我如何以编程方式创建图形元素(如UIButton)在Swift?我试图创建和添加按钮到一个视图,但不能。


当前回答

Swift 5和Swift 4一样

 let button = UIButton()
 button.frame = CGRect(x: self.view.frame.size.width - 60, y: 60, width: 50, height: 50)
 button.backgroundColor = UIColor.red
 button.setTitle("Name your Button ", for: .normal)
 button.addTarget(self, action: #selector(buttonAction), for: .touchUpInside)
 self.view.addSubview(button)

 @objc func buttonAction(sender: UIButton!) {
    print("Button tapped")
 }

其他回答

这是可能的。除了使用swift语法之外,您几乎可以以相同的方式完成所有操作。例如,你可以用这样的代码创建一个UIButton:

 var button: UIButton = UIButton(frame: CGRectMake(0, 0, 100, 100))

你可以通过这种方式添加UIButton,UIlable和UITextfield。

UIButton代码

// var button   = UIButton.buttonWithType(UIButtonType.System) as UIButton
let button = UIButton(type: .System) // let preferred over var here
button.frame = CGRectMake(100, 100, 100, 50)
button.backgroundColor = UIColor.greenColor()
button.setTitle("Button", forState: UIControlState.Normal)
button.addTarget(self, action: "Action:", forControlEvents: UIControlEvents.TouchUpInside)
self.view.addSubview(button)

UILabel代码

var label: UILabel = UILabel()
label.frame = CGRectMake(50, 50, 200, 21)
label.backgroundColor = UIColor.blackColor()
label.textColor = UIColor.whiteColor()
label.textAlignment = NSTextAlignment.Center
label.text = "test label"
self.view.addSubview(label)

UITextField 代码

var txtField: UITextField = UITextField()
txtField.frame = CGRectMake(50, 70, 200, 30)
txtField.backgroundColor = UIColor.grayColor()
self.view.addSubview(txtField)

希望这对你有帮助。

    // UILabel:
    let label = UILabel()
    label.frame = CGRectMake(35, 100, 250, 30)
    label.textColor = UIColor.blackColor()
    label.textAlignment = NSTextAlignment.Center
    label.text = "Hello World"
    self.view.addSubview(label)

    // UIButton:
    let btn: UIButton = UIButton(type: UIButtonType.Custom) as UIButton
    btn.frame = CGRectMake(130, 70, 60, 20)
    btn.setTitle("Click", forState: UIControlState.Normal)
    btn.setTitleColor(UIColor.blackColor(), forState: .Normal)
    btn.addTarget(self, action:Selector("clickAction"), forControlEvents: UIControlEvents.TouchUpInside)
    view.addSubview(btn)


    // Button Action:
    @IBAction func clickAction(sender:AnyObject)
    {
        print("Click Action")
    }

是的,在模拟器里。有时它不会识别选择器,这似乎是一个错误。即使我面对的不是你的代码,然后我只是改变了动作名称(选择器)。它的工作原理

let buttonPuzzle:UIButton = UIButton(frame: CGRectMake(100, 400, 100, 50))
buttonPuzzle.backgroundColor = UIColor.greenColor()
buttonPuzzle.setTitle("Puzzle", forState: UIControlState.Normal)
buttonPuzzle.addTarget(self, action: "buttonAction:", forControlEvents: UIControlEvents.TouchUpInside)
buttonPuzzle.tag = 22;
self.view.addSubview(buttonPuzzle)

选择器函数在这里:

func buttonAction(sender:UIButton!)
{

    var btnsendtag:UIButton = sender
    if btnsendtag.tag == 22 {            
        //println("Button tapped tag 22")
    }
}

在Swift 4.2中编写下面的示例代码,用于以编程方式添加按钮。

override func viewDidLoad() {
    super.viewDidLoad()
        let myButton = UIButton(frame: CGRect(x: 100, y: 100, width: 100, height: 50))
        myButton.backgroundColor = .green
        myButton.setTitle("Hello UIButton", for: .normal)
        myButton.addTarget(self, action: #selector(myButtonAction), for: .touchUpInside)
        self.view.addSubview(myButton)
}

 @objc func myButtonAction(sender: UIButton!) {
    print("My Button tapped")
}