假设我有两个c++类:

class A
{
public:
  A() { fn(); }

  virtual void fn() { _n = 1; }
  int getn() { return _n; }

protected:
  int _n;
};

class B : public A
{
public:
  B() : A() {}

  virtual void fn() { _n = 2; }
};

如果我写下面的代码:

int main()
{
  B b;
  int n = b.getn();
}

有人可能认为n被设为2。

结果是n被设为1。为什么?


当前回答

在大多数OO语言中,从构造函数调用多态函数是导致灾难的原因。遇到这种情况时,不同的语言会有不同的表现。

基本问题是,在所有语言中,基类型必须在派生类型之前构造。现在,问题是从构造函数调用多态方法意味着什么。你希望它表现得怎样?有两种方法:在基本层调用方法(c++风格)或在层次结构底部的未构造对象上调用多态方法(Java方式)。

In C++ the Base class will build its version of the virtual method table prior to entering its own construction. At this point a call to the virtual method will end up calling the Base version of the method or producing a pure virtual method called in case it has no implementation at that level of the hierarchy. After the Base has been fully constructed, the compiler will start building the Derived class, and it will override the method pointers to point to the implementations in the next level of the hierarchy.

class Base {
public:
   Base() { f(); }
   virtual void f() { std::cout << "Base" << std::endl; } 
};
class Derived : public Base
{
public:
   Derived() : Base() {}
   virtual void f() { std::cout << "Derived" << std::endl; }
};
int main() {
   Derived d;
}
// outputs: "Base" as the vtable still points to Base::f() when Base::Base() is run

In Java, the compiler will build the virtual table equivalent at the very first step of construction, prior to entering the Base constructor or Derived constructor. The implications are different (and to my likings more dangerous). If the base class constructor calls a method that is overriden in the derived class the call will actually be handled at the derived level calling a method on an unconstructed object, yielding unexpected results. All attributes of the derived class that are initialized inside the constructor block are yet uninitialized, including 'final' attributes. Elements that have a default value defined at the class level will have that value.

public class Base {
   public Base() { polymorphic(); }
   public void polymorphic() { 
      System.out.println( "Base" );
   }
}
public class Derived extends Base
{
   final int x;
   public Derived( int value ) {
      x = value;
      polymorphic();
   }
   public void polymorphic() {
      System.out.println( "Derived: " + x ); 
   }
   public static void main( String args[] ) {
      Derived d = new Derived( 5 );
   }
}
// outputs: Derived 0
//          Derived 5
// ... so much for final attributes never changing :P

如您所见,调用多态(c++术语为虚拟)方法是一个常见的错误来源。在c++中,至少你可以保证它永远不会对一个尚未构造的对象调用方法……

其他回答

原因是c++对象的构造就像洋葱,由内而外。基类在派生类之前构造。所以,在生成B之前,必须先生成a。当调用A的构造函数时,它还不是B,因此虚函数表中仍然有A的fn()副本的条目。

我看不出这里虚拟关键词的重要性。B是一个静态类型变量,它的类型由编译器在编译时确定。函数调用不会引用虚表。当b被构造时,它的父类的构造函数被调用,这就是为什么_n的值被设置为1。

正如已经指出的那样,对象是在构造时创建的。在构造基对象时,派生对象还不存在,因此虚函数重写不能工作。

然而,如果你的getter返回常量,这可以用多态getter来解决,多态getter使用静态多态性而不是虚函数,或者可以在静态成员函数中表示。本例使用CRTP (https://en.wikipedia.org/wiki/Curiously_recurring_template_pattern)。

template<typename DerivedClass>
class Base
{
public:
    inline Base() :
    foo(DerivedClass::getFoo())
    {}

    inline int fooSq() {
        return foo * foo;
    }

    const int foo;
};

class A : public Base<A>
{
public:
    inline static int getFoo() { return 1; }
};

class B : public Base<B>
{
public:
    inline static int getFoo() { return 2; }
};

class C : public Base<C>
{
public:
    inline static int getFoo() { return 3; }
};

int main()
{
    A a;
    B b;
    C c;

    std::cout << a.fooSq() << ", " << b.fooSq() << ", " << c.fooSq() << std::endl;

    return 0;
}

通过使用静态多态性,基类知道在编译时提供信息时调用哪个类的getter。

作为补充,调用尚未完成构造的对象的虚函数也将面临同样的问题。

例如,在对象的构造函数中启动一个新线程,并将该对象传递给新线程,如果新线程在对象完成构造之前调用该对象的虚函数将导致意想不到的结果。

例如:

#include <thread>
#include <string>
#include <iostream>
#include <chrono>

class Base
{
public:
  Base()
  {
    std::thread worker([this] {
      // This will print "Base" rather than "Sub".
      this->Print();
    });
    worker.detach();
    // Try comment out this code to see different output.
    std::this_thread::sleep_for(std::chrono::seconds(1));
  }
  virtual void Print()
  {
    std::cout << "Base" << std::endl;
  }
};

class Sub : public Base
{
public:
  void Print() override
  {
    std::cout << "Sub" << std::endl;
  }
};

int main()
{
  Sub sub;
  sub.Print();
  getchar();
  return 0;
}

这将输出:

Base
Sub

我刚刚在一个程序中出现了这个错误。 我有这样的想法:如果方法在构造函数中被标记为纯虚函数会发生什么?

class Base {
public:
    virtual int getInt() = 0;
    
    Base(){
        printf("int=%d\n", getInt());
    }
};

class Derived : public Base {
    public:
        virtual int getInt() override {return 1;}
};

和…有趣的事情!你首先得到编译器的警告:

warning: pure virtual ‘virtual int Base::getInt() const’ called from constructor

和一个来自ld的错误!

/usr/bin/ld: /tmp/ccsaJnuH.o: in function `Base::Base()':
main.cpp:(.text._ZN4BaseC2Ev[_ZN4BaseC5Ev]+0x26): undefined reference to `Base::getInt()'
collect2: error: ld returned 1 exit status

这是完全不合逻辑的,你只得到一个警告从编译器!