我有一个对话框与EditText进行输入。当我单击对话框上的“是”按钮时,它将验证输入,然后关闭对话框。但是,如果输入错误,我希望保持在同一对话框中。每次无论输入是什么,当我单击“否”按钮时,对话框都会自动关闭。如何禁用此功能?顺便说一句,我在对话框中使用了PositiveButton和NegativeButton。
当前回答
对于API 8之前的版本,如果editText的内容不正确,我使用一个布尔标志、一个关闭监听器并再次调用dialog.show来解决这个问题。这样地:
case ADD_CLIENT:
LayoutInflater factoryClient = LayoutInflater.from(this);
final View EntryViewClient = factoryClient.inflate(
R.layout.alert_dialog_add_client, null);
EditText ClientText = (EditText) EntryViewClient
.findViewById(R.id.client_edit);
AlertDialog.Builder builderClient = new AlertDialog.Builder(this);
builderClient
.setTitle(R.string.alert_dialog_client)
.setCancelable(false)
.setView(EntryViewClient)
.setPositiveButton("Save",
new DialogInterface.OnClickListener() {
public void onClick(DialogInterface dialog,
int whichButton) {
EditText newClient = (EditText) EntryViewClient
.findViewById(R.id.client_edit);
String newClientString = newClient
.getText().toString();
if (checkForEmptyFields(newClientString)) {
//If field is empty show toast and set error flag to true;
Toast.makeText(getApplicationContext(),
"Fields cant be empty",
Toast.LENGTH_SHORT).show();
add_client_error = true;
} else {
//Here save the info and set the error flag to false
add_client_error = false;
}
}
})
.setNegativeButton("Cancel",
new DialogInterface.OnClickListener() {
public void onClick(DialogInterface dialog,
int id) {
add_client_error = false;
dialog.cancel();
}
});
final AlertDialog alertClient = builderClient.create();
alertClient.show();
alertClient
.setOnDismissListener(new DialogInterface.OnDismissListener() {
@Override
public void onDismiss(DialogInterface dialog) {
//If the error flag was set to true then show the dialog again
if (add_client_error == true) {
alertClient.show();
} else {
return;
}
}
});
return true;
其他回答
受汤姆的回答启发,我认为这里的想法是:
在创建对话框期间将onClickListener设置为null然后在显示对话框后设置onClickListener。
您可以像Tom一样重写onShowListener。或者,您可以
调用AlertDialog的show()后获取按钮按如下方式设置按钮的onClickListener(我认为稍微可读一些)。
代码:
AlertDialog.Builder builder = new AlertDialog.Builder(context);
// ...
final AlertDialog dialog = builder.create();
dialog.show();
// now you can override the default onClickListener
Button b = dialog.getButton(AlertDialog.BUTTON_POSITIVE);
b.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View view) {
Log.i(TAG, "ok button is clicked");
handleClick(dialog);
}
});
以下是针对所有类型对话框的一些解决方案,包括AlertDialog.Builder的解决方案,该解决方案可以在所有API级别上工作(低于API 8,而这里的另一个答案则不适用)。有使用AlertDialog.Builder、DialogFragment和DialogPreference的AlertDialog解决方案。
下面的代码示例显示了如何覆盖默认的公共按钮处理程序,并防止这些不同形式的对话框关闭对话框。所有示例都显示了如何防止肯定按钮关闭对话框。
注意:对于那些需要更多详细信息的人来说,下面的示例描述了基本android类的对话框关闭是如何在后台工作的,以及为什么选择以下方法
AlertDialog.Builder-显示后立即更改默认按钮处理程序()
AlertDialog.Builder builder = new AlertDialog.Builder(getActivity());
builder.setMessage("Test for preventing dialog close");
builder.setPositiveButton("Test",
new DialogInterface.OnClickListener()
{
@Override
public void onClick(DialogInterface dialog, int which)
{
//Do nothing here because we override this button later to change the close behaviour.
//However, we still need this because on older versions of Android unless we
//pass a handler the button doesn't get instantiated
}
});
final AlertDialog dialog = builder.create();
dialog.show();
//Overriding the handler immediately after show is probably a better approach than OnShowListener as described below
dialog.getButton(AlertDialog.BUTTON_POSITIVE).setOnClickListener(new View.OnClickListener()
{
@Override
public void onClick(View v)
{
Boolean wantToCloseDialog = false;
//Do stuff, possibly set wantToCloseDialog to true then...
if(wantToCloseDialog)
dialog.dismiss();
//else dialog stays open. Make sure you have an obvious way to close the dialog especially if you set cancellable to false.
}
});
DialogFragment-重写onResume()
@Override
public Dialog onCreateDialog(Bundle savedInstanceState)
{
AlertDialog.Builder builder = new AlertDialog.Builder(getActivity());
builder.setMessage("Test for preventing dialog close");
builder.setPositiveButton("Test",
new DialogInterface.OnClickListener()
{
@Override
public void onClick(DialogInterface dialog, int which)
{
//Do nothing here because we override this button later to change the close behaviour.
//However, we still need this because on older versions of Android unless we
//pass a handler the button doesn't get instantiated
}
});
return builder.create();
}
//onStart() is where dialog.show() is actually called on
//the underlying dialog, so we have to do it there or
//later in the lifecycle.
//Doing it in onResume() makes sure that even if there is a config change
//environment that skips onStart then the dialog will still be functioning
//properly after a rotation.
@Override
public void onResume()
{
super.onResume();
final AlertDialog d = (AlertDialog)getDialog();
if(d != null)
{
Button positiveButton = (Button) d.getButton(Dialog.BUTTON_POSITIVE);
positiveButton.setOnClickListener(new View.OnClickListener()
{
@Override
public void onClick(View v)
{
Boolean wantToCloseDialog = false;
//Do stuff, possibly set wantToCloseDialog to true then...
if(wantToCloseDialog)
d.dismiss();
//else dialog stays open. Make sure you have an obvious way to close the dialog especially if you set cancellable to false.
}
});
}
}
DialogPreference-覆盖showDialog()
@Override
protected void onPrepareDialogBuilder(Builder builder)
{
super.onPrepareDialogBuilder(builder);
builder.setPositiveButton("Test", this); //Set the button here so it gets created
}
@Override
protected void showDialog(Bundle state)
{
super.showDialog(state); //Call show on default first so we can override the handlers
final AlertDialog d = (AlertDialog) getDialog();
d.getButton(AlertDialog.BUTTON_POSITIVE).setOnClickListener(new View.OnClickListener()
{
@Override
public void onClick(View v)
{
Boolean wantToCloseDialog = false;
//Do stuff, possibly set wantToCloseDialog to true then...
if(wantToCloseDialog)
d.dismiss();
//else dialog stays open. Make sure you have an obvious way to close the dialog especially if you set cancellable to false.
}
});
}
方法说明:
通过查看Android源代码,AlertDialog默认实现通过向OnCreate()中的所有实际按钮注册公共按钮处理程序来工作。单击按钮时,通用按钮处理程序会将单击事件转发给您在setButton()中传递的任何处理程序,然后调用该处理程序会关闭对话框。如果希望在按下其中一个按钮时阻止对话框关闭,则必须替换按钮实际视图的通用按钮处理程序。因为它是在OnCreate()中分配的,所以必须在调用默认的OnCreate(()实现后替换它。在show()方法的过程中调用OnCreate。您可以创建一个自定义对话框类,并重写OnCreate()以调用super.OnCreate(),然后重写按钮处理程序,但是如果您创建了自定义对话框,则无法免费获得Builder,在这种情况下,有什么意义?因此,按照对话框的设计方式使用对话框,但同时控制何时关闭对话框,一种方法是首先调用dialog.Show(),然后使用dialog.getButton()获取对按钮的引用,以覆盖单击处理程序。另一种方法是使用setOnShowListener()并实现查找按钮视图并替换OnShowListen中的处理程序。两者之间的功能差异“几乎”为零,这取决于最初创建对话框实例的线程。通过查看源代码,onShowListener被发送到创建该对话框的线程上运行的处理程序的消息调用。所以,由于OnShowListener是由发布在消息队列上的消息调用的,所以从技术上讲,调用侦听器可能会在显示完成后延迟一段时间。因此,我认为最安全的方法是首先调用show.Dialog(),然后立即在同一执行路径中替换按钮处理程序。由于调用show()的代码将在主GUI线程上运行,这意味着在该线程上执行任何其他代码之前,都将先执行您跟随show()执行的代码,而OnShowListener方法的计时取决于消息队列。
public class ComentarDialog extends DialogFragment{
private EditText comentario;
@Override
public Dialog onCreateDialog(Bundle savedInstanceState) {
AlertDialog.Builder builder = new AlertDialog.Builder(getActivity());
LayoutInflater inflater = LayoutInflater.from(getActivity());
View v = inflater.inflate(R.layout.dialog_comentar, null);
comentario = (EditText)v.findViewById(R.id.etxt_comentar_dialog);
builder.setTitle("Comentar")
.setView(v)
.setPositiveButton("OK", null)
.setNegativeButton("CANCELAR", new DialogInterface.OnClickListener() {
public void onClick(DialogInterface dialog, int id) {
}
});
return builder.create();
}
@Override
public void onStart() {
super.onStart();
//Obtenemos el AlertDialog
AlertDialog dialog = (AlertDialog)getDialog();
dialog.setCanceledOnTouchOutside(false);
dialog.setCancelable(false);//Al presionar atras no desaparece
//Implementamos el listener del boton OK para mostrar el toast
dialog.getButton(AlertDialog.BUTTON_POSITIVE).setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
if(TextUtils.isEmpty(comentario.getText())){
Toast.makeText(getActivity(), "Ingrese un comentario", Toast.LENGTH_SHORT).show();
return;
}
else{
((AlertDialog)getDialog()).dismiss();
}
}
});
//Personalizamos
Resources res = getResources();
//Buttons
Button positive_button = dialog.getButton(DialogInterface.BUTTON_POSITIVE);
positive_button.setBackground(res.getDrawable(R.drawable.btn_selector_dialog));
Button negative_button = dialog.getButton(DialogInterface.BUTTON_NEGATIVE);
negative_button.setBackground(res.getDrawable(R.drawable.btn_selector_dialog));
int color = Color.parseColor("#304f5a");
//Title
int titleId = res.getIdentifier("alertTitle", "id", "android");
View title = dialog.findViewById(titleId);
if (title != null) {
((TextView) title).setTextColor(color);
}
//Title divider
int titleDividerId = res.getIdentifier("titleDivider", "id", "android");
View titleDivider = dialog.findViewById(titleDividerId);
if (titleDivider != null) {
titleDivider.setBackgroundColor(res.getColor(R.color.list_menu_divider));
}
}
}
可以添加builder.show();在返回之前的验证消息之后;
这样地
public void login()
{
final AlertDialog.Builder builder = new AlertDialog.Builder(this);
builder.setView(R.layout.login_layout);
builder.setTitle("Login");
builder.setNegativeButton("Cancel", new DialogInterface.OnClickListener()
{
@Override
public void onClick(DialogInterface dialog, int id)
{
dialog.cancel();
}
});// put the negative button before the positive button, so it will appear
builder.setPositiveButton("Ok", new DialogInterface.OnClickListener()
{
@Override
public void onClick(DialogInterface dialog, int id)
{
Dialog d = (Dialog) dialog;
final EditText etUserName = (EditText) d.findViewById(R.id.etLoginName);
final EditText etPassword = (EditText) d.findViewById(R.id.etLoginPassword);
String userName = etUserName.getText().toString().trim();
String password = etPassword.getText().toString().trim();
if (userName.isEmpty() || password.isEmpty())
{
Toast.makeText(getApplicationContext(),
"Please Fill all fields", Toast.LENGTH_SHORT).show();
builder.show();// here after validation message before retrun
// it will reopen the dialog
// till the user enter the right condition
return;
}
user = Manager.get(getApplicationContext()).getUserByName(userName);
if (user == null)
{
Toast.makeText(getApplicationContext(),
"Error ethier username or password are wrong", Toast.LENGTH_SHORT).show();
builder.show();
return;
}
if (password.equals(user.getPassword()))
{
etPassword.setText("");
etUserName.setText("");
setLogged(1);
setLoggedId(user.getUserId());
Toast.makeText(getApplicationContext(),
"Successfully logged in", Toast.LENGTH_SHORT).show();
dialog.dismiss();// if every thing is ok then dismiss the dialog
}
else
{
Toast.makeText(getApplicationContext(),
"Error ethier username or password are wrong", Toast.LENGTH_SHORT).show();
builder.show();
return;
}
}
});
builder.show();
}
对于ProgressDialogs
要防止对话框自动关闭,必须在显示ProgressDialog后设置OnClickListener,如下所示:
connectingDialog = new ProgressDialog(this);
connectingDialog.setCancelable(false);
connectingDialog.setCanceledOnTouchOutside(false);
// Create the button but set the listener to a null object.
connectingDialog.setButton(DialogInterface.BUTTON_NEGATIVE, "Cancel",
(DialogInterface.OnClickListener) null )
// Show the dialog so we can then get the button from the view.
connectingDialog.show();
// Get the button from the view.
Button dialogButton = connectingDialog.getButton( DialogInterface.BUTTON_NEGATIVE);
// Set the onClickListener here, in the view.
dialogButton.setOnClickListener( new View.OnClickListener() {
@Override
public void onClick ( View v ) {
// Dialog will not get dismissed until you call dismiss() explicitly.
}
});
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