使用反射,我如何能得到所有类型的实现接口与c# 3.0/。NET 3.5用最少的代码,最小化迭代?
这是我想重写的内容:
foreach (Type t in this.GetType().Assembly.GetTypes())
if (t is IMyInterface)
; //do stuff
使用反射,我如何能得到所有类型的实现接口与c# 3.0/。NET 3.5用最少的代码,最小化迭代?
这是我想重写的内容:
foreach (Type t in this.GetType().Assembly.GetTypes())
if (t is IMyInterface)
; //do stuff
当前回答
其他答案在这里使用IsAssignableFrom。还可以使用System名称空间中的FindInterfaces,如本文所述。
下面是一个示例,检查当前正在执行的程序集文件夹中的所有程序集,查找实现某个接口的类(为了清晰起见,避免使用LINQ)。
static void Main() {
const string qualifiedInterfaceName = "Interfaces.IMyInterface";
var interfaceFilter = new TypeFilter(InterfaceFilter);
var path = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
var di = new DirectoryInfo(path);
foreach (var file in di.GetFiles("*.dll")) {
try {
var nextAssembly = Assembly.ReflectionOnlyLoadFrom(file.FullName);
foreach (var type in nextAssembly.GetTypes()) {
var myInterfaces = type.FindInterfaces(interfaceFilter, qualifiedInterfaceName);
if (myInterfaces.Length > 0) {
// This class implements the interface
}
}
} catch (BadImageFormatException) {
// Not a .net assembly - ignore
}
}
}
public static bool InterfaceFilter(Type typeObj, Object criteriaObj) {
return typeObj.ToString() == criteriaObj.ToString();
}
如果需要匹配多个接口,可以设置一个接口列表。
其他回答
已经有许多有效的答案,但我想添加另一个实现作为类型扩展和一个单元测试列表,以演示不同的场景:
public static class TypeExtensions
{
public static IEnumerable<Type> GetAllTypes(this Type type)
{
var typeInfo = type.GetTypeInfo();
var allTypes = GetAllImplementedTypes(type).Concat(typeInfo.ImplementedInterfaces);
return allTypes;
}
private static IEnumerable<Type> GetAllImplementedTypes(Type type)
{
yield return type;
var typeInfo = type.GetTypeInfo();
var baseType = typeInfo.BaseType;
if (baseType != null)
{
foreach (var foundType in GetAllImplementedTypes(baseType))
{
yield return foundType;
}
}
}
}
该算法支持以下场景:
public static class GetAllTypesTests
{
public class Given_A_Sample_Standalone_Class_Type_When_Getting_All_Types
: Given_When_Then_Test
{
private Type _sut;
private IEnumerable<Type> _expectedTypes;
private IEnumerable<Type> _result;
protected override void Given()
{
_sut = typeof(SampleStandalone);
_expectedTypes =
new List<Type>
{
typeof(SampleStandalone),
typeof(object)
};
}
protected override void When()
{
_result = _sut.GetAllTypes();
}
[Fact]
public void Then_It_Should_Return_The_Right_Type()
{
_result.Should().BeEquivalentTo(_expectedTypes);
}
}
public class Given_A_Sample_Abstract_Base_Class_Type_When_Getting_All_Types
: Given_When_Then_Test
{
private Type _sut;
private IEnumerable<Type> _expectedTypes;
private IEnumerable<Type> _result;
protected override void Given()
{
_sut = typeof(SampleBase);
_expectedTypes =
new List<Type>
{
typeof(SampleBase),
typeof(object)
};
}
protected override void When()
{
_result = _sut.GetAllTypes();
}
[Fact]
public void Then_It_Should_Return_The_Right_Type()
{
_result.Should().BeEquivalentTo(_expectedTypes);
}
}
public class Given_A_Sample_Child_Class_Type_When_Getting_All_Types
: Given_When_Then_Test
{
private Type _sut;
private IEnumerable<Type> _expectedTypes;
private IEnumerable<Type> _result;
protected override void Given()
{
_sut = typeof(SampleChild);
_expectedTypes =
new List<Type>
{
typeof(SampleChild),
typeof(SampleBase),
typeof(object)
};
}
protected override void When()
{
_result = _sut.GetAllTypes();
}
[Fact]
public void Then_It_Should_Return_The_Right_Type()
{
_result.Should().BeEquivalentTo(_expectedTypes);
}
}
public class Given_A_Sample_Base_Interface_Type_When_Getting_All_Types
: Given_When_Then_Test
{
private Type _sut;
private IEnumerable<Type> _expectedTypes;
private IEnumerable<Type> _result;
protected override void Given()
{
_sut = typeof(ISampleBase);
_expectedTypes =
new List<Type>
{
typeof(ISampleBase)
};
}
protected override void When()
{
_result = _sut.GetAllTypes();
}
[Fact]
public void Then_It_Should_Return_The_Right_Type()
{
_result.Should().BeEquivalentTo(_expectedTypes);
}
}
public class Given_A_Sample_Child_Interface_Type_When_Getting_All_Types
: Given_When_Then_Test
{
private Type _sut;
private IEnumerable<Type> _expectedTypes;
private IEnumerable<Type> _result;
protected override void Given()
{
_sut = typeof(ISampleChild);
_expectedTypes =
new List<Type>
{
typeof(ISampleBase),
typeof(ISampleChild)
};
}
protected override void When()
{
_result = _sut.GetAllTypes();
}
[Fact]
public void Then_It_Should_Return_The_Right_Type()
{
_result.Should().BeEquivalentTo(_expectedTypes);
}
}
public class Given_A_Sample_Implementation_Class_Type_When_Getting_All_Types
: Given_When_Then_Test
{
private Type _sut;
private IEnumerable<Type> _expectedTypes;
private IEnumerable<Type> _result;
protected override void Given()
{
_sut = typeof(SampleImplementation);
_expectedTypes =
new List<Type>
{
typeof(SampleImplementation),
typeof(SampleChild),
typeof(SampleBase),
typeof(ISampleChild),
typeof(ISampleBase),
typeof(object)
};
}
protected override void When()
{
_result = _sut.GetAllTypes();
}
[Fact]
public void Then_It_Should_Return_The_Right_Type()
{
_result.Should().BeEquivalentTo(_expectedTypes);
}
}
public class Given_A_Sample_Interface_Instance_Type_When_Getting_All_Types
: Given_When_Then_Test
{
private Type _sut;
private IEnumerable<Type> _expectedTypes;
private IEnumerable<Type> _result;
class Foo : ISampleChild { }
protected override void Given()
{
var foo = new Foo();
_sut = foo.GetType();
_expectedTypes =
new List<Type>
{
typeof(Foo),
typeof(ISampleChild),
typeof(ISampleBase),
typeof(object)
};
}
protected override void When()
{
_result = _sut.GetAllTypes();
}
[Fact]
public void Then_It_Should_Return_The_Right_Type()
{
_result.Should().BeEquivalentTo(_expectedTypes);
}
}
sealed class SampleStandalone { }
abstract class SampleBase { }
class SampleChild : SampleBase { }
interface ISampleBase { }
interface ISampleChild : ISampleBase { }
class SampleImplementation : SampleChild, ISampleChild { }
}
编辑:我刚刚看到了编辑,澄清了最初的问题是为了减少迭代/代码,这作为一个练习是很好的,但在实际情况下,你会想要最快的实现,不管底层LINQ看起来有多酷。
下面是我的Utils方法,用于遍历加载的类型。它处理常规类和接口,如果您正在自己的/第三方代码库中寻找实现,那么excludeSystemTypes选项将极大地加快速度。
public static List<Type> GetSubclassesOf(this Type type, bool excludeSystemTypes) {
List<Type> list = new List<Type>();
IEnumerator enumerator = Thread.GetDomain().GetAssemblies().GetEnumerator();
while (enumerator.MoveNext()) {
try {
Type[] types = ((Assembly) enumerator.Current).GetTypes();
if (!excludeSystemTypes || (excludeSystemTypes && !((Assembly) enumerator.Current).FullName.StartsWith("System."))) {
IEnumerator enumerator2 = types.GetEnumerator();
while (enumerator2.MoveNext()) {
Type current = (Type) enumerator2.Current;
if (type.IsInterface) {
if (current.GetInterface(type.FullName) != null) {
list.Add(current);
}
} else if (current.IsSubclassOf(type)) {
list.Add(current);
}
}
}
} catch {
}
}
return list;
}
我承认,这并不漂亮。
遍历所有加载的程序集,遍历它们的所有类型,并检查它们是否实现了接口。
喜欢的东西:
Type ti = typeof(IYourInterface);
foreach (Assembly asm in AppDomain.CurrentDomain.GetAssemblies()) {
foreach (Type t in asm.GetTypes()) {
if (ti.IsAssignableFrom(t)) {
// here's your type in t
}
}
}
这对我来说很有效(如果你希望在查找中排除系统类型):
Type lookupType = typeof (IMenuItem);
IEnumerable<Type> lookupTypes = GetType().Assembly.GetTypes().Where(
t => lookupType.IsAssignableFrom(t) && !t.IsInterface);
你可以使用一些LINQ来获取列表:
var types = from type in this.GetType().Assembly.GetTypes()
where type is ISomeInterface
select type;
但说真的,这样更有可读性吗?