgressViewStyle,这正是我们正在寻找的。
var body: some View {
VStack {
ProgressView()
// and if you want to be explicit / future-proof...
// .progressViewStyle(CircularProgressViewStyle())
}
}
Xcode 11.倍
相当多的视图还没有在SwiftUI中表示,但很容易将它们移植到系统中。 你需要包装UIActivityIndicator并使其UIViewRepresentable。
(关于这方面的更多信息,可以在WWDC 2019的精彩演讲-集成SwiftUI中找到)
struct ActivityIndicator: UIViewRepresentable {
@Binding var isAnimating: Bool
let style: UIActivityIndicatorView.Style
func makeUIView(context: UIViewRepresentableContext<ActivityIndicator>) -> UIActivityIndicatorView {
return UIActivityIndicatorView(style: style)
}
func updateUIView(_ uiView: UIActivityIndicatorView, context: UIViewRepresentableContext<ActivityIndicator>) {
isAnimating ? uiView.startAnimating() : uiView.stopAnimating()
}
}
然后你可以使用它如下-这是一个加载叠加的例子。
注意:我更喜欢使用ZStack,而不是overlay(:_),所以我确切地知道在我的实现中发生了什么。
struct LoadingView<Content>: View where Content: View {
@Binding var isShowing: Bool
var content: () -> Content
var body: some View {
GeometryReader { geometry in
ZStack(alignment: .center) {
self.content()
.disabled(self.isShowing)
.blur(radius: self.isShowing ? 3 : 0)
VStack {
Text("Loading...")
ActivityIndicator(isAnimating: .constant(true), style: .large)
}
.frame(width: geometry.size.width / 2,
height: geometry.size.height / 5)
.background(Color.secondary.colorInvert())
.foregroundColor(Color.primary)
.cornerRadius(20)
.opacity(self.isShowing ? 1 : 0)
}
}
}
}
要测试它,你可以使用下面的示例代码:
struct ContentView: View {
var body: some View {
LoadingView(isShowing: .constant(true)) {
NavigationView {
List(["1", "2", "3", "4", "5"], id: \.self) { row in
Text(row)
}.navigationBarTitle(Text("A List"), displayMode: .large)
}
}
}
}
结果:
SwiftUI中的活动指标
import SwiftUI
struct Indicator: View {
@State var animateTrimPath = false
@State var rotaeInfinity = false
var body: some View {
ZStack {
Color.black
.edgesIgnoringSafeArea(.all)
ZStack {
Path { path in
path.addLines([
.init(x: 2, y: 1),
.init(x: 1, y: 0),
.init(x: 0, y: 1),
.init(x: 1, y: 2),
.init(x: 3, y: 0),
.init(x: 4, y: 1),
.init(x: 3, y: 2),
.init(x: 2, y: 1)
])
}
.trim(from: animateTrimPath ? 1/0.99 : 0, to: animateTrimPath ? 1/0.99 : 1)
.scale(50, anchor: .topLeading)
.stroke(Color.yellow, lineWidth: 20)
.offset(x: 110, y: 350)
.animation(Animation.easeInOut(duration: 1.5).repeatForever(autoreverses: true))
.onAppear() {
self.animateTrimPath.toggle()
}
}
.rotationEffect(.degrees(rotaeInfinity ? 0 : -360))
.scaleEffect(0.3, anchor: .center)
.animation(Animation.easeInOut(duration: 1.5)
.repeatForever(autoreverses: false))
.onAppear(){
self.rotaeInfinity.toggle()
}
}
}
}
struct Indicator_Previews: PreviewProvider {
static var previews: some View {
Indicator()
}
}
struct ContentView: View {
@State private var isCircleRotating = true
@State private var animateStart = false
@State private var animateEnd = true
var body: some View {
ZStack {
Circle()
.stroke(lineWidth: 10)
.fill(Color.init(red: 0.96, green: 0.96, blue: 0.96))
.frame(width: 150, height: 150)
Circle()
.trim(from: animateStart ? 1/3 : 1/9, to: animateEnd ? 2/5 : 1)
.stroke(lineWidth: 10)
.rotationEffect(.degrees(isCircleRotating ? 360 : 0))
.frame(width: 150, height: 150)
.foregroundColor(Color.blue)
.onAppear() {
withAnimation(Animation
.linear(duration: 1)
.repeatForever(autoreverses: false)) {
self.isCircleRotating.toggle()
}
withAnimation(Animation
.linear(duration: 1)
.delay(0.5)
.repeatForever(autoreverses: true)) {
self.animateStart.toggle()
}
withAnimation(Animation
.linear(duration: 1)
.delay(1)
.repeatForever(autoreverses: true)) {
self.animateEnd.toggle()
}
}
}
}
}
// Activity View
struct ActivityIndicator: UIViewRepresentable {
let style: UIActivityIndicatorView.Style
@Binding var animate: Bool
private let spinner: UIActivityIndicatorView = {
$0.hidesWhenStopped = true
return $0
}(UIActivityIndicatorView(style: .medium))
func makeUIView(context: UIViewRepresentableContext<ActivityIndicator>) -> UIActivityIndicatorView {
spinner.style = style
return spinner
}
func updateUIView(_ uiView: UIActivityIndicatorView, context: UIViewRepresentableContext<ActivityIndicator>) {
animate ? uiView.startAnimating() : uiView.stopAnimating()
}
func configure(_ indicator: (UIActivityIndicatorView) -> Void) -> some View {
indicator(spinner)
return self
}
}
// Usage
struct ContentView: View {
@State var animate = false
var body: some View {
ActivityIndicator(style: .large, animate: $animate)
.configure {
$0.color = .red
}
.background(Color.blue)
}
}
试试这个:
import SwiftUI
struct LoadingPlaceholder: View {
var text = "Loading..."
init(text:String ) {
self.text = text
}
var body: some View {
VStack(content: {
ProgressView(self.text)
})
}
}
更多关于SwiftUI ProgressView的信息