我见过很多人使用以下代码:

Type t = obj1.GetType();
if (t == typeof(int))
    // Some code here

但我知道你也可以这样做:

if (obj1.GetType() == typeof(int))
    // Some code here

或者这个:

if (obj1 is int)
    // Some code here

就我个人而言,我觉得最后一个是最干净的,但我有什么遗漏吗?哪一个最好用,还是个人喜好?


当前回答

我相信最后一个也涉及遗传(例如,狗是动物==真),这在大多数情况下更好。

其他回答

一切都不同。

typeof采用类型名(您在编译时指定)。GetType获取实例的运行时类型。如果实例在继承树中,则返回true。

实例

class Animal { } 
class Dog : Animal { }

void PrintTypes(Animal a) { 
    Console.WriteLine(a.GetType() == typeof(Animal)); // false 
    Console.WriteLine(a is Animal);                   // true 
    Console.WriteLine(a.GetType() == typeof(Dog));    // true
    Console.WriteLine(a is Dog);                      // true 
}

Dog spot = new Dog(); 
PrintTypes(spot);

T型怎么样?它是否也在编译时解决?

对T始终是表达式的类型。请记住,泛型方法基本上是一组具有适当类型的方法。例子:

string Foo<T>(T parameter) { return typeof(T).Name; }

Animal probably_a_dog = new Dog();
Dog    definitely_a_dog = new Dog();

Foo(probably_a_dog); // this calls Foo<Animal> and returns "Animal"
Foo<Animal>(probably_a_dog); // this is exactly the same as above
Foo<Dog>(probably_a_dog); // !!! This will not compile. The parameter expects a Dog, you cannot pass in an Animal.

Foo(definitely_a_dog); // this calls Foo<Dog> and returns "Dog"
Foo<Dog>(definitely_a_dog); // this is exactly the same as above.
Foo<Animal>(definitely_a_dog); // this calls Foo<Animal> and returns "Animal". 
Foo((Animal)definitely_a_dog); // this does the same as above, returns "Animal"

我相信最后一个也涉及遗传(例如,狗是动物==真),这在大多数情况下更好。

我更喜欢的是

也就是说,如果你使用的是is,你很可能没有正确使用继承。

假设那个人:实体,那个动物:实体。Feed是Entity中的一种虚拟方法(让Neil开心)

class Person
{
  // A Person should be able to Feed
  // another Entity, but they way he feeds
  // each is different
  public override void Feed( Entity e )
  {
    if( e is Person )
    {
      // feed me
    }
    else if( e is Animal )
    {
      // ruff
    }
  }
}

相当地

class Person
{
  public override void Feed( Person p )
  {
    // feed the person
  }
  public override void Feed( Animal a )
  {
    // feed the animal
  }
}

用于获取类型的System.Type对象。表达式类型采用以下形式:

System.Type type = typeof(int);

Example:

    public class ExampleClass
    {
       public int sampleMember;
       public void SampleMethod() {}

       static void Main()
       {
          Type t = typeof(ExampleClass);
          // Alternatively, you could use
          // ExampleClass obj = new ExampleClass();
          // Type t = obj.GetType();

          Console.WriteLine("Methods:");
          System.Reflection.MethodInfo[] methodInfo = t.GetMethods();

          foreach (System.Reflection.MethodInfo mInfo in methodInfo)
             Console.WriteLine(mInfo.ToString());

          Console.WriteLine("Members:");
          System.Reflection.MemberInfo[] memberInfo = t.GetMembers();

          foreach (System.Reflection.MemberInfo mInfo in memberInfo)
             Console.WriteLine(mInfo.ToString());
       }
    }
    /*
     Output:
        Methods:
        Void SampleMethod()
        System.String ToString()
        Boolean Equals(System.Object)
        Int32 GetHashCode()
        System.Type GetType()
        Members:
        Void SampleMethod()
        System.String ToString()
        Boolean Equals(System.Object)
        Int32 GetHashCode()
        System.Type GetType()
        Void .ctor()
        Int32 sampleMember
    */

此示例使用GetType方法确定用于包含数值计算结果的类型。这取决于生成的数字的存储要求。

    class GetTypeTest
    {
        static void Main()
        {
            int radius = 3;
            Console.WriteLine("Area = {0}", radius * radius * Math.PI);
            Console.WriteLine("The type is {0}",
                              (radius * radius * Math.PI).GetType()
            );
        }
    }
    /*
    Output:
    Area = 28.2743338823081
    The type is System.Double
    */

性能测试类型of()与GetType():

using System;
namespace ConsoleApplication1
    {
    class Program
    {
        enum TestEnum { E1, E2, E3 }
        static void Main(string[] args)
        {
            {
                var start = DateTime.UtcNow;
                for (var i = 0; i < 1000000000; i++)
                    Test1(TestEnum.E2);
                Console.WriteLine(DateTime.UtcNow - start);
            }
            {
                var start = DateTime.UtcNow;
                for (var i = 0; i < 1000000000; i++)
                    Test2(TestEnum.E2);
                Console.WriteLine(DateTime.UtcNow - start);
            }
            Console.ReadLine();
        }
        static Type Test1<T>(T value) => typeof(T);
        static Type Test2(object value) => value.GetType();
    }
}

调试模式下的结果:

00:00:08.4096636
00:00:10.8570657

释放模式下的结果:

00:00:02.3799048
00:00:07.1797128