使用反射,我如何能得到所有类型的实现接口与c# 3.0/。NET 3.5用最少的代码,最小化迭代?

这是我想重写的内容:

foreach (Type t in this.GetType().Assembly.GetTypes())
    if (t is IMyInterface)
        ; //do stuff

当前回答

其他答案在这里使用IsAssignableFrom。还可以使用System名称空间中的FindInterfaces,如本文所述。

下面是一个示例,检查当前正在执行的程序集文件夹中的所有程序集,查找实现某个接口的类(为了清晰起见,避免使用LINQ)。

static void Main() {
    const string qualifiedInterfaceName = "Interfaces.IMyInterface";
    var interfaceFilter = new TypeFilter(InterfaceFilter);
    var path = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
    var di = new DirectoryInfo(path);
    foreach (var file in di.GetFiles("*.dll")) {
        try {
            var nextAssembly = Assembly.ReflectionOnlyLoadFrom(file.FullName);
            foreach (var type in nextAssembly.GetTypes()) {
                var myInterfaces = type.FindInterfaces(interfaceFilter, qualifiedInterfaceName);
                if (myInterfaces.Length > 0) {
                    // This class implements the interface
                }
            }
        } catch (BadImageFormatException) {
            // Not a .net assembly  - ignore
        }
    }
}

public static bool InterfaceFilter(Type typeObj, Object criteriaObj) {
    return typeObj.ToString() == criteriaObj.ToString();
}

如果需要匹配多个接口,可以设置一个接口列表。

其他回答

已经有许多有效的答案,但我想添加另一个实现作为类型扩展和一个单元测试列表,以演示不同的场景:

public static class TypeExtensions
{
    public static IEnumerable<Type> GetAllTypes(this Type type)
    {
        var typeInfo = type.GetTypeInfo();
        var allTypes = GetAllImplementedTypes(type).Concat(typeInfo.ImplementedInterfaces);
        return allTypes;
    }

    private static IEnumerable<Type> GetAllImplementedTypes(Type type)
    {
        yield return type;
        var typeInfo = type.GetTypeInfo();
        var baseType = typeInfo.BaseType;
        if (baseType != null)
        {
            foreach (var foundType in GetAllImplementedTypes(baseType))
            {
                yield return foundType;
            }
        }
    }
}

该算法支持以下场景:

public static class GetAllTypesTests
{
    public class Given_A_Sample_Standalone_Class_Type_When_Getting_All_Types
        : Given_When_Then_Test
    {
        private Type _sut;
        private IEnumerable<Type> _expectedTypes;
        private IEnumerable<Type> _result;

        protected override void Given()
        {
            _sut = typeof(SampleStandalone);

            _expectedTypes =
                new List<Type>
                {
                    typeof(SampleStandalone),
                    typeof(object)
                };
        }

        protected override void When()
        {
            _result = _sut.GetAllTypes();
        }

        [Fact]
        public void Then_It_Should_Return_The_Right_Type()
        {
            _result.Should().BeEquivalentTo(_expectedTypes);
        }
    }

    public class Given_A_Sample_Abstract_Base_Class_Type_When_Getting_All_Types
        : Given_When_Then_Test
    {
        private Type _sut;
        private IEnumerable<Type> _expectedTypes;
        private IEnumerable<Type> _result;

        protected override void Given()
        {
            _sut = typeof(SampleBase);

            _expectedTypes =
                new List<Type>
                {
                    typeof(SampleBase),
                    typeof(object)
                };
        }

        protected override void When()
        {
            _result = _sut.GetAllTypes();
        }

        [Fact]
        public void Then_It_Should_Return_The_Right_Type()
        {
            _result.Should().BeEquivalentTo(_expectedTypes);
        }
    }

    public class Given_A_Sample_Child_Class_Type_When_Getting_All_Types
        : Given_When_Then_Test
    {
        private Type _sut;
        private IEnumerable<Type> _expectedTypes;
        private IEnumerable<Type> _result;

        protected override void Given()
        {
            _sut = typeof(SampleChild);

            _expectedTypes =
                new List<Type>
                {
                    typeof(SampleChild),
                    typeof(SampleBase),
                    typeof(object)
                };
        }

        protected override void When()
        {
            _result = _sut.GetAllTypes();
        }

        [Fact]
        public void Then_It_Should_Return_The_Right_Type()
        {
            _result.Should().BeEquivalentTo(_expectedTypes);
        }
    }

    public class Given_A_Sample_Base_Interface_Type_When_Getting_All_Types
        : Given_When_Then_Test
    {
        private Type _sut;
        private IEnumerable<Type> _expectedTypes;
        private IEnumerable<Type> _result;

        protected override void Given()
        {
            _sut = typeof(ISampleBase);

            _expectedTypes =
                new List<Type>
                {
                    typeof(ISampleBase)
                };
        }

        protected override void When()
        {
            _result = _sut.GetAllTypes();
        }

        [Fact]
        public void Then_It_Should_Return_The_Right_Type()
        {
            _result.Should().BeEquivalentTo(_expectedTypes);
        }
    }

    public class Given_A_Sample_Child_Interface_Type_When_Getting_All_Types
        : Given_When_Then_Test
    {
        private Type _sut;
        private IEnumerable<Type> _expectedTypes;
        private IEnumerable<Type> _result;

        protected override void Given()
        {
            _sut = typeof(ISampleChild);

            _expectedTypes =
                new List<Type>
                {
                    typeof(ISampleBase),
                    typeof(ISampleChild)
                };
        }

        protected override void When()
        {
            _result = _sut.GetAllTypes();
        }

        [Fact]
        public void Then_It_Should_Return_The_Right_Type()
        {
            _result.Should().BeEquivalentTo(_expectedTypes);
        }
    }

    public class Given_A_Sample_Implementation_Class_Type_When_Getting_All_Types
        : Given_When_Then_Test
    {
        private Type _sut;
        private IEnumerable<Type> _expectedTypes;
        private IEnumerable<Type> _result;

        protected override void Given()
        {
            _sut = typeof(SampleImplementation);

            _expectedTypes =
                new List<Type>
                {
                    typeof(SampleImplementation),
                    typeof(SampleChild),
                    typeof(SampleBase),
                    typeof(ISampleChild),
                    typeof(ISampleBase),
                    typeof(object)
                };
        }

        protected override void When()
        {
            _result = _sut.GetAllTypes();
        }

        [Fact]
        public void Then_It_Should_Return_The_Right_Type()
        {
            _result.Should().BeEquivalentTo(_expectedTypes);
        }
    }

    public class Given_A_Sample_Interface_Instance_Type_When_Getting_All_Types
        : Given_When_Then_Test
    {
        private Type _sut;
        private IEnumerable<Type> _expectedTypes;
        private IEnumerable<Type> _result;

        class Foo : ISampleChild { }

        protected override void Given()
        {
            var foo = new Foo();
            _sut = foo.GetType();

            _expectedTypes =
                new List<Type>
                {
                    typeof(Foo),
                    typeof(ISampleChild),
                    typeof(ISampleBase),
                    typeof(object)
                };
        }

        protected override void When()
        {
            _result = _sut.GetAllTypes();
        }

        [Fact]
        public void Then_It_Should_Return_The_Right_Type()
        {
            _result.Should().BeEquivalentTo(_expectedTypes);
        }
    }

    sealed class SampleStandalone { }
    abstract class SampleBase { }
    class SampleChild : SampleBase { }
    interface ISampleBase { }
    interface ISampleChild : ISampleBase { }
    class SampleImplementation : SampleChild, ISampleChild { }
}

编辑:我刚刚看到了编辑,澄清了最初的问题是为了减少迭代/代码,这作为一个练习是很好的,但在实际情况下,你会想要最快的实现,不管底层LINQ看起来有多酷。

下面是我的Utils方法,用于遍历加载的类型。它处理常规类和接口,如果您正在自己的/第三方代码库中寻找实现,那么excludeSystemTypes选项将极大地加快速度。

public static List<Type> GetSubclassesOf(this Type type, bool excludeSystemTypes) {
    List<Type> list = new List<Type>();
    IEnumerator enumerator = Thread.GetDomain().GetAssemblies().GetEnumerator();
    while (enumerator.MoveNext()) {
        try {
            Type[] types = ((Assembly) enumerator.Current).GetTypes();
            if (!excludeSystemTypes || (excludeSystemTypes && !((Assembly) enumerator.Current).FullName.StartsWith("System."))) {
                IEnumerator enumerator2 = types.GetEnumerator();
                while (enumerator2.MoveNext()) {
                    Type current = (Type) enumerator2.Current;
                    if (type.IsInterface) {
                        if (current.GetInterface(type.FullName) != null) {
                            list.Add(current);
                        }
                    } else if (current.IsSubclassOf(type)) {
                        list.Add(current);
                    }
                }
            }
        } catch {
        }
    }
    return list;
}

我承认,这并不漂亮。

遍历所有加载的程序集,遍历它们的所有类型,并检查它们是否实现了接口。

喜欢的东西:

Type ti = typeof(IYourInterface);
foreach (Assembly asm in AppDomain.CurrentDomain.GetAssemblies()) {
    foreach (Type t in asm.GetTypes()) {
        if (ti.IsAssignableFrom(t)) {
            // here's your type in t
        }
    }
}

这对我来说很有效(如果你希望在查找中排除系统类型):

Type lookupType = typeof (IMenuItem);
IEnumerable<Type> lookupTypes = GetType().Assembly.GetTypes().Where(
        t => lookupType.IsAssignableFrom(t) && !t.IsInterface); 

你可以使用一些LINQ来获取列表:

var types = from type in this.GetType().Assembly.GetTypes()
            where type is ISomeInterface
            select type;

但说真的,这样更有可读性吗?