我如何以编程方式创建图形元素(如UIButton)在Swift?我试图创建和添加按钮到一个视图,但不能。


当前回答

在Swift 2和iOS 9.2.1中

var button: UIButton = UIButton(type: UIButtonType.Custom) as UIButton
self.button.frame = CGRectMake(130, 70, 60, 20)
self.button.setTitle("custom button", forState: UIControlState.Normal)
self.button.addTarget(self, action:"buttonActionFuncName", forControlEvents: UIControlEvents.TouchUpInside)
self.button.setTitleColor(UIColor.blackColor(), forState: .Normal)
self.button.layer.borderColor = UIColor.blackColor().CGColor
self.button.titleLabel?.font = UIFont(name: "Helvetica-Bold", size: 13)
self.view.addSubview(self.button)

其他回答

            let myFirstButton = UIButton()
            myFirstButton.setTitle("Software Button", forState: .Normal)
            myFirstButton.setTitleColor(UIColor.redColor(), forState: .Normal)
            myFirstButton.frame = CGRectMake(100, 300, 150, 50)
            myFirstButton.backgroundColor = UIColor.purpleColor()
            myFirstButton.layer.cornerRadius = 14
            myFirstButton.addTarget(self, action: "pressed:", forControlEvents: .TouchUpInside)
            self.view.addSubview(myFirstButton)
            myFirstButton.hidden=true
            nameText.delegate = self


func pressed(sender: UIButton!) {
        var alertView = UIAlertView()
        alertView.addButtonWithTitle("Ok")
        alertView.title = "title"
        alertView.message = "message"
        alertView.show();
    }

是的,在模拟器里。有时它不会识别选择器,这似乎是一个错误。即使我面对的不是你的代码,然后我只是改变了动作名称(选择器)。它的工作原理

let buttonPuzzle:UIButton = UIButton(frame: CGRectMake(100, 400, 100, 50))
buttonPuzzle.backgroundColor = UIColor.greenColor()
buttonPuzzle.setTitle("Puzzle", forState: UIControlState.Normal)
buttonPuzzle.addTarget(self, action: "buttonAction:", forControlEvents: UIControlEvents.TouchUpInside)
buttonPuzzle.tag = 22;
self.view.addSubview(buttonPuzzle)

选择器函数在这里:

func buttonAction(sender:UIButton!)
{

    var btnsendtag:UIButton = sender
    if btnsendtag.tag == 22 {            
        //println("Button tapped tag 22")
    }
}

在Swift 4.2中编写下面的示例代码,用于以编程方式添加按钮。

override func viewDidLoad() {
    super.viewDidLoad()
        let myButton = UIButton(frame: CGRect(x: 100, y: 100, width: 100, height: 50))
        myButton.backgroundColor = .green
        myButton.setTitle("Hello UIButton", for: .normal)
        myButton.addTarget(self, action: #selector(myButtonAction), for: .touchUpInside)
        self.view.addSubview(myButton)
}

 @objc func myButtonAction(sender: UIButton!) {
    print("My Button tapped")
}

将此代码添加到viewDidLoad中 / /添加按钮

            var button=UIButton(frame: CGRectMake(150, 240, 75, 30))
            button.setTitle("Next", forState: UIControlState.Normal)
            button.addTarget(self, action: "buttonTapAction:", forControlEvents: UIControlEvents.TouchUpInside)
            button.backgroundColor = UIColor.greenColor()
            self.view.addSubview(button)

将这个函数写在它的外面,当你点击按钮时,这个函数将被调用

func buttonTapAction(sender:UIButton!)
{
    println("Button is working")
}
 var sampleButton:UIButton?

 override func viewDidLoad() {
  super.viewDidLoad()

 }
 override func viewDidAppear(animated: Bool) {

  sampleButton = UIButton(type: .RoundedRect)
  //sampleButton.frame = CGRect(x:50, y:500, width:70, height:50)

  sampleButton!.setTitle("Sample \n UI Button", forState: .Normal)
  sampleButton!.titleLabel?.lineBreakMode = .ByWordWrapping
  sampleButton!.titleLabel?.textAlignment = .Center
  sampleButton!.setTitleColor(UIColor.whiteColor(), forState: .Normal)
  sampleButton!.layer.cornerRadius = 6
  sampleButton!.backgroundColor = UIColor.redColor().colorWithAlphaComponent(0.6)
  sampleButton?.tintColor =  UIColor.brownColor()


  //Add padding around text
  sampleButton!.titleEdgeInsets = UIEdgeInsetsMake(-10,-10,-10,-10)
  sampleButton!.contentEdgeInsets = UIEdgeInsetsMake(5,5,5,5)

  //Action set up
  sampleButton!.addTarget(self, action: "sampleButtonClicked", forControlEvents: .TouchUpInside)
  self.view.addSubview(sampleButton!)


  //Button Constraints:
  sampleButton!.translatesAutoresizingMaskIntoConstraints = false

  //To anchor above the tab bar on the bottom of the screen:
  let bottomButtonConstraint = sampleButton!.bottomAnchor.constraintEqualToAnchor(bottomLayoutGuide.topAnchor, constant: -20)

  //edge of the screen in InterfaceBuilder:
  let margins = view.layoutMarginsGuide
  let leadingButtonConstraint = sampleButton!.leadingAnchor.constraintEqualToAnchor(margins.leadingAnchor)

  bottomButtonConstraint.active = true
  leadingButtonConstraint.active = true


 }
 func sampleButtonClicked(){

  print("sample Button Clicked")

 }