如何将字节数组转换为十六进制字符串,反之亦然?


当前回答

另一种方法是使用stackaloc来降低GC内存压力:

static string ByteToHexBitFiddle(byte[] bytes)
{
        var c = stackalloc char[bytes.Length * 2 + 1];
        int b; 
        for (int i = 0; i < bytes.Length; ++i)
        {
            b = bytes[i] >> 4;
            c[i * 2] = (char)(55 + b + (((b - 10) >> 31) & -7));
            b = bytes[i] & 0xF;
            c[i * 2 + 1] = (char)(55 + b + (((b - 10) >> 31) & -7));
        }
        c[bytes.Length * 2 ] = '\0';
        return new string(c);
}

其他回答

为了提高性能,我会选择drphrozens解决方案。解码器的一个微小的优化可能是为任一字符使用一个表,以消除“<<4”。

显然,这两个方法调用代价高昂。如果对输入或输出数据进行某种检查(可以是CRC、校验和或其他),则If(b==255)。。。可以跳过,从而也可以完全调用方法。

使用offset++和offset代替offset和offset+1可能会带来一些理论上的好处,但我怀疑编译器比我更好地处理这一点。

private static readonly byte[] LookupTableLow = new byte[] {
  0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
  0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
  0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
  0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
  0xFF, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
  0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
  0xFF, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
  0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF
};

private static readonly byte[] LookupTableHigh = new byte[] {
  0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
  0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
  0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
  0x00, 0x10, 0x20, 0x30, 0x40, 0x50, 0x60, 0x70, 0x80, 0x90, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
  0xFF, 0xA0, 0xB0, 0xC0, 0xD0, 0xE0, 0xF0, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
  0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
  0xFF, 0xA0, 0xB0, 0xC0, 0xD0, 0xE0, 0xF0, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
  0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF
};

private static byte LookupLow(char c)
{
  var b = LookupTableLow[c];
  if (b == 255)
    throw new IOException("Expected a hex character, got " + c);
  return b;
}

private static byte LookupHigh(char c)
{
  var b = LookupTableHigh[c];
  if (b == 255)
    throw new IOException("Expected a hex character, got " + c);
  return b;
}

public static byte ToByte(char[] chars, int offset)
{
  return (byte)(LookupHigh(chars[offset++]) | LookupLow(chars[offset]));
}

这只是我的头顶,没有经过测试或基准测试。

static string ByteArrayToHexViaLookupPerByte2(byte[] bytes)
{                
        var result3 = new uint[bytes.Length];
        for (int i = 0; i < bytes.Length; i++)
                result3[i] = _Lookup32[bytes[i]];
        var handle = GCHandle.Alloc(result3, GCHandleType.Pinned);
        try
        {
                var result = Marshal.PtrToStringUni(handle.AddrOfPinnedObject(), bytes.Length * 2);
                return result;
        }
        finally
        {
                handle.Free();
        }
}

在我的测试中,这个函数总是不安全实现之后的第二个条目。

不幸的是,测试台不太可靠。。。如果你多次运行它,列表会被打乱,以至于谁知道在不安全之后哪个才是最快的!它没有考虑预热、jit编译时间和GC性能影响。我很想重写它以获得更多信息,但我真的没有时间。

就速度而言,这似乎比这里的任何东西都要好:

  public static string ToHexString(byte[] data) {
    byte b;
    int i, j, k;
    int l = data.Length;
    char[] r = new char[l * 2];
    for (i = 0, j = 0; i < l; ++i) {
      b = data[i];
      k = b >> 4;
      r[j++] = (char)(k > 9 ? k + 0x37 : k + 0x30);
      k = b & 15;
      r[j++] = (char)(k > 9 ? k + 0x37 : k + 0x30);
    }
    return new string(r);
  }

对老年人来说最快的方法。。。想念你的指针

    static public byte[] HexStrToByteArray(string str)
    {
        byte[] res = new byte[(str.Length % 2 != 0 ? 0 : str.Length / 2)]; //check and allocate memory
        for (int i = 0, j = 0; j < res.Length; i += 2, j++) //convert loop
            res[j] = (byte)((str[i] % 32 + 9) % 25 * 16 + (str[i + 1] % 32 + 9) % 25);
        return res;
    }

.NET 5已添加Convert.ToHexString方法。

对于使用旧版本.NET的用户

internal static class ByteArrayExtensions
{
    
    public static string ToHexString(this byte[] bytes, Casing casing = Casing.Upper)
    {
        Span<char> result = stackalloc char[0];
        if (bytes.Length > 16)
        {
            var array = new char[bytes.Length * 2];
            result = array.AsSpan();
        }
        else
        {
            result = stackalloc char[bytes.Length * 2];
        }

        int pos = 0;
        foreach (byte b in bytes)
        {
            ToCharsBuffer(b, result, pos, casing);
            pos += 2;
        }

        return result.ToString();
    }

    private static void ToCharsBuffer(byte value, Span<char> buffer, int startingIndex = 0, Casing casing = Casing.Upper)
    {
        uint difference = (((uint)value & 0xF0U) << 4) + ((uint)value & 0x0FU) - 0x8989U;
        uint packedResult = ((((uint)(-(int)difference) & 0x7070U) >> 4) + difference + 0xB9B9U) | (uint)casing;

        buffer[startingIndex + 1] = (char)(packedResult & 0xFF);
        buffer[startingIndex] = (char)(packedResult >> 8);
    }
}

public enum Casing : uint
{
    // Output [ '0' .. '9' ] and [ 'A' .. 'F' ].
    Upper = 0,

    // Output [ '0' .. '9' ] and [ 'a' .. 'f' ].
    Lower = 0x2020U,
}

改编自.NET存储库https://github.com/dotnet/runtime/blob/v5.0.3/src/libraries/System.Private.CoreLib/src/System/Convert.cshttps://github.com/dotnet/runtime/blob/v5.0.3/src/libraries/Common/src/System/HexConverter.cs