我如何以编程方式创建图形元素(如UIButton)在Swift?我试图创建和添加按钮到一个视图,但不能。


当前回答

            let myFirstButton = UIButton()
            myFirstButton.setTitle("Software Button", forState: .Normal)
            myFirstButton.setTitleColor(UIColor.redColor(), forState: .Normal)
            myFirstButton.frame = CGRectMake(100, 300, 150, 50)
            myFirstButton.backgroundColor = UIColor.purpleColor()
            myFirstButton.layer.cornerRadius = 14
            myFirstButton.addTarget(self, action: "pressed:", forControlEvents: .TouchUpInside)
            self.view.addSubview(myFirstButton)
            myFirstButton.hidden=true
            nameText.delegate = self


func pressed(sender: UIButton!) {
        var alertView = UIAlertView()
        alertView.addButtonWithTitle("Ok")
        alertView.title = "title"
        alertView.message = "message"
        alertView.show();
    }

其他回答

在Swift 4.2中编写下面的示例代码,用于以编程方式添加按钮。

override func viewDidLoad() {
    super.viewDidLoad()
        let myButton = UIButton(frame: CGRect(x: 100, y: 100, width: 100, height: 50))
        myButton.backgroundColor = .green
        myButton.setTitle("Hello UIButton", for: .normal)
        myButton.addTarget(self, action: #selector(myButtonAction), for: .touchUpInside)
        self.view.addSubview(myButton)
}

 @objc func myButtonAction(sender: UIButton!) {
    print("My Button tapped")
}

你可以通过这种方式添加UIButton,UIlable和UITextfield。

UIButton代码

// var button   = UIButton.buttonWithType(UIButtonType.System) as UIButton
let button = UIButton(type: .System) // let preferred over var here
button.frame = CGRectMake(100, 100, 100, 50)
button.backgroundColor = UIColor.greenColor()
button.setTitle("Button", forState: UIControlState.Normal)
button.addTarget(self, action: "Action:", forControlEvents: UIControlEvents.TouchUpInside)
self.view.addSubview(button)

UILabel代码

var label: UILabel = UILabel()
label.frame = CGRectMake(50, 50, 200, 21)
label.backgroundColor = UIColor.blackColor()
label.textColor = UIColor.whiteColor()
label.textAlignment = NSTextAlignment.Center
label.text = "test label"
self.view.addSubview(label)

UITextField 代码

var txtField: UITextField = UITextField()
txtField.frame = CGRectMake(50, 70, 200, 30)
txtField.backgroundColor = UIColor.grayColor()
self.view.addSubview(txtField)

希望这对你有帮助。

将此代码添加到viewDidLoad中 / /添加按钮

            var button=UIButton(frame: CGRectMake(150, 240, 75, 30))
            button.setTitle("Next", forState: UIControlState.Normal)
            button.addTarget(self, action: "buttonTapAction:", forControlEvents: UIControlEvents.TouchUpInside)
            button.backgroundColor = UIColor.greenColor()
            self.view.addSubview(button)

将这个函数写在它的外面,当你点击按钮时,这个函数将被调用

func buttonTapAction(sender:UIButton!)
{
    println("Button is working")
}

这对我来说非常好,#DynamicButtonEvent #IOS #Swift #Xcode

func setupButtonMap(){
    let mapButton = UIButton(type: .system)
    mapButton.setImage(#imageLiteral(resourceName: "CreateTrip").withRenderingMode(.alwaysOriginal), for: .normal)
    mapButton.frame = CGRect(x: 0, y: 0, width: 34, height: 34)
    mapButton.contentMode = .scaleAspectFit
    mapButton.backgroundColor = UIColor.clear
    mapButton.addTarget(self, action: #selector(ViewController.btnOpenMap(_:)), for: .touchUpInside)
    navigationItem.leftBarButtonItem = UIBarButtonItem(customView: mapButton)
    }
@IBAction func btnOpenMap(_ sender: Any?) {
    print("Successful")
}

下面是一个完整的解决方案,以编程方式添加一个UIButton与targetAction。 斯威夫特2.2

override func viewDidLoad() {
  super.viewDidLoad()

  let button = UIButton(frame: CGRect(x: 100, y: 100, width: 100, height: 50))
  button.backgroundColor = .greenColor()
  button.setTitle("Test Button", forState: .Normal)
  button.addTarget(self, action: #selector(buttonAction), forControlEvents: .TouchUpInside)

  self.view.addSubview(button)
}

func buttonAction(sender: UIButton!) {
  print("Button tapped")
}

使用NSLayoutConstraint而不是frame来正确地为每个iPhone屏幕放置按钮可能更好。

Swift 3.1的更新代码:

override func viewDidLoad() {
  super.viewDidLoad()

  let button = UIButton(frame: CGRect(x: 100, y: 100, width: 100, height: 50))
  button.backgroundColor = .green
  button.setTitle("Test Button", for: .normal)
  button.addTarget(self, action: #selector(buttonAction), for: .touchUpInside)

  self.view.addSubview(button)
}

func buttonAction(sender: UIButton!) {
  print("Button tapped")
}

Swift 4.2的更新代码:

override func viewDidLoad() {
  super.viewDidLoad()

  let button = UIButton(frame: CGRect(x: 100, y: 100, width: 100, height: 50))
  button.backgroundColor = .green
  button.setTitle("Test Button", for: .normal)
  button.addTarget(self, action: #selector(buttonAction), for: .touchUpInside)

  self.view.addSubview(button)
}

@objc func buttonAction(sender: UIButton!) {
  print("Button tapped")
}

如果func buttonAction声明为private或internal,上述方法仍然有效。