我有一个通用字典dictionary <string, T>,我想基本上使克隆()..任何建议。


当前回答

你总是可以使用序列化。你可以序列化对象,然后反序列化它。这将为您提供Dictionary及其所有条目的深层副本。现在您可以创建任何标记为[Serializable]的对象的深度副本,而无需编写任何特殊代码。

这里有两种将使用二进制序列化的方法。如果使用这些方法,只需调用

object deepcopy = FromBinary(ToBinary(yourDictionary));

public Byte[] ToBinary()
{
  MemoryStream ms = null;
  Byte[] byteArray = null;
  try
  {
    BinaryFormatter serializer = new BinaryFormatter();
    ms = new MemoryStream();
    serializer.Serialize(ms, this);
    byteArray = ms.ToArray();
  }
  catch (Exception unexpected)
  {
    Trace.Fail(unexpected.Message);
    throw;
  }
  finally
  {
    if (ms != null)
      ms.Close();
  }
  return byteArray;
}

public object FromBinary(Byte[] buffer)
{
  MemoryStream ms = null;
  object deserializedObject = null;

  try
  {
    BinaryFormatter serializer = new BinaryFormatter();
    ms = new MemoryStream();
    ms.Write(buffer, 0, buffer.Length);
    ms.Position = 0;
    deserializedObject = serializer.Deserialize(ms);
  }
  finally
  {
    if (ms != null)
      ms.Close();
  }
  return deserializedObject;
}

其他回答

对我来说最好的方法是:

Dictionary<int, int> copy= new Dictionary<int, int>(yourListOrDictionary);

(注意:虽然克隆版本可能很有用,但对于简单的浅复制,我在另一篇文章中提到的构造函数是更好的选择。)

你希望拷贝的深度是多少,你使用的是什么版本的。net ?如果你使用的是。net 3.5,我认为对ToDictionary的LINQ调用,同时指定键和元素选择器将是最简单的方法。

例如,如果你不介意这个值是一个浅克隆:

var newDictionary = oldDictionary.ToDictionary(entry => entry.Key,
                                               entry => entry.Value);

如果你已经限制了T来实现ICloneable:

var newDictionary = oldDictionary.ToDictionary(entry => entry.Key, 
                                               entry => (T) entry.Value.Clone());

(这些方法未经测试,但应该有效。)

这里是一些真正的“真正的深度复制”,不知道类型用一些递归行走,很适合初学者。我认为它适用于嵌套类型和几乎所有棘手的类型。我还没有添加嵌套数组处理,但是您可以根据自己的选择进行修改。

Dictionary<string, Dictionary<string, dynamic>> buildInfoDict =
    new Dictionary<string, Dictionary<string, dynamic>>()
    {
        {"tag",new Dictionary<string,dynamic>(){
                 { "attrName", "tag"  },
                 { "isCss", "False"  },
               { "turnedOn","True" },
                 { "tag",null }
            } },
        {"id",new Dictionary<string,dynamic>(){
                 { "attrName", "id"  },
                 { "isCss", "False"  },
               { "turnedOn","True" },
                 { "id",null }
            } },
                {"width",new Dictionary<string,dynamic>(){
                 { "attrName", "width"  },
                 { "isCss", "True"  },
               { "turnedOn","True" },
                 { "width","20%" }
            } },
                {"height",new Dictionary<string,dynamic>(){
                 { "attrName", "height"  },
                 { "isCss", "True"  },
               { "turnedOn","True" },
                 { "height","20%" }
            } },
                {"text",new Dictionary<string,dynamic>(){
                 { "attrName", null  },
                 { "isCss", "False"  },
               { "turnedOn","True" },
                 { "text","" }
            } },
                {"href",new Dictionary<string,dynamic>(){
                 { "attrName", null  },
                 { "isCss", "False"  },
                 { "flags", "removeAttrIfTurnedOff"  },
               { "turnedOn","True" },
                 { "href","about:blank" }
            } }
    };

var cln=clone(buildInfoDict);

public static dynamic clone(dynamic obj)
{
    dynamic cloneObj = null;
    if (IsAssignableFrom(obj, typeof(IDictionary)))
    {
        cloneObj = Activator.CreateInstance(obj.GetType());
        foreach (var key in obj.Keys)
        {
            cloneObj[key] = clone(obj[key]);
        }

    }
    else if (IsNumber(obj) || obj.GetType() == typeof(string))
    {
        cloneObj = obj;
    }
    else
    {
        Debugger.Break();
    }
    return cloneObj;
}


public static bool IsAssignableFrom(this object obj, Type ObjType = null, Type ListType = null, bool HandleBaseTypes = false)
{
    if (ObjType == null)
    {
        ObjType = obj.GetType();
    }

    bool Res;

    do
    {
        Res = (ObjType.IsGenericType && ObjType.GetGenericTypeDefinition().IsAssignableFrom(ListType)) ||
            (ListType == null && ObjType.IsAssignableFrom(obj.GetType()));
        ObjType = ObjType.BaseType;
    } while ((!Res && ObjType != null) && HandleBaseTypes && ObjType != typeof(object));

    return Res;
}

public static bool IsNumber(this object value)
{
    return value is sbyte
            || value is byte
            || value is short
            || value is ushort
            || value is int
            || value is uint
            || value is long
            || value is ulong
            || value is float
            || value is double
            || value is decimal;
}

这帮助了我,当我试图深度复制Dictionary < string, string >

Dictionary<string, string> dict2 = new Dictionary<string, string>(dict);

祝你好运

这里是克隆字典的另一种方法,假设你知道做“正确”的事情,只要处理任何隐藏在“T”(a.k.a)后面的东西。“对象”)。

internal static Dictionary<string, object> Clone(Dictionary<string, object> dictIn) 
    {
        Dictionary<string, object> dictOut = new Dictionary<string, object>();
    
        IDictionaryEnumerator enumMyDictionary = dictIn.GetEnumerator();
        while (enumMyDictionary.MoveNext())
        {
            string strKey = (string)enumMyDictionary.Key;
            object oValue = enumMyDictionary.Value;
            dictOut.Add(strKey, oValue);
        }
    
        return dictOut; 
    }