我有一个对话框与EditText进行输入。当我单击对话框上的“是”按钮时,它将验证输入,然后关闭对话框。但是,如果输入错误,我希望保持在同一对话框中。每次无论输入是什么,当我单击“否”按钮时,对话框都会自动关闭。如何禁用此功能?顺便说一句,我在对话框中使用了PositiveButton和NegativeButton。


当前回答

它可以用最简单的方法构建:

带有自定义视图和两个按钮(正和负)的警报对话框。

AlertDialog.Builder builder = new AlertDialog.Builder(getActivity()).setTitle(getString(R.string.select_period));
builder.setPositiveButton(getString(R.string.ok), null);

 builder.setNegativeButton(getString(R.string.cancel), new DialogInterface.OnClickListener() {
    @Override
    public void onClick(DialogInterface dialog, int which) {

    // Click of Cancel Button

   }
 });

  LayoutInflater li = LayoutInflater.from(getActivity());
  View promptsView = li.inflate(R.layout.dialog_date_picker, null, false);
  builder.setView(promptsView);

  DatePicker startDatePicker = (DatePicker)promptsView.findViewById(R.id.startDatePicker);
  DatePicker endDatePicker = (DatePicker)promptsView.findViewById(R.id.endDatePicker);

  final AlertDialog alertDialog = builder.create();
  alertDialog.show();

  Button theButton = alertDialog.getButton(DialogInterface.BUTTON_POSITIVE);
  theButton.setOnClickListener(new CustomListener(alertDialog, startDatePicker, endDatePicker));

警报日志正面按钮的CustomClickLister:

private class CustomListener implements View.OnClickListener {
        private final Dialog dialog;
        private DatePicker mStartDp, mEndDp;
    public CustomListener(Dialog dialog, DatePicker dS, DatePicker dE) {
        this.dialog = dialog;
        mStartDp = dS;
        mEndDp = dE;
    }

    @Override
    public void onClick(View v) {

        int day1  = mStartDp.getDayOfMonth();
        int month1= mStartDp.getMonth();
        int year1 = mStartDp.getYear();
        Calendar cal1 = Calendar.getInstance();
        cal1.set(Calendar.YEAR, year1);
        cal1.set(Calendar.MONTH, month1);
        cal1.set(Calendar.DAY_OF_MONTH, day1);


        int day2  = mEndDp.getDayOfMonth();
        int month2= mEndDp.getMonth();
        int year2 = mEndDp.getYear();
        Calendar cal2 = Calendar.getInstance();
        cal2.set(Calendar.YEAR, year2);
        cal2.set(Calendar.MONTH, month2);
        cal2.set(Calendar.DAY_OF_MONTH, day2);

        if(cal2.getTimeInMillis()>=cal1.getTimeInMillis()){
            dialog.dismiss();
            Log.i("Dialog", "Dismiss");
            // Condition is satisfied so do dialog dismiss
            }else {
            Log.i("Dialog", "Do not Dismiss");
            // Condition is not satisfied so do not dialog dismiss
        }

    }
}

Done

其他回答

对于API 8之前的版本,如果editText的内容不正确,我使用一个布尔标志、一个关闭监听器并再次调用dialog.show来解决这个问题。这样地:

case ADD_CLIENT:
        LayoutInflater factoryClient = LayoutInflater.from(this);
        final View EntryViewClient = factoryClient.inflate(
                R.layout.alert_dialog_add_client, null);

        EditText ClientText = (EditText) EntryViewClient
                .findViewById(R.id.client_edit);

        AlertDialog.Builder builderClient = new AlertDialog.Builder(this);
        builderClient
                .setTitle(R.string.alert_dialog_client)
                .setCancelable(false)
                .setView(EntryViewClient)
                .setPositiveButton("Save",
                        new DialogInterface.OnClickListener() {
                            public void onClick(DialogInterface dialog,
                                    int whichButton) {
                                EditText newClient = (EditText) EntryViewClient
                                        .findViewById(R.id.client_edit);
                                String newClientString = newClient
                                        .getText().toString();
                                if (checkForEmptyFields(newClientString)) {
                                    //If field is empty show toast and set error flag to true;
                                    Toast.makeText(getApplicationContext(),
                                            "Fields cant be empty",
                                            Toast.LENGTH_SHORT).show();
                                    add_client_error = true;
                                } else {
                                    //Here save the info and set the error flag to false
                                    add_client_error = false;
                                }
                            }
                        })
                .setNegativeButton("Cancel",
                        new DialogInterface.OnClickListener() {
                            public void onClick(DialogInterface dialog,
                                    int id) {
                                add_client_error = false;
                                dialog.cancel();
                            }
                        });
        final AlertDialog alertClient = builderClient.create();
        alertClient.show();

        alertClient
                .setOnDismissListener(new DialogInterface.OnDismissListener() {

                    @Override
                    public void onDismiss(DialogInterface dialog) {
                        //If the error flag was set to true then show the dialog again
                        if (add_client_error == true) {
                            alertClient.show();
                        } else {
                            return;
                        }

                    }
                });
        return true;

这可能是一个很晚的回复,但使用setCancelable就可以了。

alertDial.setCancelable(false);

超简单的Kotlin方法

 with(AlertDialog.Builder(this)) {
        setTitle("Title")
        setView(R.layout.dialog_name)
        setPositiveButton("Ok", null)
        setNegativeButton("Cancel") { _, _ -> }
        create().apply {
            setOnShowListener {
                getButton(AlertDialog.BUTTON_POSITIVE).setOnClickListener {
                    //Validate and dismiss
                    dismiss()
                }
            }
        }
    }.show()

科特林

val dialogView = LayoutInflater.from(requireContext()).inflate(R.layout.dialog_userinput, null)
        val dialogBuilder = MaterialAlertDialogBuilder(requireContext(), R.style.AlertDialogTheme)
   
        dialogBuilder.setView(dialogView)
        dialogBuilder.setCancelable(false)
        dialogBuilder.setPositiveButton("send",null)
        dialogBuilder.setNegativeButton("cancel") { dialog,_ ->
        dialog.dismiss()
        }


        val alertDialog = dialogBuilder.create()
        alertDialog.show()

        val positiveButton = alertDialog.getButton(AlertDialog.BUTTON_POSITIVE)
        positiveButton.setOnClickListener {
            val myInputText = dialogView.etxt_userinput.text.toString().trim()
            if(myInputText.isNotEmpty()){
             //Do something
            }else{
                //Prompt error
                dialogView.etxt_userinput.error = "Please fill this"
            }
        }

我们只需使用dialogBuilder创建一个AlertDialog,然后根据需要设置肯定按钮

我找到了另一种方法来实现这一点。。。

步骤1:将对话框打开代码放入方法(或C中的函数)。步骤2:在onClick of yes(您的positiveButton)中,调用此对话框打开如果条件不满足,则递归使用方法(通过使用if…else…)。如下所示:

private void openSave() {
   
    final AlertDialog.Builder builder=new AlertDialog.Builder(Phase2Activity.this);

    builder.setTitle("SAVE")
            .setIcon(R.drawable.ic_save_icon)
            .setPositiveButton("Save", new DialogInterface.OnClickListener() {
                @Override
                public void onClick(DialogInterface dialogInterface, int i) {
                    
                        if((!editText.getText().toString().isEmpty() && !editText1.getText().toString().isEmpty())){

                                createPdf(fileName,title,file);
                            
                        }else {
                            openSave();
                            Toast.makeText(Phase2Activity.this, "Some fields are empty.", Toast.LENGTH_SHORT).show();
                        }

                    
            })
            .setNegativeButton("Cancel", new DialogInterface.OnClickListener() {
            @Override
            public void onClick(DialogInterface dialogInterface, int i) {
               dialogInterface.dismiss();
            }
        })
            .setCancelable(false)
            .create()
            .show();

}

但这将使对话框消失片刻,并立即再次出现。:)